- Jan 14, 2022
- 39
- 9
Oh I wasn't aware, thank you!TheYou must be registered to see the linksis open to anyone btw.
Youre welcome to just join yourself and check it out![]()
Oh I wasn't aware, thank you!TheYou must be registered to see the linksis open to anyone btw.
Youre welcome to just join yourself and check it out![]()
You still do need "an intergalactic spaceship". Even in empty sandbox map after adding a few npcs fps will get lower to the point you'll feel like you are watching a powerpoint presentation.I downloaded this game two years ago. Do I still need an intergalactic spaceship to run this smoothly? I have an RTX 2060s
Of course it is, check the keyboard controls in the settings menu. Also, if you play sandbox, you can add custom cum animations and turn them on/off automatically.A little frustrated with the shower of cum that happens if you let a cumshot animation play for long, is there a button to shoot cum from any (non-cumshot) animation?
I don't think anyone can be quite Frank, only Frank deserves that title.To be quite frank
Personally I think the editor is still great. On one hand I do wish Wild Life took a different approach with physics/collisions, but on another hand I understand why they took the approach they did. If you've played games like VAM, Some Modeling Agency, or familiar with Skyrim physics mods, then you know when you have freeform collisions or whatever the proper name for it is, a lot of the time it bugs out and collision or penetration does't happen properly, so animating it guarantees you don't experience that. A bunch of other UE porn games do this as well(Fallen Doll, Subverse, Carnal Instinct, Home Together, etc). It would have been cool to be able to toggle between freeform collision and fake/animated collisions, but that probably would have been a lot of work.That's right. That's why this editor is completely useless in the context of this "game". Meaningless and merciless.
I don't like this editor at all. The VAM method is more convenient for me. But it's different for everyone.Personally I think the editor is still great. On one hand I do wish Wild Life took a different approach with physics/collisions, but on another hand I understand why they took the approach they did. If you've played games like VAM, Some Modeling Agency, or familiar with Skyrim physics mods, then you know when you have freeform collisions or whatever the proper name for it is, a lot of the time it bugs out and collision or penetration does't happen properly, so animating it guarantees you don't experience that. A bunch of other UE porn games do this as well(Fallen Doll, Subverse, Carnal Instinct, Home Together, etc). It would have been cool to be able to toggle between freeform collision and fake/animated collisions, but that probably would have been a lot of work.
Very close, just give it another 7 yearsIs this game even close to being an actual game yet?
Just like you do IRLit just avoids the vagina
What's your rig like?You still do need "an intergalactic spaceship". Even in empty sandbox map after adding a few npcs fps will get lower to the point you'll feel like you are watching a powerpoint presentation.
godspeedHi guys I have a GTX 760 can I run this Unreal Engine 5 game with Lumen on?
absolutely not, i have a gtx1650 and since they added ue5, the game is unplayably laggy. I run cyberpunk 2077 smoother than this game with 2 props placed down on a flat map.Hi guys I have a GTX 760 can I run this Unreal Engine 5 game with Lumen on?
Specs wise? Similar to ps5 but better.What's your rig like?
What about my hd7850? It can even run crysisabsolutely not, i have a gtx1650 and since they added ue5, the game is unplayably laggy. I run cyberpunk 2077 smoother than this game with 2 props placed down on a flat map.
Thats basically what theyre already doing, the whole story aspect of the game is at the bottom of the list- theyre just adding a bunch of miscellaneous content to build a foundation of their project later down the road, the main appeal right now is the roblox/halo forge aspect of the game and sharing stuff on the discords- helping the fans with modding the game. since they ported it to ue5 i imagine thats because they wanna use ai features eventually ? things like raytracing and DLSS and frame generation so they can take the easy route when it comes to optimizationCouldn't care less about the gaming part of wildlife, its potential has always been as a sex sim, if anything the devs would be better off letting users creating/sharing the content like an adult roblox and rather improve the game itself which still runs like ass even on a good machine, with clipping everywhere, camera bugs, the same crappy flyover "cinematic" camera from years ago and hair that looks janky at best and PS2-tier other times
Developers are the problem. They use ue5 for the sake of advertising "we are using latest tech" but they don't know how to optimize it.every time i try to play a unreal engine game (like this game) it run with lower than 30fps . i have a good CPU and GPU (i can even play forza horizon 5 with over 180 fps). can sameone tell me what is the problem ??