- Mar 20, 2018
- 184
- 433
see the vids posted below for WIP. Currently I've set up the entire camera basics that allows the player to interact with the doors of the main room as well as access the security cameras of each different room. Current mechanics include a Power System where keeping doors closed will drain power, leaving doors open will slowly gain power, you can use batteries to gain a little bit of power, if power runs out doors open up and you cannot interact with them till power is restored, leaving you vulnerable to "attacks". The other main mechanic that is a WIP minigame for the photoshoot room. I want to create a minigame for each room based on if a character decides to appear. LOTS of planned mechanics and custom animations and unlockables. Currently going to test to see if it's better to include pre-recorded "scenes" that are played as a video rather than have a lot of heavy duty scripts running.You have any info on that game your working on (unrelated to this topic but)
Would you mind sharing your works files so I can learn from it? Would forever be in your debt
I might make a tutorial of how I do things and provide a map of my character with these motions once I consider them done.This looks good man, is there a way for you to share it as a custom prop? Would love to use it.
View attachment fnaf_proof_of_concept.webm
View attachment photoshoot_minigame_test.webm
View attachment fnaf2.webm