2.90 star(s) 53 Votes

CaptainBipto

Active Member
Sep 20, 2018
843
806
Any guide here or just do my own stuff?
Pretty much just do your own stuff, for now. There is 'stuff' to do, but there isn't much in the way of story or questing.

You can run through any of the dungeons you want, be aware that they are stocked with nightmares and reapers, so if you cannot take them on, wait until you can craft steel or dark steel gear and/or level up more.

You can make babies with any of the monsters that have hearts beside their name and you can make a crafting table to turn those babies into monster companions. The companions are kind of wonky, in that they don't really follow you around well and just kind of stand there while you get beaten up by something.

There is a dragon on the SE island you can talk to, he gives you a quest to kill nightmares and if you can complete it, you can fly around the island with the dragon.

You can build your own personal home, complete with furniture, pretty much anywhere you want on the island. Building near enemy spawn areas is kind of a bad idea, but you can do it.

There are quests you can get from a few of the NPCs, but they can be pretty buggy and can disappear/reset if you enter or exit a dungeon.
 
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knightsnapper

New Member
Apr 30, 2017
1
0
I still have no friggin idea where to find iron ore in this game at all lol
Iron ore can be bought from the blacksmith in the town or can be mine on the north end of the island amongst the trees. It looks like a rock with a black steak on it. Probably not the best description, but hopefully that will help.
 

CaptainBipto

Active Member
Sep 20, 2018
843
806
I still have no friggin idea where to find iron ore in this game at all lol
This might help. https://f95zone.to/threads/wicked-island-v0-8-4-7-rawdarkness.118878/post-12926494

There is a map attached to that post that marks the locations of various things in the game. There is a whole lot of rambling, by me, about tips and things to do and at the bottom is a map with a few things marked on it that might be helpful.

PS: The iron ore nodes look like dark grey rocks with black streaks on it. There is a lot of iron nodes on the northern part of the map, mostly in the forested area, if you see wolves hanging around in a area, you can usually find iron nodes to mine.
 
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bottledwaterbob

New Member
Sep 29, 2020
13
10
None an won't be one.
Doesn't seem like there would really be much need for one since the map is pretty small and you can just make your way to any particular "scenes" you'd like to see. I do think they could use some polish though for sure. They look great starting off but the physics is kinda wonky. Its a one man team though so that considered, I think he's done great.
 
Jul 17, 2018
369
163
I updated the game, and I get a message saying my display driver is outdated and gives me the minimum supported version. I didn't have this problem with older versions of the game.
 

bottledwaterbob

New Member
Sep 29, 2020
13
10
I noticed that entering the dungeon on the Dragon Isle will make your house and everything in it despawn and fall through the map. Does the dev know about this? I've lost 2 houses now going in that place, I wasn't sure the first time so had to double check.
 

CaptainBipto

Active Member
Sep 20, 2018
843
806
I noticed that entering the dungeon on the Dragon Isle will make your house and everything in it despawn and fall through the map. Does the dev know about this? I've lost 2 houses now going in that place, I wasn't sure the first time so had to double check.
Wow. That really sucks, dude. I am pretty sure that the Dev is aware of things like that and he has been working on it, tweaking things here and there, maybe he will have a fix in the next version they put out.

If you haven't done it yet, the only thing I can suggest is to try deleting the WickedIsland save folder and starting a new game. In Appdata\local, just delete (or rename) the WickedIsland folder and start the game again.
It MIGHT help, but no guarantees.
 

bottledwaterbob

New Member
Sep 29, 2020
13
10
Wow. That really sucks, dude. I am pretty sure that the Dev is aware of things like that and he has been working on it, tweaking things here and there, maybe he will have a fix in the next version they put out.

If you haven't done it yet, the only thing I can suggest is to try deleting the WickedIsland save folder and starting a new game. In Appdata\local, just delete (or rename) the WickedIsland folder and start the game again.
It MIGHT help, but no guarantees.
Meh, its not too much of a loss. Few hours of time. I've finally figured out where most of the stuff I need is to progress so starting over again isn't all that time consuming, the only real loss is the levels but thats not a big deal. I'll just wait till a new version comes out and try again :)
 
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yeetsleet69

New Member
Dec 21, 2021
1
1
Anyone have the same issue with quests getting stuck ?
For example the starting quests get kinda stuck if you save and close the game after that its stuck and wont continue for example with crafting an building plan.
So does saving corrupt the game or whats the issue ?
 
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barsik

Newbie
Aug 21, 2017
49
28
Been a few months since the last update (no matter how small). Can't tell if the developer lost the passion for the project or the next update will have some major changes and fixes.
 

RawDarkness

Newbie
Sep 20, 2021
77
158
Been a few months since the last update (no matter how small). Can't tell if the developer lost the passion for the project or the next update will have some major changes and fixes.
Since the save system has been plauged with issues from the start, im reworking it completly. Downside of that is that until that is done, a build cant really be shipped as the game is in a broken state without saving/loading. The save system also touches every aspect of the game so it has become a bit of a ripple effect where lots of old "legacy" code has been rewritten as part of making them work with the new save system.
These are the main reasons for the delayed update, but im working on it and have the major points of it functional, now i need to find and fix all the small issues that always arise when poking around too much in code.

In addition to the save revamp, there is several new systems coming as well such as an activity based skill system (think morrowind style), randomized enemy stats, traits and appearances (for future breeding to maximize stats), a new taming system to gain followers, farming and lots of performance optimizations.
 

Point1979

Newbie
May 24, 2021
33
27
Since the save system has been plauged with issues from the start, im reworking it completly. Downside of that is that until that is done, a build cant really be shipped as the game is in a broken state without saving/loading. The save system also touches every aspect of the game so it has become a bit of a ripple effect where lots of old "legacy" code has been rewritten as part of making them work with the new save system.
These are the main reasons for the delayed update, but im working on it and have the major points of it functional, now i need to find and fix all the small issues that always arise when poking around too much in code.

In addition to the save revamp, there is several new systems coming as well such as an activity based skill system (think morrowind style), randomized enemy stats, traits and appearances (for future breeding to maximize stats), a new taming system to gain followers, farming and lots of performance optimizations.
Would you consider an update coming in days, weeks, or months?
 

jav253

Member
Sep 12, 2019
187
180
That's good the save system is getting fixed. Every time I have tried a new build I usually quit after something went wrong with it. Other stuff sounds interesting too. Glad the game isn't abandoned.
 
2.90 star(s) 53 Votes