Hi 3Diddlyf95zone !
I red the new changelog. Reads itself very nicely, the new version has the Valentine´s day event for all paths. It becomes more clear how the wife changes depending on path and if Katie or Lee are the influencers. Not only in traits you can aquire for her, like e.g. Hedonist, but general outlook as well. Where on Katie path your wife starts out curious, but rather reserved, the wife on Lee path is a lot more agreeable from the beginning.
As I mentioned before, I look forward to the more complex events coming in 0.19+, which are influenced by your former decisions too. Especially for the love and the sharing paths. Generally in the game we see also your growth as a gamemaker and it surely helps your appeal that you make paths for various player types in WDR.
A question just for clarification, while I think I know the answer already, it helps for understanding. In the log for 0.20 and 0.21 there are event paths mentioned for NTR on and off, but not for sharing. I think that is because your former decisions play a role, since not all players with NTR on are also on sharing, but those on the sharing paths will see at least part of these events, am I correct and it is just not written out for shortness reasons?
I look forward to play the next version! By the way, would it be possible to see the old sneak peak for, say, 0.19 here? For the full patrons this sneak peak is an old hat by now and they can dive into the new 0.21 version already.
I red the new changelog. Reads itself very nicely, the new version has the Valentine´s day event for all paths. It becomes more clear how the wife changes depending on path and if Katie or Lee are the influencers. Not only in traits you can aquire for her, like e.g. Hedonist, but general outlook as well. Where on Katie path your wife starts out curious, but rather reserved, the wife on Lee path is a lot more agreeable from the beginning.
As I mentioned before, I look forward to the more complex events coming in 0.19+, which are influenced by your former decisions too. Especially for the love and the sharing paths. Generally in the game we see also your growth as a gamemaker and it surely helps your appeal that you make paths for various player types in WDR.
A question just for clarification, while I think I know the answer already, it helps for understanding. In the log for 0.20 and 0.21 there are event paths mentioned for NTR on and off, but not for sharing. I think that is because your former decisions play a role, since not all players with NTR on are also on sharing, but those on the sharing paths will see at least part of these events, am I correct and it is just not written out for shortness reasons?
I look forward to play the next version! By the way, would it be possible to see the old sneak peak for, say, 0.19 here? For the full patrons this sneak peak is an old hat by now and they can dive into the new 0.21 version already.