Fuchsschweif

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Sep 24, 2019
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Which is also very similar to tech mmorpgs have used last 25+ years. Only difference is persistence from those late 90s techs (UO/AC which would clear virtual-server when players weren't populating area-''mesh''), which of course many other games have also done in last 10 years. This is only big news for them because indeed they used bones of cryengine to build their starengine on, which of course didn't have basic server meshing of any kind
Uhm, no, it's not. Star Citizens server meshing is dynamic and happens in real time in-world, that has nothing in common with the slow static server meshing that mmorpgs use that simply organizes player pools and entire servers.

If that was the case, the demonstration wouldn't have created such a buzz in the internet. It's a new tech.
 
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SortaLewd

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Feb 26, 2019
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You didn't read what I wrote. If what you wrote is true, you only get access to the game when and if it releases. Not the updates as as they come as I wrote in my post; and that is the issue here people have.
I understood. People want a one time purchase for access to further updates till release, that wasn't my point. First of all, we're all getting the game free here, not a single one of us are paying a dime, so having access to it on Steam won't make a difference. I'm not against owning it on Steam, but complaints wouldn't change even if people did have it on Steam hence me saying it's better to not support it financially now and just forget about it for a while till it actually fully launches, or at least until a considerable amount of progress is made campaign-wise.

If you buy early access games on Steam you see this sort of thing all the time. People buy these games early, progress doesn't go as quick as they want it to, regret on having spent money sets in, then you start seeing the scam posts or the, "it has been (x) amount of time where game" posts. Happened with Sons of the Forest, Divinity Original Sin 2, Baldur's Gate 3, Outlast Trials, etc etc. People just need to hold off and forget the game for a while. Nothing will change by owning the game on Steam when you already get all the updates here completely free. If people are complaining when they're pirating the game, it'll only be worse once they've actually spent money on it.
 
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ChupacabraGonzales

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Jun 19, 2018
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I'm not downloading the UE4 version again to confirm, but the UE5 image appears to be grainy and of lower quality than what I remember UE4 used to be. I suspect this is temporary until they figure out optimization.
Did anyone else observe the same?
 

SortaLewd

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Feb 26, 2019
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I'm not downloading the UE4 version again to confirm, but the UE5 image appears to be grainy and of lower quality than what I remember UE4 used to be. I suspect this is temporary until they figure out optimization.
Did anyone else observe the same?
Some people experience a bug with blurry textures, you might be experiencing that. If you're playing the early missions a lot of the assets are still low quality/WIP so that could be it too. If you're experiencing bad image quality in Sandbox it's probably the bug people have been experiencing. Happens to people even rocking beefier GPUs though I personally haven't ran into it yet on a 6700xt. I didn't experience it in UE4 builds either.
 

Chains123

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Apr 20, 2020
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"not very far" seems a bit harsh.
these kinds of trailers tell absolutely nothing just look at the devblogs for a game called "dead matter" they made the game look really good in those videos and when you play it its nothing like it.

I believe what i see when someone who doesnt want to sell me something has access to the game and is free to record everything without editing the footage.
 

Chains123

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Apr 20, 2020
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I see you never tried SC lol.
im not even interested in it neither in buying the game or bashing it, but the trailer says absolutely nothing its just a render of game assets with better graphics then the actual game the only footage that matters is gameplay i just wanted to point out that posting that kind of trailer is no evidence for anything since its just manufactured hype material for consumers.
 

SortaLewd

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Feb 26, 2019
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these kinds of trailers tell absolutely nothing just look at the devblogs for a game called "dead matter" they made the game look really good in those videos and when you play it its nothing like it.

I believe what i see when someone who doesnt want to sell me something has access to the game and is free to record everything without editing the footage.
Don't want to go too far off topic but Star Citizen has quarterly updates consistently, going over what's in the works and a stream talking to devs every Friday plus they do free fly events which are essentially free to play events where you can play the game for free for a few weeks multiple times throughout each year. Literally nothing is hidden about development behind that game and you can see what's up with it and play it absolutely free. Plus, thanks to the weekly videos you can easily go back and see how it has all progressed over the years. AFAIK they've been consistently doing those weekly videos since 2016, or at least that's when I learned about SC, so as far back as patch 2.5, and they're coming up on patch 3.23(three point twenty three). Patch 2.6 going to patch 3.0 was probably the most significant patch SC has received which drastically changed the game and first implemented the full scale moons/planets that were demonstrated in the Star Engine video.

EDIT: I was curious so I went back and checked, the weekly shows have been going on since 2014.

To be completely frank, if anyone feels info is lacking on SC or not enough gameplay is shown, it's because they're purposely not looking for any. It's way too easy to see how the game has been progressing over the years, they literally show all the good and bad which probably contributes to all the scam claims since they also show off all the ugly amongst the good.

SC has been in dev for a really long time, but to be fair they definitely have the progress to show for it if you compare older builds to what's in-game now.


