Create and Fuck your AI Slut -70% OFF
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3.10 star(s) 75 Votes

formasual

Active Member
Jan 17, 2019
637
567
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Last updates I suspect were for Steam environment saving (as I am in Steam itself thanks to having thrown subscription $$ Jan-July [after 8.6 series convinced me worth it) - as initially I was seeing crashes on saving (saving sometimes triggered a crash and exit which would sometimes wipe out built items) and that's gone away - plus save speed is now much faster and consistent. I think time period of this aligns with those hotfixes.
Ah that does make sense. I found 8.6.1 saving to be crazy good and fast. After the 8/25 update it went back to taking a long time. Still that way in the newer build as well. I wonder what changed tho because 8.6.1 was had such short saving periods that I sometimes would set autosaving on because it wasn't annoying while I was building or something like that. I hope he can someday get it back to that. Sure would be nice.
Sometimes, the horse doesn't respond when I press the mount button, and I can't recall it either. Restarting the game sometimes fixes it. Is that normal?
I never use the horse because there is always some kind of bug that just makes it annoying to use. Currently the main thing I don't like is after I dismount my POV over the shoulder is changed to centered like it is while riding the horse. I have to save and reload or go into a dungeon to fix it. The only benefit the horse gives as far as I can tell is that enemies won't attack me while I'm riding it making traveling safe for low level players that don't have much yet. But its controls are janky too. Usually just turning it left and right will get it to start moving forward on its own. It never stops when I want and changes speed inconsistently. I feel like most people just don't use it and so there is rarely feedback about it. If the dev fixed all those things I might keep it with me and use it more often just for fun if anything, but as it is now its just an annoying hassle IMO.
 

CaptainBipto

Well-Known Member
Sep 20, 2018
1,431
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Sometimes, the horse doesn't respond when I press the mount button, and I can't recall it either. Restarting the game sometimes fixes it. Is that normal?
I haven't had any problems with the horse at all. It runs fine, it turns fine, it stops just fine, I can mount and dismount it perfectly fine.

I use a combination of mouse and keyboard, so I press and hold W to walk forward, hold down L Shift while walking to sprint, and I use the mouse to steer left and right. Pressing D will make the horse stop (assuming you aren't still holding down the W and Shift key at the same time).
The horse does seem to start moving in the direction that you have the screen camera pointed to, so if you are looking to the left and press W, it will try turning and moving forwards to the left or whatever direction you have the screen pointing at.

The only thing I have noted in the game so far is that the game will randomly not recognize an input when you first try to interact with something. Any time I try opening a crafting station or try to talk to someone, the game will randomly 'just not do anything' until I press the key a second time. I remember it happening once or twice while I was trying to drink a health potion, pressed the hotbar key and nothing happend, then double tapped the key and it then drank 2 potions in a row for me.


Try starting a brand new game and then use the cheat menu ( / key on the number pad) to spawn the horse horn and see if the same thing happens on a new game. It is always possible that you just have a corrupted save or something in your settings has gotten corrupted and is causing issues.
 

maxdannis

Member
Dec 20, 2020
288
440
172
HDR seems very broken? Found online there is supposed to be an HDR setting to disable but I don't see in setting anywhere. Game has severe color problems with HDR monitor and no way to bypass.
 

Freakotello

Member
Sep 18, 2022
177
80
104
I read that you can have slaves and breed them with the creatures. Where can I find these slaves, and do the slaves then become pregnant and give birth to monster children?
 

maxdannis

Member
Dec 20, 2020
288
440
172
I read that you can have slaves and breed them with the creatures. Where can I find these slaves, and do the slaves then become pregnant and give birth to monster children?
cheat:

Use / on keypad cheat yourself a mating post and nursery, then any required materials.
 

CaptainBipto

Well-Known Member
Sep 20, 2018
1,431
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I read that you can have slaves and breed them with the creatures. Where can I find these slaves, and do the slaves then become pregnant and give birth to monster children?
The various dungeons around the map will usually have a couple slaves that you can free. There is, also, a fortress on the eastern side of the map where the Iron Creed hang out and there are a couple slaves you can gain from there as well.

In your building menu, click on the crafting tab and there should be an item you can make called a breeding station. Craft that and you can then use the totem from any monster you have tamed, along with a slave collar and bread(I think) and it will start playing an animation of the two having sex. After the proscribed period of time, a baby will appear in the loot window of the breeding station.

Sadly there is no 'you see pregnant slaves walking around your home and then you see them pop out a baby'. It is just the sex animation at the breeding station and then 'poof, a baby appears'.
So what the point of adding Silk if there nothing to make with it?
The Dev added a new monster and my guess is that the silk/drop items was just an extension of adding said monster, or rather, it was added in preparation for 'more stuff' to come in another update.

I wouldn't be surprised if the next update adds a 'dress up' option where you can make various types of clothing to dress your character up in, perhaps some type of 'enchanted' silk armor, or maybe it will be to add clothing/adornments for tamed/slave companions.
Some monsters and people are invisible to me. What could be causing this?
It is a known issue with the Steam version, it is happening to pretty much everyone. We just have to hope an update that fixes that drops sometime in the near future.
 

