- Jan 12, 2018
- 977
- 1,921
Good thing that personal observations aren't facts then, aye?These are just personal observations, zBrush are used more often with unity games, and UE vs 3dmax and Blender.
Good thing that personal observations aren't facts then, aye?These are just personal observations, zBrush are used more often with unity games, and UE vs 3dmax and Blender.
You'll need to download it again for the uncensored version, there's no patch to unlock itAny chance theres a patch for the censored version? Or do I have to redownload the whole thing in the uncensored version?
This is my specs bro but i dont think the problem is my specsI love how This user with only 2 messagges keep popping out asking for help without give no info about their PC specs and then disapear.
nah man but i will try it thanks.When I went to install it I had to install some C++ thing, did you do that?
Disabling virtual shadow maps works for me. If you're on 5.0 UE and not 5.2 then disabling lumen do it.hey guys i downloaded the last UE5 version but the textures not loaded and maps are empty pls help
Depends on your PC specs, this is the different engines Unreal Engine 4 and Unreal Engine 5.can i start playing using the UE5 or do i first play UE4?
No, what they need to implement is: ABLE TO PLAY THE GAME WITH ONE HAND ONLY. Like WTF
Your profile pic made me chuckle so alright, here you go. I should mention the shadows on Lumen get fixed after cycling the options. Note that I've left it default at Global Illumination and Reflection both set to "Epic". Not sure how I'd test the skin shader but let's be real, I dont really care enough to do that properly anyway.Show some screenshots showing the power of Lumen and awesome Skin Shaders.
I can confirm there is a glitch in VR and it has been for a longh time.....way before Lumen. Left eye is displaying eluminated textures and right is not. It comes to play when using lighsources that cast shadows and is randomBy the way, since people are talking about Lumen and Global Illumination. Would someone who got the new version and also a VR headset test, if they got shadows only on one eye? As in, turn Lumen or Global Illumination on, switch to VR and then close one of your eyes and check if the shadows look different on the other eye.
I set up a simple scene with just two characters in sandbox (nothing else, no extra lights or props) and with Lumen it looked kind of weired in VR until i realised, that one eye had different shadows. The overlap of these different pictures made it weird.
Would be nice if someone could confirm that, or if its something on my side. I never seen something like this with any other VR stuff. Im using a Valve Index, in case that makes any difference.
This might also be interesting for AdeptusSteve, in case you guys have the possibility to try this out. Maybe its a bug with VR and UE5.
Your GPU it's too weak for the UE5 version.This is my specs bro but i dont think the problem is my specs
GPU 1660 TI
CPU Core i5 12400
RAM 32GB 3200mhz
HDD WD BLACK 4TB
lmao love that gif, one of my all time fav movies!Eh kinda, you can add custom 3d models through a sandbox option, i've ported in props like beds and furniture and i've seen some people make custom clothes though i have no idea how they did it.