- May 12, 2017
- 765
- 2,078
Like I said. He did something. I don't really know what he did, but he's overdoing things tbh. RAGs isn't really that intelligent. I think he's forcing things.
This game is insufferable without cheatingSupportive or not. I ( even as a modder of his game ) respect his choice to do this. I am working on a game of my own right now and as i go i can imagine people playing the game and what ways they might use to circumvent my plans for the story and i can understand how someone might get upset by that.
I respectfully disagree, it just requires strategic planning and 3 playthroughs to experience all the contentt
This game is insufferable without cheating
Hey I think you may have been somewhat insensitive in your language calling my RAGS engine a mod.If you go in and mod any stats - which is really, imo, the purpose of this kind of mod - I get the week-end-you-collect-$0 loop after the first client no matter which one I choose.
I'm not here to take Wifetrainer's side, because I think he's definitely wrong, but it doesn't help to pile on him here either. He's been pretty consistent on Hypnopics that this is the way he wants to author the game, for whatever reason. I think it's silly because it surely increases the time it takes to develop and test the game, but he seems pretty committed to it.Seriously... I had just registered at HC earlier this week to compliment WT on the game, and like two or three days later he sprays this diarrhea. As I said, it's his game, he can do what he want. But it's one thing to be vocally against modding, and quite another to actively put measures in the game that inhibit that. It's a completely meta level of asshole.
That's because you think you own your game experience. It's a common problem in the industry.Supportive or not. I ( even as a modder of his game ) respect his choice to do this. I am working on a game of my own right now and as i go i can imagine people playing the game and what ways they might use to circumvent my plans for the story and i can understand how someone might get upset by that.
Yeah, no DRM lasts forever. Even mainstream industry DRM with buckets of money and talent thrown at the problem still gets cracked eventually. Denuvo games are now being cracked hours after release, with one notable example being cracked before release!That's because you think you own your game experience. It's a common problem in the industry.
You don't own your game experience. Players are going to experience the story in different ways. Many of them will hack your game to get rid of most of it. ESPECIALLY in the adult gaming space, people don't want War and Peace and instead want a vague story that will support their ultimate goal of indulging a fantasy they can masturbate over.
WT is committing the most basic and most widespread of new developer sins - he's attempting to force the community to share his vision for what his game is and how it should be played rather than embracing his community.
I said this to Avenger when he tried, I said it to DarkSilver when he tried it and I'll continue saying it to every single developer who does this - you are not as smart as the community. No one person can be.
What's going to happen is exactly what always happens. He's going to put more anti-cheat or DRM in his game and then people will continue to break it about 15 seconds after release. So they spend 20 hours implementing something that takes 2 hours to break and this will keep happening until he realises the futility of it all then announces that he won't bother building anti-cheat or DRM systems any more. It's by its nature a pointless exercise and instead of fighting to control it, people should go in accepting that this will happen.
The point that you are missing is that this is not a complete game. This is a game that is still being developed, and the developer doesn't do things step by step. For example, he still adds things to Week 1 and 2 girls even though there are Week 4 girls already.I respectfully disagree, it just requires strategic planning and 3 playthroughs to experience all the content
Imagine you have built a maze. and its a glorious maze it took you a long time and many hours to build it just right. with trap doors and sliging walls that close if you go down a certain path. now lets say people start climbing the walls of your maze to zip straight to the end? wouldn't you feel a little sad or upset that people are bypassing the point of your maze and want to put a roof on it to prevent people from doing that?That's because you think you own your game experience. It's a common problem in the industry.
You don't own your game experience. Players are going to experience the story in different ways. Many of them will hack your game to get rid of most of it. ESPECIALLY in the adult gaming space, people don't want War and Peace and instead want a vague story that will support their ultimate goal of indulging a fantasy they can masturbate over.
WT is committing the most basic and most widespread of new developer sins - he's attempting to force the community to share his vision for what his game is and how it should be played rather than embracing his community.
I said this to Avenger when he tried, I said it to DarkSilver when he tried it and I'll continue saying it to every single developer who does this - you are not as smart as the community. No one person can be.
What's going to happen is exactly what always happens. He's going to put more anti-cheat or DRM in his game and then people will continue to break it about 15 seconds after release. So they spend 20 hours implementing something that takes 2 hours to break and this will keep happening until he realises the futility of it all then announces that he won't bother building anti-cheat or DRM systems any more. It's by its nature a pointless exercise and instead of fighting to control it, people should go in accepting that this will happen.
you have to start from scratch every release regardless of where content is added due to the nature of the engine. thankfully i am glad he adds content to all areas and not just in a linear fashion. if wave 1 was completely polished and he only proceeded in a linear fashion, i would be spending my time moding his skip to later content function rather than adding ways to experience the content you may have missed here and thereThe point that you are missing is that this is not a complete game. This is a game that is still being developed, and the developer doesn't do things step by step. For example, he still adds things to Week 1 and 2 girls even though there are Week 4 girls already.
Which means that you often have to start from scratch. It is not about the game being hard. It is about having to do the same thing over and over to see the new content. "Cheating" allows people who have been playing the game for a while now to not waste time.