CREATE and FUCK your own AI GIRLFRIEND TRY FOR FREE
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Krosos

Engaged Member
Dec 1, 2018
2,169
2,089
Optimizing System Based on Unreal 4.24 and Wild-Life/Kalyskah Team Results
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Oh Interesting

Fatal error!

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000058

0x000007fee1a6d0ac PhysX3_x64.dll!UnknownFunction []
0x000007fee1a6cc44 PhysX3_x64.dll!UnknownFunction []
0x000007fee1a4fc9e PhysX3_x64.dll!UnknownFunction []
0x000007fee1a24b0c PhysX3_x64.dll!UnknownFunction []
0x000007fee1a1d4bf PhysX3_x64.dll!UnknownFunction []
0x000007fee19803e2 PhysX3_x64.dll!UnknownFunction []
0x00000001417355e5 WildLifeC-Win64-Shipping.exe!UnknownFunction []
0x00000001402df0fc WildLifeC-Win64-Shipping.exe!UnknownFunction []
0x00000001402e1a5c WildLifeC-Win64-Shipping.exe!UnknownFunction []
0x000000014040ebab WildLifeC-Win64-Shipping.exe!UnknownFunction []
0x000000014040e984 WildLifeC-Win64-Shipping.exe!UnknownFunction []
0x0000000076e65a4d kernel32.dll!UnknownFunction []
0x0000000076fc383d ntdll.dll!UnknownFunction []

Crash in runnable thread TaskGraphThreadHP 5





lets keep an eye or two on the Thread Management stability for some time ;)

Could be also very well RTSS letting it crash unexpected

Kalyskah Path (higher system reach target, lower complexity,more prebake, partly really heavy usage of displacement mapping)
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Gonna Add Paralogue and Holodexxx, Captain Hardcore/Auril his Unreal work and many others Results on the list as well i would like to add into the Mix (excited) (not yet the same Unreal build base tough for all of them) :)
 
Last edited:

156_163_146_167

Engaged Member
Jun 5, 2017
3,138
2,509
patch note ? uhm , I dont know what this new update have

