Create and Fuck your AI Cum Slut –70% OFF
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3.00 star(s) 79 Votes

beefenstein

Member
Jan 29, 2019
266
189
174
I love the spirit of this game, and played an hour of it last night... holy jank. Idk if I'm going to spend anymore time trying this, but I can appreciate the vision and hope the developer gets enough funds to make a team and refine this into something great.
It's gotten A LOT better from what it was, so I'm personally pretty optimistic. I've played the game maybe 50-60 hours over multiple versions and the older ones were often completely broken in interesting ways, like you losing all your active quests when entering a dungeon. After he put the game on Steam the dev seems to have gotten serious about fixing all the jank, even though there's still a lot of it left.
 

SpikyCookie

Newbie
Apr 2, 2023
64
144
125
Man I love it when the enemy has totally "evaded" the arrow that is currently sticking out of their eyehole.

But really, why does a game with real time combat that has dodge / block mechanics have a turn-based esque "evade" mechanic? It just shouldn't exist. It's annoying to deal with some random level 2 wolf "evading" 5 attacks in a row and it's too abusable for the player too. Grind high enough Light Armor and you auto-evade everything to the point of being nearly invincible. It's no good.
 
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Ramirad

Member
Mar 14, 2018
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I think Formasual answered most of your questions already. When I speak about 'the Steam Version', I am just referring to the build number, not a particular site or location that I got it from.

As the others mentioned, there is only 1 place in the entire map that you can find dark iron ore, now, and that is in the dungeon, The Hollow Tunnels'.
That dungeon is on the far southern end of the map, placed on the side of a cliff, near the water's edge, on the opposite side of the map from the Ogre/Troll Base. If you are having problems finding it, I can post a screenshot of the map area where it is located.

Yes, the Hollow Tunnels was the closest dungeon to the game start area.
Personally, I really doubt that the dev moved the dungeon because it was 'such a dangerous dungeon for newbies to encounter'. Especially since the character is spawning into the game right next to the hardest zones in the game, The Desert, with no warnings or gating at all.
Well.... if i recall he actually did say this in discord or something to the effect (but not entirely confident of my memory) - but you're right about the desert (on other hand I think we can say applied consistency in game logic approach is not exactly his strong point)
 
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formasual

Active Member
Jan 17, 2019
652
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You can also find it randomly in locked dungeon chests, but that's obviously not a reliable source.
This is true I keep forgetting he added a random bit in these chests, but there are a lot of chests to be found in the dungeons and also outside most chests will have some. Initially I tried to go into Hollow Tunnels where it used to be thinking I'll get a little to start my armor, but it appeared to have changed back to the way it used to be several builds ago. Hollow Tunnels used to be basically identical to the Grave of False Kings so I just thought it was changed back because of how laggy Hollow Tunnels had become. Was surprised when I finally went into the Grave of False Kings and realized it was actually Hollow Tunnels.
 

formasual

Active Member
Jan 17, 2019
652
584
300
Man I love it when the enemy has totally "evaded" the arrow that is currently sticking out of their eyehole.

But really, why does a game with real time combat that has dodge / block mechanics have a turn-based esque "evade" mechanic? It just shouldn't exist. It's annoying to deal with some random level 2 wolf "evading" 5 attacks in a row and it's too abusable for the player too. Grind high enough Light Armor and you auto-evade everything to the point of being nearly invincible. It's no good.
True true I don't particularly like this mechanic either. Absorption is good, but I agree with your assessment about evade not really having a place with this kind of combat. Especially when your arrow they evaded is jutting out of their head. And yea sometimes monsters are spawned in with high Evade and seem to not be able to get hit from attack after attack. Trying to fight mid level enemies early on that should be easy enough to kill end up defeating me because they just evaded everything until I lost all my health.
 

beefenstein

Member
Jan 29, 2019
266
189
174
Man I love it when the enemy has totally "evaded" the arrow that is currently sticking out of their eyehole.

But really, why does a game with real time combat that has dodge / block mechanics have a turn-based esque "evade" mechanic? It just shouldn't exist. It's annoying to deal with some random level 2 wolf "evading" 5 attacks in a row and it's too abusable for the player too. Grind high enough Light Armor and you auto-evade everything to the point of being nearly invincible. It's no good.
I kind of like that the mechanic exists, since you have to make light armor be worth something and it being easier to evade attacks in makes sense. It just needs to be refined and balanced so you can't "dodge tank" everything. And yeah, the arrows enemies dodge should just vanish instead of sticking into them.

