THe rationale of an "influencer"
Fine if that's the way you see yourself in the picture.
The main thing that drives game devs (who are not just in it for the milking of gullible patrons - have seen too many of those) is surely their desire to create their own unique take on genres of their choosing.
If all games were merely the results of cash-driven polls, there would be so few mundane same-same scenarios, and we might all just as well play the same ten games.
I am just out to encourage creative people to employ their own kinks, not others. To say that they don't have to follow the path of others to create something successful. What makes a great game? It's differences from the pack, not its similarities.