Same issue on Ryzen 7, 32RAM, 2080 Super 8GB.Same problem. All character textures are blurry and do not load. The graphics look the same at different settings.
AMD Ryzen 7 6800H, 16 ГБ DDR5,NVIDIA GeForce RTX 3060 6 GB
Shared it in the official discord under Scene Sharingdjr7 would you be willing to share that scene or another similar scene, so that I can learn visually how the animation stuff works? I'm not a very bright light bulb but I do like learning, even if it's hard for me :')
AMD GPU or AMD CPU? i'm having crashing issues as well.If you have AMD switch to DX11.
Right click wildlife.exe create shortcut. right click shortcut click properties. in Target add -dx11 to the end of it.
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In the single player you'll be swtiching between two characters (starting as the guy, at least for now). For Sandbox, default is female and you can spawn addtional characters with 'T', walk up to them and posses them instead.How do I make a character? or can I? I spawn in as a blonde guy but I thought it was female protagonist.
small little custom animation made with the new animation sequencer tool
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You can spawn in characters in the Sandbox(press T) and edit them, but you can't create custom characters unfortunately.How do I make a character? or can I? I spawn in as a blonde guy but I thought it was female protagonist.
It's okay, game development is hard, please understand and give thousands of $ every month so they might be able to make a better one or who knows maybe they can make an actual, open world rpg as promised but it may take another 7 years or more for them because game development is hard.This whole new, new scene editor Is dogshit, after 7 years we got the tool that are not even "player friendly" x1000 buttoms to learn, not even a single tip In game how to use It, and the amount of work you had to put In to made a SINGLE scene Is unreal, so yeah I pass on that FurryVNE had at this point x100 better animator creator.
is it Dragon or feral dyno?Anybody know why the tail doesn't follow its bones? I tried to raise it for this instance and it won't follow.
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This whole new, new scene editor Is dogshit, after 7 years we got the tool that are not even "player friendly" x1000 buttoms to learn, not even a single tip In game how to use It, and the amount of work you had to put In to made a SINGLE scene Is unreal, so yeah I pass on that FurryVNE had at this point x100 better animator creator.
Crash happens with AMD GPU paired with DX12.AMD GPU or AMD CPU? i'm having crashing issues as well.
The actual unpacked game is something like 24 GB, so it's probably just different levels of archive compression at play.This one is 10.36 GB, rpdl says it's 11.13 GB and direct dl links in the OP are 13.99 GB. Are the torrents even the same package?
I had this on rtx 3060 laptop. it turns out 6g vram is not enough for this game. you need 12g of free and usable ram and little bit under 14g vram.Anyone else having problems with texture intermittently loading slow and faces getting blurry? Is there a fix?
I had this on rtx 3060 laptop. it turns out 6g vram is not enough for this game. you need 12g of free and usable ram and little bit under 14g vram.Same issue on Ryzen 7, 32RAM, 2080 Super 8GB.
The animation in VAM is pretty straightforward. I would say very simple. You don't have to animate genitalia there. But in wildlife you have to do it.I agree the editor could use better tooltips giving brief explanations of what each tool does, but just about every powerful editor takes some fiddling to learn. FurryVNE's editor looks closer to VaM in difficulty lol. The pose/animating is relatively new features so they probably could use some work or suggestions for improvement.
If you play thier first game, the editor Is much better at any point and you can easy learn 80% core functions In about 30-40 minutes, but most things are semi-automate, while WL tool Is awful at every aspect, after you go to the creat scene and then pop on a countless buttoms, no one of them tell you what are they doing, you had just test every single buttom on urself and even then, you WONT remember at first most of them function and limits.I agree the editor could use better tooltips giving brief explanations of what each tool does, but just about every powerful editor takes some fiddling to learn. FurryVNE's editor looks closer to VaM in difficulty lol. The pose/animating is relatively new features so they probably could use some work or suggestions for improvement.