I've been looking a bit in the Sandbox Editor and there seems to be no character morph tool more than the one in the character menu, so probably not.I meant is there a way to make it bigger than the scale allow
I've been looking a bit in the Sandbox Editor and there seems to be no character morph tool more than the one in the character menu, so probably not.I meant is there a way to make it bigger than the scale allow
So you are saying this "game" will be never optimized? I mean if it took 7+ years to have the current "game" I doubt it will ever get close to "release".Because it's all still a dev build, any resources being used are likely to be in their full sizes and the render pipeline is largely untouched (because final resource requirements won't be known until closer to beta/release).
In Sandbox you can spawn any NPC from the "T" menu, I believe. Then if you talk to them you can possess them.the description say play as many characters, but i only see you can use 1 and nothing more you are stuck with these max guy for what is seems now, is there a way to change it or the devs lie to people
I meant is there a way to make it bigger than the scale allow
I've been looking a bit in the Sandbox Editor and there seems to be no character morph tool more than the one in the character menu, so probably not.
WHERE DID YOU FOUND HIM?quest says to kill feral Rhoc but no one is here
Edit: found him normal, cant finish quest
the camera has extra options, one of the extra options is "posess cam". add some text like "cam1" or something into this text field.Is there a way to view the POV of the camera that we've placed after exiting edit mode? So far I could only possess it in edit mode only.
I've been wanting this feature for 2 years now, but the devs refuse to focus any attention on basic features, instead focusing their attention on wildly bizarre features 99% of players won't use.Is there a way to view the POV of the camera that we've placed after exiting edit mode? So far I could only possess it in edit mode only.
Sir, we don't know anything about coding or developing a game, we only know how to suck dicks of developer in this thread while pretending to know everything about "how developing a game works, how hard it is and difficulties along the way". Watch out for the fanboys who can't stop sucking dick of a developer for his "open world adult role playing game" even after 7+ years of "development". Btw, I have started learning programming only a year ago and I am already almost half way through developing my own game in unity. But I probably don't know anything according to fanboys in this thread.I've been wanting this feature for 2 years now, but the devs refuse to focus any attention on basic features, instead focusing their attention on wildly bizarre features 99% of players won't use.
You should be able to simply press Pageup/Pagedown (or whatever hotkey you set in controls like any other game) to cycle possession through all cameras in play mode, but the developer in charge of the sandbox has no idea what the hell he's doing.
And before anyone respond with "You can program it..."... NO, we should not have to PROGRAM/CODE just to perform a basic function of cycling camera possession in play mode. What an incredibly stupid idea to force the user to have to program just to perform BASIC FUNCTIONALITY. It's pure and utter stupidity.
If the sandbox was open source, I could add this feature in two seconds, then you can just press a button to cycle possession of cameras in play mode without having to use the incredibly stupid and pointless event system which is overkill.
If you guys only knew how EASY IT IS to code a cycle camera possession feature via hotkey, it's stupidly easy to code in UE Blueprint.
I've seen the kind of content people make with the event system, it's gimmicky crap that only appeals to a fanboy enthusiast, not a porn minded end user expecting a polished triple A quality product. We deserve a streamlined system for scene creation without having to stupidly program it using the dumb event system.
The white-knighting going here baffles me tbhSir, we don't know anything about coding or developing a game, we only know how to suck dicks of developer in this thread while pretending to know everything about "how developing a game works, how hard it is and difficulties along the way". Watch out for the fanboys who can't stop sucking dick of a developer for his "open world adult role playing game" even after 7+ years of "development". Btw, I have started learning programming only a year ago and I am already almost half way through developing my own game in unity. But I probably don't know anything according to fanboys in this thread.
Just to confirm, you're saying that when we're in play mode; not edit mode, we can press Pageup/Pagedown to cycle camera possession? When was this added?Unless they removed the feature for some reason?
You can cycle possession through different cameras by pressing page up/down...
I didn't have it 2 updates before the last one , but now i can't fucking fix it and there is no solution to the problem.....clicking on I to change character or pressing T to spawn character ... breaking the game .. the game gets hanged and crashed.
has anyone faced this problem ??
Help me please i cannot run this game
Oh okay, you mean "Play" mode, I'm sorry. I've never wanted to manually swap cameras in Play mode, only in edit mode. So, I didn't think about trying it and you're right it definitely doesn't work at all.Just to confirm, you're saying that when we're in play mode; not edit mode, we can press Pageup/Pagedown to cycle camera possession? When was this added?