ahsokaroot

New Member
May 22, 2022
4
3
>7+ years of development
>zero gameplay, still no signs of an "open world adult rpg"
>a glorified animation viewer that no one ever has asked for except a few people with "sandbox" fetish on discord
>one apologetic post from dev where he also literally demands people to stop complaining
>suddenly everything is supposed to be forgotten and/or forgiven

Sorry, I have better memory than fish.
Also if anyone is developing a porn game for 7+ years that game better be the best game ever and yet in wild life there is no game to be played.
Alright, for the sake of the "sandbox" lets forget the "game" part of the "rpg". Lets forget the rp part of it too. What is left is a "sandbox" which is just an empty map to create scenes, nothing more, nothing less.
But when it comes to creating a scene honey select and koikatsu have better scene editors not to mention tons of mods that allows me to do basically anything.
Vam even without mods obliterates this game's "sandbox" mode.
So what exactly does this "game" offer other games don't? Big, bold, underlined NOTHING.
I looked at your examples of games that are better than something and shit myself laughing. It's so shitty compared to wild life. I'd like to see you make a game in 7 years with a team like them.
 
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Purple_Heart

Well-Known Member
Oct 15, 2021
1,953
3,336
I looked at your examples of games that are better than something and shit myself laughing. It's so shitty compared to wild life. I'd like to see you make a game in 7 years with a team like them.
I looked at your post and I feel sorry for you. It must be hard to be blind.
 
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Purple_Heart

Well-Known Member
Oct 15, 2021
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Why would I spend hours learning to do that when Wild Life is right there giving me exactly what I asked for? Sounds like unnecessary work.
You are already spending hours while trying to create a scene in wild life(unless you are only placing sex animations on an empty map and doing nothing else).
 

D0v4hk1n

Member
Oct 4, 2017
363
519
Reading comments from pages 1000 to 1004 is like coming home and finding out that your cats shat all over the floor, furniture and your food. It's disgusting but funny at the same time and you just can't get mad over it but it's just a chore to mentally process...

Guys, let's be real here, what Adeptus Steve said here is 100% true. We're lucky this game exists and while all your points are valid to a certain degree, do you have an alternative? Is there any game that has this many animations and good graphics (for those with good PCs)? Most other 18+ games that all of you love don't require hundreds of hours of work because they're not AA or AAA equivalent games. VN games especially lol. As for Wild Life, it seeks to produce a triple A level game quality with the limited means the Devs have and yet they still keep trying and yet people here get offended over everything including how much money they make... The average AAA game requires a multi million dollars budget in order to be completed. You know that right? And you guys want them to suddenly and magically make a full story RPG game with 7 years of dev time and less than a mil? Be realistic come the fuck on.
 
Sep 7, 2022
58
34
Remember guys , in WL you can create everithing you like , Sandbox is the Minecraft of porn !
Graphics are outstanding , only second to Beast in the Sun ( maybe)
You can modify and get custom poses , build your scenes and maps

Its weakest point is the lacking role playng game and its map , the size of the North America and Russia combined , a superpangea of emptiness
The storymode is still poor

BTW i really like the game , especially for the Sandbox feauters and the high number of sex positions
 

Purple_Heart

Well-Known Member
Oct 15, 2021
1,953
3,336
Reading comments from pages 1000 to 1004 is like coming home and finding out that your cats shat all over the floor, furniture and your food. It's disgusting but funny at the same time and you just can't get mad over it but it's just a chore to mentally process...

Guys, let's be real here, what Adeptus Steve said here is 100% true. We're lucky this game exists and while all your points are valid to a certain degree, do you have an alternative? Is there any game that has this many animations and good graphics (for those with good PCs)? Most other 18+ games that all of you love don't require hundreds of hours of work because they're not AA or AAA equivalent games. VN games especially lol.
You don't even need to be a game developer to spend hundreds of hours on a project. Go learn programming and see how many hours you'll spend on coding alone. Solo developing a game is HARDER and takes MORE time. It is exact opposite of wild life. Bigger a developer team gets the faster they develop a game. That's why you never ever get a good porn game with decent graphics. 99% of the porn game developers are working on their games solo, they are sometimes hiring artists to help with drawing cg's but 99% of the game is developed by a single person most of the times.