CaptainBipto

Well-Known Member
Sep 20, 2018
1,431
1,425
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How do I start this game? Where does the quest chain begin?
It seemed very confusing to me at first.
The game doesn't really have a story other than: The ship you were sailing on founders and crashes at sea. Your character washes up on the shores of a strange island, as the sole survivor of said wreck.

Explore and survive are pretty much your only goals.

When you start the game, there should be an NPC out at the end of a small pier, near the starting area where your character appears. When you talk to them, they will start you on a series of Tutorial Quests that introduces you to collecting materials, building crafting stations, and making tools/weapons for harvesting more materials or fighting monsters.

When you complete the tutorial stuff with the Fisherman, you are pretty much on your own. The game is a wide open world, for you to explore, exploit, and occasionally, have naughty encounters.

If you want a suggestion: Pick a place, any place you want and then start building a home.

Copper can be found in the forested areas on the north end of the island (the area where you start at).
Iron can be found on the southern end of the island, it looks like grey and black rocks clustered around tall stone pillars (usually guarded by wolves)
Coal can be found all around the island, usually where there is a stone pillar/stone pile, it looks like pure black rocks clustered around stone pillars as well.
In the middle of the island there is a town where you can talk to a few NPCs and purchase things from some of them (if you have any money).

Prepare to get your character's ass whupped. A lot. Your character sucks and most of the gear that you can get your hands on easily, really sucks. So, if you get into fights with the local wildlife prepare for some fairly unbalanced combat.

Good luck and don't be afraid to ask folks here questions about how to do things or where to find things.
 

Ramirad

Member
Mar 14, 2018
270
136
218
The game doesn't really have a story other than: The ship you were sailing on founders and crashes at sea. Your character washes up on the shores of a strange island, as the sole survivor of said wreck.

Explore and survive are pretty much your only goals.

When you start the game, there should be an NPC out at the end of a small pier, near the starting area where your character appears. When you talk to them, they will start you on a series of Tutorial Quests that introduces you to collecting materials, building crafting stations, and making tools/weapons for harvesting more materials or fighting monsters.

When you complete the tutorial stuff with the Fisherman, you are pretty much on your own. The game is a wide open world, for you to explore, exploit, and occasionally, have naughty encounters.

If you want a suggestion: Pick a place, any place you want and then start building a home.

Copper can be found in the forested areas on the north end of the island (the area where you start at).
Iron can be found on the southern end of the island, it looks like grey and black rocks clustered around tall stone pillars (usually guarded by wolves)
Coal can be found all around the island, usually where there is a stone pillar/stone pile, it looks like pure black rocks clustered around stone pillars as well.
In the middle of the island there is a town where you can talk to a few NPCs and purchase things from some of them (if you have any money).

Prepare to get your character's ass whupped. A lot. Your character sucks and most of the gear that you can get your hands on easily, really sucks. So, if you get into fights with the local wildlife prepare for some fairly unbalanced combat.

Good luck and don't be afraid to ask folks here questions about how to do things or where to find things.
Should be added that you can buy ore in the village (also food too).
Ore from the smith, food from the farmer lady. Cooked food isn't really a huge advantage since you can get a cauldron or use the one in the village and make it yourself fairly easily, and getting wheat, berries, carrots can be done fairly safely. Plus all actions bring XP points that helps you level up.

Ores however are more dangerous - as coal and iron both are in more dangerous areas. Copper ore has two deposits nearby the fisherman's hut and aren't dangerous. But iron ore in particular I find a bit far to hike and risk of getting attacked while mining very obnoxious when low level.

Personally my early strategy is to harvest like a madwoman fibers, craft fiber to cloth (and sometimes cloth to some clothes) and then sell my product in the village - dual gain, the money's not bad and the crafting boosts your XP. With the money I buy iron ore to get an iron or steel equipment earlier on with lower risk (and the harvesting and crafting help on the XP). (it should be said my play strategy is largely combat averse, it's slut and sexslave-servant oriented).
 
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Kashell

Newbie
Apr 29, 2018
91
41
95
Where do I need to point the updater .exe inside the Wicked Island install? I tried pointing it at the WI.exe, that didnt work.
 

smith66

Active Member
Aug 24, 2017
832
648
295
Should be added that you can buy ore in the village (also food too).
Ore from the smith, food from the farmer lady. Cooked food isn't really a huge advantage since you can get a cauldron or use the one in the village and make it yourself fairly easily, and getting wheat, berries, carrots can be done fairly safely. Plus all actions bring XP points that helps you level up.
Where's the village?
 

CaptainBipto

Well-Known Member
Sep 20, 2018
1,431
1,425
326
Should be added that you can buy ore in the village (also food too).
Ore from the smith, food from the farmer lady. Cooked food isn't really a huge advantage since you can get a cauldron or use the one in the village and make it yourself fairly easily, and getting wheat, berries, carrots can be done fairly safely. Plus all actions bring XP points that helps you level up.

