Sure, but i think the point was, that if you start with the same skeletal model, you have an easier time adjusting already made animations to a character that just looks different. So they are the same character on that skeletal level, but they just look different and depending on how you want to define what differs the characters, then you can either go by looks or you can go down to the base level (as in the skeleton). At least i think that is why some people say WL got just a handful of characters, while others would argue, that there are more.They use the same skeletal model, that doesnt mean the same polygon model. Just look at Rhino and Minotaur, does that look like the same model? Or Karra and Zuri, also very different looking for being the same skeleton. Shey and Jadeen also look like completely different characters. The pigman and the goatman also look totally different. Bol and Frank, different person. Maya and Alissa too. If feel like you want to call those the same character ok go ahead but factually you would be wrong.