One possible way to make it fit realtime combat better is having a "dodge bar" resource that's spent when you do a dodge animation and the bar refills faster the higher your light armor skill is. And the lighter your armor is, the bigger your max dodge bar is. Adding an animation like that will of course bring its own problems, when you can already get knocked through walls in dungeons...
 

cuser

Newbie
May 30, 2017
30
7
128
I remapped some of the commands because the original keys weren't suitable for me. The "dodge" and "sprint" don't work. There's the possibility to delete EnhancedInputUserSettings.sav and revert back to original settings but that would defeat the purpose of changing them in the first place. Has anyone experienced this problem? If so, did you discover a workaround?
 
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Roerdin

Member
May 2, 2020
417
311
227
In this version I've noticed that the Alluring Staff is lost if you fat-finger-fumble putting into the Hotbar. It first happened in a dark dungeon on rock, and I looked all over (wearing the earrings) and couldn't find it. Played from an earlier save and it happened again on a sandy area by an Ogre/Troll Camp. Nothing but sand, and flat so no rolling bag. I purposely dropped my rocks, and they were right there, easy to retrieve. Be careful ... you won't get another.
 
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CaptainBipto

Well-Known Member
Sep 20, 2018
1,475
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In this version I've noticed that the Alluring Staff is lost if you fat-finger-fumble putting into the Hotbar. It first happened in a dark dungeon on rock, and I looked all over (wearing the earrings) and couldn't find it. Played from an earlier save and it happened gain on a sandy are by an Ogre/Troll Camp. Nothing but sand, and flat re so no roll. I purposely dropped my rocks, and they were right there, easy to retrieve. Be careful ... you won't get another.
I remember someone else mentioning that weapons and such disappear instantly if you drop it, but resources and foodstuff will linger around on the ground for a while. I THINK it was happening on the previous version (8.6.1), but I cannot recall for certain. It is definitely something newer that has changed.

I have seen it happen with old tools and weapons that I had upgraded. Dropped a bronze sword, ax, and pickax and they all vanished immediately. However, some excess wheat, fiber, and cloth I was getting rid of happily sat on the ground for a few minutes.
 

Ramirad

Member
Mar 14, 2018
278
144
218
In this version I've noticed that the Alluring Staff is lost if you fat-finger-fumble putting into the Hotbar. It first happened in a dark dungeon on rock, and I looked all over (wearing the earrings) and couldn't find it. Played from an earlier save and it happened again on a sandy area by an Ogre/Troll Camp. Nothing but sand, and flat so no rolling bag. I purposely dropped my rocks, and they were right there, easy to retrieve. Be careful ... you won't get another.
Cheat Menu!!!!
more seriously I think will experiment. I lost a leveled-up servant (from earlier Fight club leveling up) by fat fingering, I thought I was mistaken but this comment makes me think it was this.
Alluring staff I can 'cheat' back but accidentally fat-fingering a leveled up servent (like 190 lvl drake) on other hand...
 

formasual

Active Member
Jan 17, 2019
652
584
300
Cheat Menu!!!!
more seriously I think will experiment. I lost a leveled-up servant (from earlier Fight club leveling up) by fat fingering, I thought I was mistaken but this comment makes me think it was this.
Alluring staff I can 'cheat' back but accidentally fat-fingering a leveled up servent (like 190 lvl drake) on other hand...
Servant totems do not disappear like weapons do and you can pick them back up from the ground. But... servants themselves can just disappear which deletes their totem. I had a monster I'd been trying to level run off attacking another monster and it just disappeared like that. When they die it does the same thing, but this servant of mine didn't die. It was too strong to just be killed by a Troll or whatever it was, plus I was monitoring its health bar to see if it was in need of a recall and it was completely full one second and then it just disappeared.

In older builds if you moved too far away from a servant that you gave orders to "Stay here" or something like that then it would disappear. I wonder if some similar protocol is at play here. Maybe one that acts more like a bug because its not supposed to be like that.

Also, are you actually seeing the level number increase on your servants when leveling them? I've tried to level several servants and while they do get a lot stronger their actual level number never changes like they did in older builds. I currently have a levl 124 Archdemon that leveled many times (many visual "Level Up!" indications) and he's powerful enough to oneshot nearly everything, yet his level never changed and is still level 124.
 

Roerdin

Member
May 2, 2020
417
311
227
Dealing with servants and slaves: I've put the totem/collar in the hotbar and did the arm wave and a monster servant came instead of slave. Strange, I had a 110 level Drake appear and I waved to send it away and another appeared ... repeated 6 or 7 times. They all ran around with identical stats , and took them into battles where eventually one died and they all disappeared.

Also, babies can be "sold" but do not disappear from my inventory.
 

LookPimpin

Member
Sep 8, 2023
106
139
63
If there isn't a way to bypass the masturbation lock when spotted by enemies, and the increased attract minigame difficulty with higher tiers, then I'm out... This game is WAY too rough for me to enjoy.
 