Wild Life devs actually reminds me of CIG a little with how Steve does the livestreams animating sometimes and how they're pretty consistent with Patreon updates and updating the game in general every 2 or so months. I wish more developers of early access/patreon games would adapt the weekly or bi-weekly format of making videos talking about what they're working on. Gives a lot of insight for their supporters and actually shows they're doing something to ease the doubt a little.
 
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Wlms

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Apr 17, 2021
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To be completely frank, if anyone feels info is lacking on SC or not enough gameplay is shown, it's because they're purposely not looking for any.
And in the same vein, if someone somehow doesn't see the videos/streams showing the issues, bugs and various crashes (some of said bugs dating back from 2014) and the general lack of content in regard of the work said to be done in the official and heavily curated CIG videos, it's because they're purposely choosing to ignore them.

Again, basing your thought on the official shows coming from CIG doesn't prove anything. As you said it, they're been at it since 2014. They might not be "hiding anything", yet when backers started to get (legitimately) angry towards the regulars features release misses, they choose to remove the Roadmap because of backers making too much "noise" and "being roadmap watchers".


Anyway, I won't go further regarding CIG and Star Citizen.
 
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SortaLewd

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And in the same vein, if someone somehow doesn't see the videos/streams showing the issues, bugs and various crashes (some of said bugs dating back from 2014) and the general lack of content in regard of the work said to be done in the official and heavily curated CIG videos, it's because they're purposely choosing to ignore them.
Can you gives examples of this? The game is buggy at times for sure, but a lot of times people make these kind of claims regurgitating what others that haven't played the game have said. I've been playing SC on and off since 2016 so I'm legitimately curious what bugs you're referring to that has been in since 2014. I've seen and reported all kinds so if you can give examples of the older ones there's a good chance I'll know what you're talking about. Specifically ones from 2014 that are still present in current patch?

Also, what do you mean by, "general lack of content in regard of the work said to be done in the official and heavily curated CIG videos"? Like I actually don't get this. Are you saying the content shown in their videos are fake? Because if that's the case, you can actually find gameplay videos of it by actual players. As a matter of fact, those trailers demonstrating gameplay are usually of new patches or events going live(update releasing and becoming playable). The only content from trailers that don't go live at the same time are from their citizen cons which is a convention to show off stuff coming in future patches.

You don't have to take my word for any of this either, you can search this on Youtube to see it for yourself.
 
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Wlms

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Can you gives examples of this? The game is buggy at times for sure, but a lot of times people make claims basically just regurgitating what others that haven't played the game have said. Like I said, I've been playing SC on and off since 2016 so I'm legitimately curious what bugs you're referring to that has been in since 2014. I've seen and reported all kinds so can you give examples of the older ones, from 2014 specifically that are still present? A lot of the bugs that existed back in 2016 were patched up.
I advice you to check Camural's YT channel. He's an OG backer, playing the game regularly afaik, and does videos specifically pointing out those issues.
In the same vein, videos released on Golgot100's channel.

With that, I'm stopping the discussion about SC in this thread. My dms are open if you want to discuss it further though.
 
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SortaLewd

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I advice you to check Camural's YT channel. He's an OG backer, playing the game regularly afaik, and does videos specifically pointing out those issues.
In the same vein, videos released on Golgot100's channel.

With that, I'm stopping the discussion about SC in this thread. My dms are open if you want to discuss it further though.
I actually do know Camural, his videos are more informational related to balance changes made in new patches or ships/vehicles introduced, not covering bugs, unless it was the shield bug specifically which he did test for often because it was one that plagued the game for a while. Camural's content has been that way since around patch 2.6 or 3.0. Golgot's content also isn't on bugs just looking through their videos. They look to be timelapse videos showing what was said in the weekly shows over the years.

I asked you to name bugs specifically knowing you couldn't because those are the same kinds of comments repeated about SC all the time, and usually they can't be backed up. Not trying to get on your case about SC, it's just that so many people basically bandwagon repeating what they heard in comments not knowing what they're talking about. Again, SC can be buggy, I've experienced a good amount over the years, but majority of the time people talking about bugs in SC can't even name any specifically because they're just copying what they saw someone else say not knowing whether the bug they're talking about is even still in the game.
 
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SortaLewd

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Feb 26, 2019
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some WIP proof of concept for a FNAF style gameplay
currentlyfunctional camera system, power, and operational doors.
video is sped up 50%

Did you use lua for any of this? I know the ability to use lua for stuff was added fairly recently but haven't seen any good examples of how it can be applied in sandbox.
 

SukebeDude

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Jul 27, 2017
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Lol, if you think this amounts to anything of substance then you need to lay off the kool-aid.
It's showing off the engine, i don't really care at all about Star Citizen, just saying that saying "not very far" is not accurate and i don't care enough to elaborate, watch some youtube videos or something.
 
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