Nah, RAGS doesn't offer any features to its developers that would let you control how and where memory is allocated. I don't think the developer of the engine did anything deliberately to obfuscate the game's data either. RAGS periodically shuffles data around, but it's probably just .NET reorganizing for whatever reason (like post garbage-collection).Not always random. The week variable seems to be set to change at designated times. Usually what I do is lock the week or change the week back to give myself some more time. I just usually wait until like week 6 or 7 in the beginning. I forget when it does it later...but it does it again. Money does the same thing, but I forget when it does it. It isn't random. WT set it at certain times to thwart cheaters...
The guy that made the game added some attempts to obscure things, but it looks like he's mostly relying on confusing variable names, and the fact that the RAGS debugger is kind of shit.