- Jan 4, 2018
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We are, since some time now, finishing up designing our systems. once we reach that point our GD-team will convert these systems into gameplay.Wow that's an impressively long change log. Too bad it's ALL about looks, animations and poses and nothing at all about the actual gameplay (or lack thereof).
we are working since late 2019 now with a creative director (inhouse) who released already a few open world rpgs and yeah. this needs to be done propperly but soon. In the mean time, the art department is working hard on new modular systems for e.g the jungle biome, vfx, characters, animations and more.
Without spoiling too much, there will be some cool updates coming this year.