- Sep 13, 2020
- 68
- 131
Can't tell if you're being sarcastic for a joke, or if you're being an asshole. Those are placeholders, they are not meant to be a show of the graphics, they are there to give the level design people an idea of what it is supposed to be when they return to finish the map.
The story mode is currently being worked on, so of course it won't have much to it. The sandbox was worked on first, but now that it is pretty much done the rest is actively being worked on. Demanding that Steve, who is only one in a team, just suddenly make the game "better" (which is subjective) and to do it now is not going to really do anything. The dev team already knows more is needed in the story mode and mini games, too many people have already come to this 1130 pages long thread to complain about that and the lack of gameplay, so I think the devs know.
If you want a quick fix of porn, use the sandbox mode and spawn in some characters, or set up a scene yourself, and wait until the story has a little more work put into it.
"Beast in the Sun" developing by just one person and features commendable gameplay, an average storyline (which, in my opinion, is quite noteworthy for an adult game), diverse exploration across various locations, and a wide array of animations, including very good physics. Having followed the Adeptus Steve team and their work on this project for over six years, I've witnessed their impressive office space and tools.
However, I'm perplexed by the fact that the latest version of the game is replete with rudimentary placeholders and dialogs, lacks a coherent storyline or voice acting, and suffers from a dearth of engaging gameplay. The walking and combat mechanics still fall short compared to the quality of the sex animations. Consequently, I feel compelled to express my dissatisfaction, and I encourage other supporters to do the same.
It seems that the focus has been primarily on creating new characters, most of which the same map with only different textures. They lack personality, voice variations, or meaningful dialogs, rather than enhancing the overall gaming experience. The emphasis on creating more animations raises questions: is this a game or merely a collection of 3D animations?
I could express my frustration with more asshole way, but rest assured, it can't get any worse or more disgraceful than their inability to develop any game in more than six years.