Greetings everyone,
The next build version is almost done! We have encountered a few issues and need a bit more time to look into them but we are confident to have it ready by tomorrow. We will keep you updated.
To bridge the hours until the release you can check out the full changelogs listed in this post :)
Here are the changes coming to the build since the 25$ testing version:
Additions:
  • Added Shey X Minotaur X Minotaur threesome animations (ported from Maya)
  • Added Bol X Shey Boobjob animation
  • Added VSync option to video settings
  • Added look-at functionality in the poser
  • Added new textures and functionality to makeup customization
  • Added Muscle flex system for Max
  • Added Masked version of Indra costume for Maya, Indra, Milanna and Jadeen
  • Added new cumshot look
Improvements:
  • We have disabled the new movement animation system by default due the very WIP state it is still in. If you want to take a look at it you can spawn [Maya Anim Prototype] from the character spawner (Keybind is T by default)
  • Disabled hand IK for the new movement animation system for the time being and will take more time to improve it at a later point
  • Facial animation now properly plays with new movement animation system
  • Torch hold animation now works in the new movement system
  • Resolved turning issues with the new movement animation system on uneven terrain
  • Various other improvements to Maya animations for new movement animation system
  • Resolved a bug that sent characters to T-pose when reaching the end of an intercourse scene with a progression stage based pose
  • Resolved a bug where progression stage based intercourse animations would start frozen until you progress back and forth
  • Resolved crash on group intercourse after a following NPC was dismissed via the character spawner
  • Poser tool should correctly include following NPCs if they are close enough
  • Various improvements to character skinning and models
  • Various improvements for intercourse animations (sounds, droops, etc.)
  • Improved the movement speed for characters when transitioning into and out of group sex scenes
  • Indra and Gulhragg now reside in the world, can you find them?
  • Resolved Indra’s facial poses in poser and sex prototype
  • Resolved jittering in ScreamFear2 facial pose for Gulhragg
  • Improved moonlight shadow behaviour (shadows should remain at further distances)
  • Resolved Kral and Chakkar tail physics jittering
  • Added physics to Maya wolf tail costume
  • Resolved default AI NPCs not standing up after being defeated
  • NPCs should wander around again
  • Resolved a bug that made the Chakkar quest impossible to complete if you die to him in the arena
  • Resolved Kral sprinting up to the first stairs when leading you to the Chief
  • Various improvements to makeup textures
  • Resolved crash when changing hair for Chakkar
  • Pickup highlight gets cleared during dialogue, intercourse and poser
  • Resolved a case where the enemy health bar would be spammed onto the screen
Known Issues:
  • There is a high chance of the game crashing when restarting or changing levels
  • Crash when starting up game in fullscreen mode while the game window is not in focus
Here are the changes from the 25$ build compared to the previous 10$ build:
Additions:
  • New character: Indra the tribal princess
  • New character: Gulhragg the Rhino Man
  • Added over 53 new animations, see the full list
  • New character customizations for makeup (More to come in the future)
  • Added bright mode to showroom (Step on the black and white platforms next to the teleporter to switch between them)
  • Added Indra costume to Maya, Milanna, and Jadeen
  • Added Raider costume to Bol, Max, and Sethro
  • Added muscle customization for Bol
  • Added auto-load character customization to game options
  • Added VR screen quality sliders to graphics options (Use with caution as it heavily impacts performance)
Improvements:
  • Updated lighting in the main world (Bluer nights, warmer days, overall less murky view, and more)
  • New AI behaviour system (This change does not affect the pathfinding, which has a few issues, and will not have a big apparent impact, but the AI should behave more robustly now)
  • Resolved various skinning issues
  • Resolved various issues with intercourse animations
  • Various improvements to character materials

You can find our launcher in the release posts for the latest builds:

10$:
Public:

Thanks for the support and patience you beautiful people :)
-Wild Life Team
 

Zhalt

Newbie
Oct 17, 2017
30
20
I guess this game isn't exactly compatible with Wine Windows Emulator in Linux, all I see is dark landscape and low FPS.
 

Krosos

Engaged Member
Dec 1, 2018
2,169
2,089
To complex what you see to get easy peasy from the DirectX Path to Linux needs a Native Engine Build
 

Zhalt

Newbie
Oct 17, 2017
30
20
I also think building for Linux is possible Unreal Engine but well they're the developers.
 

wowqbola

Newbie
Jul 11, 2020
20
2
hi dude, do you know if there's a way to close and exit the sex in VR? any hotkey that could work?

also... is that new build or patch? where can be found?

Optimizing System Based on Unreal 4.24 and Wild-Life/Kalyskah Team Results
You don't have permission to view the spoiler content. Log in or register now.

Oh Interesting

Fatal error!

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000058

0x000007fee1a6d0ac PhysX3_x64.dll!UnknownFunction []
0x000007fee1a6cc44 PhysX3_x64.dll!UnknownFunction []
0x000007fee1a4fc9e PhysX3_x64.dll!UnknownFunction []
0x000007fee1a24b0c PhysX3_x64.dll!UnknownFunction []
0x000007fee1a1d4bf PhysX3_x64.dll!UnknownFunction []
0x000007fee19803e2 PhysX3_x64.dll!UnknownFunction []
0x00000001417355e5 WildLifeC-Win64-Shipping.exe!UnknownFunction []
0x00000001402df0fc WildLifeC-Win64-Shipping.exe!UnknownFunction []
0x00000001402e1a5c WildLifeC-Win64-Shipping.exe!UnknownFunction []
0x000000014040ebab WildLifeC-Win64-Shipping.exe!UnknownFunction []
0x000000014040e984 WildLifeC-Win64-Shipping.exe!UnknownFunction []
0x0000000076e65a4d kernel32.dll!UnknownFunction []
0x0000000076fc383d ntdll.dll!UnknownFunction []

Crash in runnable thread TaskGraphThreadHP 5





lets keep an eye or two on the Thread Management stability for some time ;)

Could be also very well RTSS letting it crash unexpected

Kalyskah Path (higher system reach target, lower complexity,more prebake, partly really heavy usage of displacement mapping)
You don't have permission to view the spoiler content. Log in or register now.