Ores however are more dangerous - as coal and iron both are in more dangerous areas. Copper ore has two deposits nearby the fisherman's hut and aren't dangerous. But iron ore in particular I find a bit far to hike and risk of getting attacked while mining very obnoxious when low level.

Personally my early strategy is to harvest like a madwoman fibers, craft fiber to cloth (and sometimes cloth to some clothes) and then sell my product in the village - dual gain, the money's not bad and the crafting boosts your XP. With the money I buy iron ore to get an iron or steel equipment earlier on with lower risk (and the harvesting and crafting help on the XP). (it should be said my play strategy is largely combat averse, it's slut and sexslave-servant oriented).
Very true about buying and selling stuff at Graycott, I did mention it, but I didn't emphasis it that much and that is probably partly due to my play style.

I didn't want to tell the other person to go here, do this one thing, then go over here, and lead them from point to point to point until they 'get to the good stuff'. Telling the other person to go build a house, is about as specific as I wanted to get.
Since they should stumble into trying to gain wood or stone, finding out their stone tools are crap and figuring out or asking about more or better tools and how can they store all this crap they are collecting, or how do they craft something. When their gear starts getting worn out, hopefully they will ask about repairing things or will naturally find out that they can craft repair kits to use on their bronze/iron/steel gear.

Personally, the first thing I do when I finish the tutorial quest with the fisherman, is to move about 200 meters south east of the starting beach area. There is a large clear area between two small forested areas that is great for building a base. Tons of copper, stone, coal, and nearly every other needed resource besides Iron and Brimstone, plus there is not a single wandering monster to ruin my day.
I tend to have this independent 'git'er-done-myself' attitude in this game. So by the time I leave the starting area, my character is level 20-something, my base is set up, my gear is stored, my supplies of crafting materials are stocked, my crafting stations are ready and waiting, and it is then time to go exploring.
 

JiYian

New Member
Sep 8, 2023
11
0
21
What do the blue bar under the health bar and the fire icon under the stamina bar mean?
 

cuser

Newbie
May 30, 2017
29
5
123
Anyone losing bow and arrow functionality (no arrow flies and no reduction in arrows)? I searched the thread but couldn't find a solution.
 

formasual

Active Member
Jan 17, 2019
637
567
300
What do the blue bar under the health bar and the fire icon under the stamina bar mean?
Blue bar is your level xp progress. Just a visual for players.

The fire icons are a special attack buildup. Use normal attacks to build them up and once you have enough you can use them with a heavy attack. It doesn't require all of them to be full, but most of them I think. Not really effective from when I've tested it. Sometimes it doesn't hit anything.

Anyone losing bow and arrow functionality (no arrow flies and no reduction in arrows)? I searched the thread but couldn't find a solution.
I had this issue and tried a lot of things to fix it. The only thing that seems to have fixed it is I carry a second bow in my inventory for when the one I'm using breaks. Inventory is read from top to bottom, left to right much like reading a book. I keep the bow in on the right side (after) my arrow stacks and I don't have the issue anymore.
If that doesn't work or if you don't use a spare bow you can always drop your arrows and cheat yourself in a new stack. I think that works too. But for me the issue always centered around the second bow I carried when it was placed in front of my arrow stacks.
 

Bse

Active Member
Aug 1, 2019
522
225
115
Error. Before the 08 uodate runns fine in Bottels . But not anymore.
LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 203]
Result failed with error DXGI_ERROR_INVALID_CALL
at D:\build\++UE5\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Query.cpp:366


0x0000000142b0c012 WickedIsland-Win64-Shipping.exe!UnknownFunction []
0x0000000142af97b1 WickedIsland-Win64-Shipping.exe!UnknownFunction []
0x0000000142aed398 WickedIsland-Win64-Shipping.exe!UnknownFunction []
0x0000000142b062de WickedIsland-Win64-Shipping.exe!UnknownFunction []
0x0000000142c94ba3 WickedIsland-Win64-Shipping.exe!UnknownFunction []
0x0000000142c8d2ce WickedIsland-Win64-Shipping.exe!UnknownFunction []
0x0000000141d16934 WickedIsland-Win64-Shipping.exe!UnknownFunction []
0x0000000141105771 WickedIsland-Win64-Shipping.exe!UnknownFunction []
0x0000000141101201 WickedIsland-Win64-Shipping.exe!UnknownFunction []
0x0000000142d28a1b WickedIsland-Win64-Shipping.exe!UnknownFunction []
0x00000001412c1317 WickedIsland-Win64-Shipping.exe!UnknownFunction []
0x00000001412c10e9 WickedIsland-Win64-Shipping.exe!UnknownFunction []
0x000000007b62a1c9 kernel32.dll!UnknownFunction []

Crash in runnable thread RHIThread
 
3.10 star(s) 75 Votes