- Dec 9, 2021
- 37
- 23
Reading the comments, you can view it in VR but it's not codded for VR play.can you play the latest version in VR on Quest 2 with airlink? and how?
thank you!
Reading the comments, you can view it in VR but it's not codded for VR play.can you play the latest version in VR on Quest 2 with airlink? and how?
thank you!
All of the modlists have detailed guides that will help you set it all up if needed. It's a great solution if you want a bunch of mods and you're new to modding. Sure, you're gonna be limited when it comes to customising the mods to your taste, but that's the same for any modlist, whether you're doing it manually or with Wabbajack.Yeah figured someone would mention Wabbajack.
Wabbajack has a myriad of issues in itself. You're slaved to the person that created the modlist, hoping their taste matches up with yours, or else you'll have to configure each mods settings to taste.
You'll still have to actually download the 100s of mods worth of content, read up on each individual mod's quirks and documentation, hotkeys, implementation, intended/expected behavior, and that's before you get to the part of actually playing and realizing one or more of the mods isn't really your kind of thing.
Still not the same use-case as a game built from the ground up for erotic content, which was the point of the original reply.
It's always going to be a big time sync regardless.
I hope so.will we be able to set multiple animations among different characters in next version?
I managed to make the vr work like this...This game only show a black screen on VR for me ( AirLink on Quest 2 )
I don't know if it's supposed to run with oculus, i've tried older version of the game, Alt+0 , I've seen a comment to change bind in the options but i see nothing that relates to VR in Bindings.
I really looked but found nothing for my problem.
Is it normal that even with SteamVR open the game is running within the Oculus app ?
im sure it could be a skin for the minotaur like the rhino but considering the shape would be different,it would be interesting for new positions..... with that said artistic liberties would need to be taken to make it sexy since gorilla have smaller dicks than humansI'm surprised theres no gorilla/ape kerpali yet. Would be nice to see one of them added in a future update.
dont think so. i checked. maybe in future it will added in the skeleton optionis there a way to change the hight of humans, creatures etc?
Seems like the whole reason why customization like this is restricted is so the animations line up properly. I'd imagine customizing height throws a monkey wrench into that whole affair with how many points of interaction there are in some animations (ie, not just the pelvis needs to be lined up, but hands, face, etc.).is there a way to change the hight of humans, creatures etc?
Would you believe that some people with "troubled heads" would play around with heights, make it impossible for animations to work anymore due to smacking the bar to the far left or right and then blame the devs that it's broken now?is there a way to change the hight of humans, creatures etc?
i mean it might be possible to change hights to such a degree that it doesnt affect the animations. maybe im naiveSeems like the whole reason why customization like this is restricted is so the animations line up properly. I'd imagine customizing height throws a monkey wrench into that whole affair with how many points of interaction there are in some animations (ie, not just the pelvis needs to be lined up, but hands, face, etc.).
I'd imagine it's also the reason why only certain pairings can have certain animations. Shey's model is taller than other women. Jadeen is roughly the same height, so they share animations, but they don't share animations with Maya, who is shorter, etc.
Hopefully they find a graceful solution.
i think it does when you have characters holding another character.i mean it might be possible to change hights to such a degree that it doesnt affect the animations. maybe im naive