CheekyGimp

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Oh shit, Cheeky finally found a good skin for Jenna.

I can't believe I'm saying this, but she looks great.
Credit goes to Red for that one. Although she went through many iterations this episode. AND I think Red is pissed at us because I think we inadvertently used the second last skin for her instead of the very latest one..
 

CheekyGimp

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Hey Cheeky -- Do not fall for the bait and let the trolls win -- anyone following this game knows you and your team have had real bad luck and that is why the delay. Fact is if i recall you stopped taking funds for a month and some do not do that EVEN when they are way behind.

I know i love this game so keep up the good work and i am one of your pats so stay healthy and i hope there are no more hiccups in the future.
Thanks dude - Glad you like. And I usually do a bit of troll baiting just after a release. For me, it's like a smoke after sex. I know it's unhealthy but it's enjoyable and a habit that's hard to break.
 

polycentric

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ROFL LOL LOL
Here's a challenge for you... you have 1 month to create an episode / scene (written, coded, rendered and animated). You only have one month, so it can be 20% of the size of this current episode. And if people vote that it's better quality / better fun than WTHI episode 18, I'll offer you a position on the Dev team and I'll pay you $5K for your episode.

I would love for you to prove me wrong as I'm always on the lookout for new team-members. But my gut tells me that you're just a [***max character limit reached***]

Please prove me wrong!
:)
I know reading those "simple matter of software" posts must annoy you, but those of us that have ever actually tried to do anything more complex than scratching our balls understand that writing a novel, and then visualizing it, isn't easy. I'm a patron and I'll take quality over a metronomic release schedule any day of the week. Please keep doing what you're doing and let the leech chorus drink their own tears.
 

CheekyGimp

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I don't mind if you guys wait 1 more week and see if the game is completely good without bugs/glitches to release, and you can release it on a friday where is the perfect day to launch this kind of game. Even more because this month you guys stopped the Patreon fees.
Launching a game on a Sunday night is just a no go, dude.
Sunday night's are bad for me. I'm generally late getting home from church. All of my flock usually want to speak to me when I'm done with my sermon.
 

treyW77

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I have not played 17 yet but little Bella content is fine since she has had a ton of screen time and there are plenty of other characters that deserve some love with more time.
 
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CheekyGimp

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acewinz, CheekyGimp

For any update, can we have a ballpark number of max. stats achievable for a character for that update?

This could help anyone who's still playing without a walkthrough for that update and wants to pursue a particular girl.

What do you reckon? Too much to ask?!
You can check the max stats at the end of the episode. You can check the max stats at the end of the previous episode. A-B = C
 

CheekyGimp

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found this error , might helping a bit

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grreat ep indeed for masterpiece works

congrats CheekyGimp acewinz
Thanks for the error spot. I'm pissed because I actually seen that one. Have it in my notes to correct. And then marked in my notes as corrected. And glad you liked it.
 
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CheekyGimp

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I'd dare say, most of us know what you all went through. From ghosting over corona to actually trying to pack more into the update than you were actually able to handle in time (which can happen, and happened never before since I`m follwing) you were put under quite some pressure.
Just so we can manage expectations would you leak some Infos about the size of the update?
In the past you gave us Intel on the number of lines of text or rendered images comparing them to the last update (which was wth n°16 also bigger than usual if I remeber correctly)
I would be really greatful
Sorry Blue - late to respond but here's the details. 8.5K lines but there's a bit of repetition in there as some blocks made it into more than one loop. So probably closer to 8K in actual lines. So still longer than any previous update. (Episode 1 was 1.6K, episode 4 was 1.9K, episode 8 was 2.9K, episode 11 was 3.4K, epsiode 14 was 4.6K and episode 15 was 6.7K)
500 renders. And 19 animations, although some of these are just different speeds so probably closer to 9 or 10 unique anims.
 
D

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Apologies in advance because this is probably a stupid question but how come theres 3 files in the mac version of the mega download links
 
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