No worries fellas. Making games like this is not exactly a full time gig for anyone except a few very high grossing Devs, so it's expected to some degree that people will come and go. This isn't like when we lost Aelion out of the blue last Christmas along with some assets (we learned since then). We have all the work Red contributed and though his talent as an artist will be missed, we are confident things are still good. Cell, our backup artist (now primary) has been great and Cheeky, as always, is working the art as much as the writing.
For sometime we have been a bit bottle-necked on the rendering side of things which losing Red won't help, but both Cheeky and Cell have picked up some new graphics cards and are chugging away. We still plan on releasing an update this month and as far as the long term prospects for WTHI goes, Cheeky is as determined as I am that the game will be finished. Even if we had a rockstar level breakup tomorrow (unlikely, we get along pretty well), Cheeky has said many times he would work on the game solo until it was finished if that was necessary. It would just take longer. Also in that vein if something did happen to him (not plotting boss! = ), I know how things are supposed to go story wise and would do my best to do it justice for him (though we all know it wouldn't be as good, it is Cheeky's baby after all).
If anything I'd like to think a game that has survived some trials and tribulations is more reliable than not. But that could just be me playing the spin game.