How come if I say the exact same thing you said just with my own words (bad optimization) I get trashed and told I am absolutely wrong by certain other people, but when you say it, its fine?
I dont know what is wrong with some people, but they think their subjective opinions and fanboyism is just fact.
In any case, for those interested in the performance of this game, a 1080ti isnt good enough to play the game at 60 FPS 1080p on Ultra details on the Village (the one you go to in the "story" mode).
I would say a 2080 Super or better is required.
I am including the new SSGI option which was recently added btw.
What bartroli mentioned about the showroom vs kerpali village is true.
Usually what I do when testing is I just go to the old Oasis part of the map. It was the starting area of some much older versions, and it still exists.
Game runs better there because of the distinct lack of vegetation, village huts, light sources, etc.
Finally some one that knows and tests stuff too , i feel you , i usually say what i see on steam or other forums about games and get insulted or trashed by wannabe fanboys that doesnt even know what AA , Tearing , or other grafic stuff means.
and i also Test the new poses on Oasis the old one you teleport from the rock because its the only one that doesnt stutter crazy,
the new map when you enter even on SSD you need to wait 10 sec to load textures or its just freezing arround.
the fisher village from older versions had better performance because if someone here on this forum remembers had the old vegetation not the new one , the Npcs and actors drop frames at certain amount tested that too , but the Stuttering the low Fps are mostly those new trees behind the village , the lightning sources etc.
So for a better user experience i hope the devs think on small locations for testing or playing arround with npcs or poses on sandbox.
for example , why we have to be on the fisher village on sandbox with lots of struggle because of the huge map load , when you can cut that part of the island make it smaller , just the village less forest behind better performance.
another example , why not a sandbox mode that you enter on those small areas i say like the kerpal village but with no npcs so you can drop them yourself with the summon console , and test the poses etc since its a sandbox mode i rather have pose editor droping the npcs with a certain pose behaviour etc , than entering on the same ''story'' map without the videos.
they could easy creat a small map area like Beach with few cabins , oasis like older builds with less stuff and more comfy , for those sandboxs screenshots pose testing etc , the fps will be like the showroom flawless 72+ fps on high.
another thing , why we need a poser console to put there poses on Npcs if we cannot leave them posing ? as soon you close the poser animation cancels for the characters :S.