UncleTom123

Member
May 4, 2019
131
105
I've solved my problem with dialogue freezing the game by removing the %localappdata%\WildLifeC (default: c:\Users\<username>\AppData\Local\WildLifeC) folder. Having an old config from an old version seems to break the game.
 

Krosos

Engaged Member
Dec 1, 2018
2,169
2,089
Could maybe explain also the Keyboard flying double mapping issue ;)

yep quick item is mapped on F like Flying no idea how this happened ;)

ah ok seems to be a internal change that explains it ;)

Flying is now G and quick item F in the hard coded logic

whyever they decided for this change ;)

it makes absolute no logic sense though from many design points to even change this, so of course i switched it back.

Hmm wasn't G the gametick slow motion mode before ahh it seems they removed it out of the accessible mapping logic

some new high jump start flying logic ?

Ok you can get stuck and flying wont help you, that tree trunk really captured me i wonder if it had some dirty things in mind ;)

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So no other chance than to "cheat" me free ;)

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I need some cooling now
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It's dark but we shine anyways
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limon447

Newbie
May 1, 2018
35
159
It's starting to feel closer and closer to a 1.0 demo, i like the new combat, the parry feels a bit too lenient perhaps but if there's a lot of enemies at once i guess you'd want that, not sure how to handle the boss though, i feel the telegraphing for the stun lock combo should be a bit longer considering how devastating it is, either that or the ability to break out of it, if i didn't have a ton of heals i wouldn't stand a chance only using melee combat.

Also there seem to be a graphical downgrade but i'll chalk that up to it being a test build until we get the $10 build.

I dunno if this spot behind the waterfall is new but i like it, i hope they do something with it.
View attachment 1253865
where this place?
 
Jul 14, 2017
16
51
I don't know what it is about this game, but I can not get it to work. Every time it goes to a dialogue like 'Lets have sex' the game just freezes. There's no way to progress the conversation to the minigame and I have to tab out.

I've tried multiple versions hoping the bug would get fixed eventually, and it has worked for me in the past (I don't remember what the last working version for me was, I think it was a year or two ago though). Oh well, I give up.
 

Krosos

Engaged Member
Dec 1, 2018
2,169
2,089
See UncleTom123 post above and try that
https://f95zone.to/threads/wild-life-build-17-06-2021-adeptus-steve.3810/post-6011821

Lot of time Unreal Setup logic becomes wacky it's not so easy to get that setup logic stable as some might think especially not in a continues changing project state with no final Game Build Engine Logic freeze decision yet. ;)

Only than you can full concentrate on stability and not braking all the time.
Reaching full Production Stability is a hard task your whole team needs to achieve and you need strong leads for that with clear final end result visions, else you endup in that "we still can do it better loop" and that is the most devastating shockwave you want to avoid that can sink your ship and entire crew pretty fast and of course the Crew needs to stand behind it's leads 100% and it wouldn't be bad if they share the vision and most importantly understand it.
And in terms of Wild-Life Lookdev is also a very important part but i think we getting closer to some important freezes ;)
 
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Krosos

Engaged Member
Dec 1, 2018
2,169
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Guuii

You are on a good way now to reach the consistency of Project Helius Workflow quality results ;)

Hair results are still Unreal weird

i call this result "Wolverine Hair" you really tried it but it looks so odd "Unreal" in motion it's still partilized (tiled) mesh hair.
I see no big difference to Groom Hair with a bit of physic bone wobbling and no real collision overall disappointing

And it is partly very unstable

Wolverine Hair fits perfectly based on the stiffness of his blades BTW ;)

Im really not sure what is your own tech here supposed to be i will analyze it a little more indeepth but to me it looks like a standard Unreal Groom Hair result including all it's issues same issues as for Project Helius or anyone else using it by plain default.

Pretty much nothing different to tech we see since ~2014 being wildly used Realtime

These ideas where being Prototyped ~2012
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Shades

Member
Jul 20, 2017
125
148
Indra's on the far side of the beach (past millanna), and once you talk to her, you have to find a bunch of nearby seashells for her. With Alissa, you need to find a white bottle of wine (it's within the party area afaik; it's just near the bar area hiding somewhere)
I thought about finding seashells, but I guess I just missed them. Had no idea about the wine though.

Thanks
 

Azune

New Member
Oct 1, 2016
1
0
I'm confused as to the state of VR with this game. As far as I know, VR support was dropped, but the game is still compiled with a VR plugin, so launching the game automatically launches SteamVR, and there's upsampling options for VR in the graphics menu, but then actually launching the game in VR doesn't do anything.
You can still launch VR Mode with alt+0. The controls aren't optimized for it though. You will need to remember hotkeys.
 

Danlorn

Member
Game Developer
Dec 25, 2017
435
1,282
Guys, is there any way to turn off dubstep music in the village without turning off the main background music as well?
 

Krosos

Engaged Member
Dec 1, 2018
2,169
2,089
you can do some really nice "pigfuck" speed motion results with that latency :)

Aka: "Dont fuck me like a Pig fuck me normal" ;)
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Btw many of you will be surprised but Cloth isn't currently increasing the latency it's overall decreasing it in most Unreal results currently ;)

So yeah to be naked in Unreal costs more overall Performance per pixel per frame currently and you gain performance with lower complexity cloth ;)

PS: Gametick slow mo is now U
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Angel Light in way above 60 fps Realtime for multiple chars you don't see that often even on this "Wolverine Hair" it impresses :)

Lets see if Qi WU & Co can top this results ;)

Wild-Life and Paralogue results let me perfectly understand Unreal in it's current incarnation without even opening that Editor
 
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_NAMELESS_

Member
Jul 22, 2020
454
592
New update yet again!


I just wish that i could download only the patch and not redownload entire game everytime a new update come out.

But wow they really work fast and each patch is pretty huge, i wish Paralogue release their updates more often aswell.
 
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TheHonet

Newbie
Jan 25, 2019
63
53
How do I get to the Maya scenes?
I got all with Max but after I talk with Shorty to complete them I get booted to the Main Menu
 
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