There are a lot of complaints about simplified graphics and lighting problems, in some cases it is not even possible to start the game. Steve is liquid crap again, it's becoming a tradition)
Bullshit from prebubescent fap KIDS, there is only 1 rather incoherent light stage but im not going to reveal which im waiting for how it might further change.
It reached a very stable Visual point, except the random new Streaming problems out of nowhere and still some Shadow Geometry problems but overall pretty damn impressive on the Visual complexity/Performance target side of things so far
A very coherent Art Style as well, when everything works it draws wonderful "unique" Visuals.
Whoever sees this execution as beginners or scam is crazy.
Achieve this High quality ART Light coherence first in your noobish Unreal scam projects.
This is closer to Pixar Production Quality on the Visual side than any Unreal Indie project i saw so far.
There are some glitches true but these result from very heavy problems to solve.