Viixby

Member
Dec 19, 2019
395
627
I don't mind the GPU talk, the thread was kinda slow recently anyways... But this argument is essentially pointless, it's a point of view of low end and not low end.
All that matters is bang for your buck and what runs what currently, those are facts.
Love you guys though :)

Also - Yeah, no the game is not optimized, they chose to not even pursue that yet. Though eventually it will be something they do.
 

XyrexDread

Member
Apr 10, 2022
125
150
Also - Yeah, no the game is not optimized, they chose to not even pursue that yet. Though eventually it will be something they do.
they have to tackle that right now im pretty sure, otherwise the port to UE5 will be a horrible fiesta.
thats probably what they mean by "cleaning up code and assets etc."
afterwards they ofc have to continue because the port will require work afterwards too and i expect optimization to continue being a topic even post release because thats how most games are nowadays by nature of being more complex than lets say 20 years ago.

but its important that they fix important issues rather quickly, even during beta, for example a memory leak. whilst i have no info about it in detail ofc and cant say how "deep" the issue is rooted in the code or if its a UE4 issue, it is never a good thing to let a memory leak fester for years nonetheless.
i just wonder if the devs dont have an issue with it themselves during work because i for sure run into it quite often and the only fix is to hard shutdown the game and if i see the system memory reaching the ~16gb in time i just reload the map.
rather annoying.
 

baho6

Newbie
May 6, 2021
87
47
i just wonder if the devs dont have an issue with it themselves during work because i for sure run into it quite often and the only fix is to hard shutdown the game and if i see the system memory reaching the ~16gb in time i just reload the map.
rather annoying.
It helps me to get rid of this, just go to the main menu of the game, and then load the map again.
 

Viixby

Member
Dec 19, 2019
395
627
they have to tackle that right now im pretty sure, otherwise the port to UE5 will be a horrible fiesta.
thats probably what they mean by "cleaning up code and assets etc."
afterwards they ofc have to continue because the port will require work afterwards too and i expect optimization to continue being a topic even post release because thats how most games are nowadays by nature of being more complex than lets say 20 years ago.

but its important that they fix important issues rather quickly, even during beta, for example a memory leak. whilst i have no info about it in detail ofc and cant say how "deep" the issue is rooted in the code or if its a UE4 issue, it is never a good thing to let a memory leak fester for years nonetheless.
i just wonder if the devs dont have an issue with it themselves during work because i for sure run into it quite often and the only fix is to hard shutdown the game and if i see the system memory reaching the ~16gb in time i just reload the map.
rather annoying.
Entirely agree, probably the most annoying issue, that should be addressed before anything else even if it delays content release.
 

Viixby

Member
Dec 19, 2019
395
627
It helps me to get rid of this, just go to the main menu of the game, and then load the map again.
Yeah they mentioned that works for them, if they catch it in time. Same here.
Problem is.. If you've been building in Sandbox for a while and you are pretty focused on what you're building, you may forget about it. And because the "sandbox autosave" feature doesn't actually save. It can come seemingly out of nowhere and can wipe a good chunk of time put into your progress.

A work around being there great.
But the issue is still a feels bad :(
 
Mar 18, 2018
201
254
Have they evovled the story or the actual game yet, or are they just adding more animations and poses like they've been doing for a year now?
- New game map is being worked on at a good pace. Compare how it looked from the release of the 2021 Official Demo to the latest build and we're seeing serious development of settlements, enviornments, and possible set piece locations.

- Motion capture for general non-porn animations in the story mode is being conducted with a third party company rn. All Sex animations all the way to release will remain manually keyframed.

- Three wildlife (no pun intended) enemy models have been developed, with one [the Gobbler] having been fully rigged and is currently WIPed when it comes to combat and idle animations. It has yet to be implemented into the game at the time of writing.

- Literally every Sex Minigame implemented to date has a narrative purpose

- Story and factions have been internally streamlined over time to be more consistent according to a lead dev on the server. The main enemy faction of the game wears distinct skull masks and are NOT part of the team Max is with. At least the story isn't an avatar ripoff now.
 

ymrorrr

Newbie
Jan 10, 2020
66
82
- Literally every Sex Minigame implemented to date has a narrative purpose

- Story and factions have been internally streamlined over time to be more consistent according to a lead dev on the server. The main enemy faction of the game wears distinct skull masks and are NOT part of the team Max is with. At least the story isn't an avatar ripoff now.
Do we know anything about the story?
 

NukaCola

Engaged Member
Jul 1, 2017
3,889
4,500
How THE FUCK is a 1650 low-end GPU??
Rich-ass mf
View attachment 2169697
Not low end in general but its a low end tier of gaming gpu. Its the cheapest GTX graphics card in nvidia 16xx series. Also its 4 year old already.
I have a rx 570 4gb which is similar in performance to a gtx 1650. I can play the old wild life map at high setting with ~ 60 fps but all the newer map run like crap at 10fps with a lot of sutter. I think the implement of FSR 2.1 and DLSS in this game will be great.
 
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Avri

Newbie
Dec 11, 2019
16
30
Arrok-1.jpg

Welcome to the village of Arrok, a roman-aztec hybrid settlement deep in the Amazonas.
This sandbox map comes in 3 versions: all chicks, all dudes, or deserted. There's two settlements, a couple of temples, some ruins, caves, a sauna, and a few water springs. Explore the map, find the secret passages, and discover all the action/story hidden around the map. No furry, no futa, mild bdsm.

| |

Unzip the pack to
C:\Users\YourName\AppData\Local\WildLifeC\Saved\SandboxSaveGames\MySaves\Showroom\
and load your preferred version from the Showroom menu.

Arrok-2.jpg Arrok-8.jpg Arrok-6.jpg Arrok-10.jpg Arrok-3.jpg Arrok-4.jpg

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AraKnus

Active Member
Sep 30, 2021
694
802
View attachment 2175313

Welcome to the village of Arrok, a roman-aztec hybrid settlement deep in the Amazonas.
This sandbox map comes in 3 versions: all chicks, all dudes, or deserted. There's two settlements, a couple of temples, some ruins, caves, a sauna, and a few water springs. Explore the map, find the secret passages, and discover all the action/story hidden around the map. No furry, no futa, mild bdsm.




View attachment 2175315 View attachment 2175317 View attachment 2175316 View attachment 2175318 View attachment 2175334 View attachment 2175335

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This is Amazingly Done!
Thank you so much , Avri!
55ae4d1bdd6060c76162aac5492223ec_original.gif
 
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baho6

Newbie
May 6, 2021
87
47
very nice ~
Similar to the experience with mice. They implanted electrodes in the brain (the center of pleasure), and placed a pedal next to it, which, when pressed, gave a discharge of current through the wires to the brain. So these mice did not eat or drink anything, they only pressed this pedal until after 3 days they all died of exhaustion ..
 
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djr7

Member
Mar 20, 2018
168
411
Finally got around to uploading my video.


Overall I'm pretty happy with it, I had fun experimenting with some environmental lighting and camera techniques, wish I could re-do some of the early bj shots but I know I'll spend too much time tweaking it.
Will make a shared google drive folder with custom map and clothing at some point.

for now it's back to the drawing board of what kind of video to make next. not sure if I'll do another music based clip or maybe do something a bit like a linear story scene.
 
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