As for Wild Life, it seeks to produce a triple A level game quality with the limited means the Devs have and yet they still keep trying and yet people here get offended over everything including how much money they make... The average AAA game requires a multi million dollars budget in order to be completed. You know that right? And you guys want them to suddenly and magically make a full story RPG game with 7 years of dev time and less than a mil? Be realistic come the fuck on.
I didn't do the math but I am pretty sure patreon income of wild life is well beyond a million at this point. Besides, 7+ years development time is NOT the norm for developing a game, REGARDLESS OF BUDGET. Don't try to make it seem like it is a normal thing. Average game development time for pc is between 2 to 4 years and for mobile 1 to 2 years. Don't believe me? Go do your own research, just like I did.

We're lucky this game exists, just be thankful it wasn't abandoned
You are the reason why there are no good porn games with decent graphics. Because there isn't a need for them. People like you are perfectly happy with half assed "games" that are not even games. Yes, be glad these scam games are not abandoned! Praise the scammers!
 

NiffirgkcaJ

Newbie
Oct 19, 2020
76
20
I really appreciate all your feedback everyone. Much of it is justified and makes sense at the point that we are at. But please keep in mind you are seeing a state of the game that usually mainstream developers wouldnt be showing to the public for this very reason.

We dont require anyone to pay for anything if they dont like the current state. But if you want this game to get to the finish line, this is the only way.
Why do you think AAA studios havent been doing adult games like these yet? For reasons that we dont need to talk about here, investors and publishers wont touch this subject with a 10foot pole. It is up to indies like us to make these games and hopefully move the industry towards a more progressive position in doing so.

But we cant do it on our own, games like these are expensive to make and money doesnt grow on trees. Patreon and sites like that are a blessing for our industry even tho many people dont want to see it that way, and I get why. But if you think that thought to the end, you realize the alternative is no games at all unless someone fronts the entire dev cost out of his own pocket and very few people are that rich and willing to produce adult games with that (actually no one is or we would be seeing that stuff outside of the crowdfunding bubble).

So again, if you dont like the state we are in and refuse to "buy the game like this", dont support us. Pirate the dev builds here for all i care, but stop complaining and making this about us being incapable or unwilling to finish the game. There is nothing I want more than to finish this game. We came too far to give up. I had my doubts in the past but honestly I feel more confident than ever that we will finish this game. All I can ask you is to be patient with us, watch the updates roll out, read our weekly progress reports and chip in if you like what you see.

If you did read this, thanks for your time :)
Carry on,

-S
This is a nice game, thank you for that.
 
Nov 27, 2017
125
90
I’ve busted like two hundred nuts to this game.

VAM is fine, but the editor is clunky and user unfriendly, and it doesn’t have much support for furry content. No one has made anything approaching the quality of the Kerpali in wildlife.

I get why people like koikatsu, but anime girls really don’t do it for me.
VAM is actually great. You can do some crazy shit in VAM lol, Wild Life can't compare with that.
 
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Levy88

Member
Jul 25, 2017
311
698
I didn't do the math but I am pretty sure patreon income of wild life is well beyond a million at this point.
Which is irrelevant when you're paying over a dozen employees a livable wage and all the costs that come with paying for the building they work from, the hardware and software along with other expenses and taxes that come with owning and running a business. That money isn't piling up in a scrooge mcduck vault somewhere with Steve diving into it. If you could get ahold of their budget you'd probably be surprised at how little they probably have in reserve if you were to take every position of each of their employees and apply the average salary for the positions. You also have to factor in that they didn't start making substantial support until a few years into the project.