MilesKiyaAnny

Well-Known Member
Jan 18, 2019
1,778
556
186
SO! saw this on steam and i remember last time i played i crash the heck out. Will this recent version be the same? i hope not
 

CaptainBipto

Well-Known Member
Sep 20, 2018
1,475
1,481
326
If there isn't a way to bypass the masturbation lock when spotted by enemies, and the increased attract minigame difficulty with higher tiers, then I'm out... This game is WAY too rough for me to enjoy.
There is a built in cheat menu that you can use to spawn any item in the game. Press the / key on the number pad to open the cheat menu.
The item you are looking for is called Alluring Staff (It might be Staff of Allure). Once you have that staff, you can equip it on the hotbar and then use it on any enemy that you can have sex with. If you are not sure, you can have sex with any enemy or NPC that has 2 white hearts on the left side of their health bar.

SO! saw this on steam and i remember last time i played i crash the heck out. Will this recent version be the same? i hope not
I can't recall the last time the game crashed on me, it seems to be pretty stable for the most recent update.

Your mileage will vary, the main thing I can suggest is that you delete your saves and settings in Appdata\local\WickedIsland. It kind of sucks starting over, but deleting all of the game settings and save files can solve a fair number of crash issues.
 

formasual

Active Member
Jan 17, 2019
652
584
300
If there isn't a way to bypass the masturbation lock when spotted by enemies, and the increased attract minigame difficulty with higher tiers, then I'm out... This game is WAY too rough for me to enjoy.
There is a way to bypass it. First you need to masturbate once and have sex with a monster. Do it with the werewolves near the starting area as they are typically low level and easy to do the minigame. To end the sex scene DO NOT PRESS ESCAPE, but instead use the 'B' key. After that the monsters will not aggro and you can freely walk among them and masturbate at will. Just don't hit the escape button. Eventually you have to in order to save the game or if you need to go into your settings for whatever reason. One way you can tell if you are in this non-aggro mode is pressing right mouse button. If you parry then you are not in it. If you can't parry then its working.

I can't recall the last time the game crashed on me, it seems to be pretty stable for the most recent update.
Very true man. I've not crashed once in this build. I save every time before I start to delete building parts expecting a crash sooner or later, but it has never happened yet. I still continue to save like it will because you know as soon as I stop saving it will crash.
 

Rockstar#0001

New Member
Jun 12, 2020
7
5
62
Your mileage will vary, the main thing I can suggest is that you delete your saves and settings in Appdata\local\WickedIsland. It kind of sucks starting over, but deleting all of the game settings and save files can solve a fair number of crash issues.

Just getting back into this game, thanks for this info!
 

CaptainBipto

Well-Known Member
Sep 20, 2018
1,475
1,481
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There is a way to bypass it. First you need to masturbate once and have sex with a monster. Do it with the werewolves near the starting area as they are typically low level and easy to do the minigame. To end the sex scene DO NOT PRESS ESCAPE, but instead use the 'B' key. After that the monsters will not aggro and you can freely walk among them and masturbate at will. Just don't hit the escape button. Eventually you have to in order to save the game or if you need to go into your settings for whatever reason. One way you can tell if you are in this non-aggro mode is pressing right mouse button. If you parry then you are not in it. If you can't parry then its working.
<snip>
Hey! That's ...... creative use of unintentional game mechanics. :p

I knew about the bug where the monsters would become docile after you bang one, but never paid attention to what would cancel it. It makes me wonder if there is some invisible piece of the UI loitering around on the screen, that puts things into that non aggressive mode, and pressing escape cancels it.
 
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Ramirad

Member
Mar 14, 2018
278
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218
Hey! That's ...... creative use of unintentional game mechanics. :p

I knew about the bug where the monsters would become docile after you bang one, but never paid attention to what would cancel it. It makes me wonder if there is some invisible piece of the UI loitering around on the screen, that puts things into that non aggressive mode, and pressing escape cancels it.
yes, I have to try this

and thirding that under current build I have also not had any crashing at all and saves seem to be smooth and consistent (although I save religiously and incrementally "just in case" given the past) but since the major update stability seems very much improved.

Now of course the semi-invisible monsters is disappointing but feeling modestly confident it will be solved.

ETA
For the monesters not attacking after a sexy moment - I have always assumed this was on purpose rather than a bug....
 
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MilesKiyaAnny

Well-Known Member
Jan 18, 2019
1,778
556
186
Yea, no crash at all load back my save and i can't leave either Very stable
View attachment bandicam 2025-11-05 00-54-59-253(1).mp4












and i just start playin today, not some year old save
also anyone some monster are invisible? like one found with leathar tent like bandit or masked man in Sanctuary that i can only see their pants and mask they invisible
 
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3.00 star(s) 79 Votes