Gonna Add Paralogue and Holodexxx, Captain Hardcore/Auril his Unreal work and many others Results on the list as well i would like to add into the Mix (excited) (not yet the same Unreal build base tough for all of them) :)
 

DDoS_V4

Member
Jul 16, 2017
164
440
I guess this game isn't exactly compatible with Wine Windows Emulator in Linux, all I see is dark landscape and low FPS.
Try with Vulkan API using DXVK..

Wine by default uses OpenGL.. hence low performance!

BTW which linux distro are you using? I tried PoP_OS.. had a lot of issues running 64bit windows games even after enabling support.. so just gave up and went back to windows.
 

SukebeDude

Member
Jul 27, 2017
359
276
yes but i dont see it, like how to exit the sex scene if you are in vr?
I tried messing around a bit but i honestly couldn't find anything, i ended up having to switch between standard mode and VR mode, they really need to implement some way to render UI stuff in VR so you could at least navigate with a standard controller.
But they have said VR is not a priority several times in the past, i wouldn't count on it happening any time soon.
 

wowqbola

Newbie
Jul 11, 2020
20
2
I tried messing around a bit but i honestly couldn't find anything, i ended up having to switch between standard mode and VR mode, they really need to implement some way to render UI stuff in VR so you could at least navigate with a standard controller.
But they have said VR is not a priority several times in the past, i wouldn't count on it happening any time soon.
dammit ! but they should create the hot key at least, that way dont have to focus on VR controller but just basic input configuration.
 

lartemer

Member
Oct 29, 2017
242
175
Hellooo,
it is time for a little update again.
Today we want to share a new character concept we are working on:
This is Gunjar the Chieftain of the fisher village.

We are currently also working on these areas:

  • Visual and functional improvements to the new movement animation system
  • Starting work on a new Kerpali character: The Tiger Lady (more on her next week, name suggestions are welcome)
  • Researching better solutions for hair modeling, rendering and physics
  • Working on the blockout for the new fisher village and jungle area
  • Inventory clothing system with individual clothing slots for chest, legs, etc.
As you can see, there are a lot of things to look forward to ;)

Next week we will also make plans for the content of the next build release and update you on that once we have a feasible list.

Thanks for all your help and support :)

-Wild Life Team

Tiger Lady
yeahboy.jpg
 
Apr 14, 2019
19
12
Another fantastic update for this masterpiece in the making. I'm not really a fan of the 3D variety but this is the exception. Once i figure out why my dono attempts fail on patreon i will be showing my support posthaste. Thanks again Pepé Le Pew for another update/upload.
 
  • Like
Reactions: marmaduke
Apr 14, 2019
19
12
This is a character creation game right? And if so why is not the tag of it?
Well I'm not sure if i would call this a character creation game. the characters are already established and some even have back stories. There is a way to customize hair color/type, eye color/type and body shape but the characters are still named with back stories unless i missed something from the last update which is possible with my track record lol.
 

JasonHarrison

New Member
Aug 10, 2020
1
0
For whatever reason, the activation boxes(or whatever they're called)for the buttons on every single menu in the entire game are way off. For example, when I was on the confirm age screen, I had to go way above the ok button in order to play the game. And when I was on the world map, I tried clicking on the customize button, play button next to it, was being highlighted, I couldn't go any further over cuz of the edge of my pc screen. Not only that, but the game lags like heck as well. Please fix this major bug as soon as you can! :(
 
3.80 star(s) 182 Votes