Sick, how do you go about making one of these?custom dance animation inspired by one of moikaloop's motions
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essentially you drag in a character model as a pose (pick a pose that best suits your animation starting point). select the custom pose option so that it creates the pose controllers. then drag and drop various Transformer nodes and place them in the pose controller hierarchy and set the beginning and end positions for the Transformers. I typically make 1 transformer node for each axis (X Y Z) that I want to animate.Sick, how do you go about making one of these?
that sounds like a lot of work, how long did that take?essentially you drag in a character model as a pose (pick a pose that best suits your animation starting point). select the custom pose option so that it creates the pose controllers. then drag and drop various Transformer nodes and place them in the pose controller hierarchy and set the beginning and end positions for the Transformers. I typically make 1 transformer node for each axis (X Y Z) that I want to animate.
put in some offset timers for certain transformer starting points and work your way at it.
torrent link doesnt work
It does work, there's about 50 people on the torrent right now. You have to Save As when the link opens that wall of text which is the actual torrent file itself, and then use your torrent client of choice.Is not working for me too
It's on the previous page. Reattached it to this message for convenience.waiting for torrent link thanks.
Once you get use to the workflow and understand how to animate it doesn't take too long. All comes down to how much you tweak it. I spend more time making tiny adjustments than I do on the general gist of it.that sounds like a lot of work, how long did that take?
Bruh with the sandbox in its current state you can literally make that, or if you want you can try and comission someone, I'm currently working on making a FNAF style game within it. The potential with this sandbox is insane.Really wish they would just make this a walking sex-exploration game instead of a pseudo-action adventure and a sandbox.