So basically you say, that is what it is because it is, so what the fuck and shut up or not, it doesn't matter, or is it?
Well you got a very fatalist view , i can relate
They way you are describing this, makes it sound kind of nihilistic... And I am neither, it's just text isn't that good at expressing stuff.
But no, I don't say sit there and accept it like a bitch. If you can prove those accusations are wrong, prove it. If someone is attacking you personally, ignore them (though, maybe engage? Bring your biggest guns? Make a nice shitshow? People enjoy a good shitshow, I know I would
![Big grin :D :D](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
) or you can talk to them, ask "why?". There is a lot that can be done, even a different approach may be a thing.. But don't try changing people, it's a stupidly long propaganda process you can't do.
I hate them due to all the extra software that has to be installed to be able to patch them or play them. Also on top of that, even if you do apply a patch to make it in English. It still may not work.
Extra software? You mean RTPs? True enough for all RPG Makers other than MV - there is no RTP, all comes in one package. Even better, it can strip unused assets so size isn't as big. But... You know that a dev can include all needed RTP when it comes to old RPGM versions? Even strip unused assets. So why not go to extra length and make it easier for people? Yeah, just give them link to RTPs and we are done. Also, glad that MV doesn't have that problem, whole idea was good, 15 years ago, now it's not.
On the English issue... Why do we need a patch? Why isn't it released in English? Guess whose fault it is?
![Big grin :D :D](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Yep, Japanese devs, most of them don't give a damn about global/western market. There is a cultural reason for it that I am not going to dig into right now.
Wtf are you saying? My point was to say it's actually pointless to tell someone he's a white knight of the internet if he gets valid arguments. At first I thought you were talking about El bacca about that but I might have misunderstood you, maybe you were talking about some other posts you've read before
I like that I see some white knights here and there
Oxford dictionary: white knight - A person or thing that comes to someone's aid.
Nothing about arguments being valid or not, nothing about pointing my finger at someone. It's the term "white knight" that has it's connotations to it. If you defend a friend, you are his white knight, what's wrong with defending a friend? Or things you like? But the idea of asking someone if you should call them [insert something here] made me laugh, that's all
And here's part of the problem. You shouldn't argue about fetishes, but still it's mostly what's done and from where come a big part of the "not wanted (in here) comments". How many, "the author is shit", happen right after the said author added a small touch of NTR in his game ? I took NTR as example because it's the fetish which generate the more passion, for and against it, but it apply for almost all the fetishes.
We are a community (players of adult games) made of communities (feet fetishists, NTR lovers, incest lovers, etc.), themselves splitted in communities (RPG Maker lovers, Ren'py addicts, etc.). Theoretically, we can live together because no one have a single fetish and no game focus on a single fetish. But in practice, more and more people come here, thinking that their own taste is the only reliable one and that they must defend it at all cost, while destroying anyone who don't share it.
People act as selfish brats. They think that, because the dev talk with them (which is the case on Patreon and sometimes here), then he also owe them something ;
"hey stupid dev, since you're here, talking with us, do as we say !" And if the dev don't talk, it's worse because he become some kind of snob who think "he's better than us".
That's very true, people are damn selfish. Company analogy I brought earlier works well here. You answer to your shareholders/money daddy, there is an idea that needs monetary support and it needs to be delivered. Everything that goes beyond that idea is not part of the agreement. Most of the time you must prove it's a valid change to make. But relationship between pledgers and creators most of the time isn't the same as you see in business *cough cough* paypal pressuring patreon *cough cough*. It's also a different model than just selling a game. There are good points to it (example: communication that you don't have with big companies) and bad points (example: people demanding more than agreement was about).
That's why companies have PR people, they know how to talk with customers. As a creator, being friendly and active is important, at the same time you need to know when to stand your ground or you will be eaten alive.
But obviously, the number of lines can't be a criteria for moderators. In the old good time, when the net was just starting its life, the rule on Usenet was to read a "sub" (what's the exact English name ?) for 15 days before posting. It was the rule because each "sub" had its own culture, its own rules, and spending two weeks just reading helped to learn them. There's already the "three posts before creating a thread" rule, perhaps that a "X days with a connection before posting a message" isn't a bad idea...
Yeah... It was back then. Now I would expect people to sit for 15 days and then shit on something. New times require new approaches.
Btw. Yes, let's do IQ tests before registration. Better, let's assume every non constructive comment is an underage brat and ban them on those terms. No, wait, let's go further, every negative comment gets a ban. It's a damn purge time and after we are done, we can get soap, water, make some bubbles, maybe have a campfire going, sing a song or two. It will be awesome, all non productive stuff goes out and we will achieve... What do we want to achieve? Never mind, it will come up anyway. I fully support this.