Besides, 7+ years development time is NOT the norm for developing a game, REGARDLESS OF BUDGET.
That is your opinion.

Bigger budget means more employment power that turns into faster production time. You might think the budget doesn't matter in this case of 7 years, but that is you being simply wrong. The WL team wasn't there from day one and if you're just gonna ignore that they didn't have a small team until 2ish years in, then you're just gonna keep digging yourself into a hole where nobody agrees with you as you're not correctly factoring in everything and are looking at it from a very simplistic mindset. Even at that couple year mark the team was roughly half the size it is currently now and still nowhere near your average studio that has a multi million or hundred million budget along with the usual parent company that could secure more funding if needed.

Average game development time for pc is between 2 to 4
What games are you picking out of a lineup to compare to wildlife that has similar quality and dev team size? and no, honey select isn't one of them unless you have poor eyesight.

The average from my understanding is 3-5 years (2-5 for triple A titles) and mobile games range under a year to two because they're all simply hot garbage (my opinion of course). For games like this that are crowd funded and grossly understaffed in terms of development, you can't realistically compare them to what the Internet is comparing said averages to. The games/studios they include in those averages have hundreds to thousands of staff/developers working on those titles and millions to hundreds of millions of dollars to throw at the project right from the start.

They are simply not the same and no amount of mental gymnastics will make it so.

You are the reason why there are no good porn games with decent graphics. Because there isn't a need for them. People like you are perfectly happy with half assed "games" that are not even games. Yes, be glad these scam games are not abandoned! Praise the scammers!
Care to share a source that has a fact stating that the guy you just spewed that drivel on is the sole reason we don't have more games to choose from, or was that just another baseless opinion?

If this game is making you so emotional, you don't have to keep getting worked up by it and just forget it exists as it's clearly a scam. It would be a shame for someone of your intellectual superiority to waste such vast knowledge in the game development field on an obviously dead game that is only maintained so Steve can edge us all for decades as that is secretly his kink.
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I'll do you a solid and pick one of their years out and give you the total earned via patreon.

Let's go with 2019 as that would've been roughly the 2ish year mark in and as you said, this game has been in development for roughly 7 years and each and every year should count when factoring this in.

Jan 40,503
Feb 41,126
Mar 43,445
Apr 43,557
May 47,554
Jun 48,056
Jul 53,202
Aug 54,061
Sept 53,796
Oct 54,913
Nov 56,381
Dec 66,042

So we have a budget of 602,636 dollars to work with. Chances are this might be less as I don't know if the earning graphs account for patreons roughly 5% cut/other taxes and the I believe 2.5% conversion fee for subscribers that pay in different currencies compared to the account holders.

Now, keep in mind that I don't recall an accurate account of Steve's employee count in 2019, but I need you to budget out the average salaries for roughly 10 employees of varying skillsets in game development and other roles associated with it for I believe Germany. Shouldn't take you too long as I know you're well versed in this area of expertise.

Once you've finished this task I'll need you to then add in the cost of renting a building of a comparable size to what they use in their location if at all possible if you can tell from their previous office videos along with software/hardware including all the various supplies you would expect in an office job for around the same amount of people in total.

Someone from Germany please correct me if I'm wrong on this next part.

Then we need to factor in the flat 15% corporate tax rate on profits.

Then onto the utility costs which will be hard to account for without knowing the square footage of the office space.

Then we have to factor in if he is required to carry insurance for his employees as it seems to be required for many over there unless a certain salary is reached where they can provide their own coverage. Again, I don't live there, so if I'm incorrect on this part please correct me.

I could keep going, but I think you get my point and I still didn't list everything that he is likely paying for with said budget.

We could look at the bigger earning years, but when the patreon money returns got bigger, so did the employment count as he continued to build his team which lead to even more spending.

We could ramble on all day long about this and that, but at the end of the day this isn't an average gaming company that can be compared to the said averages. Many of those are massive studious that spent years and some even decades becoming what they are today and the sheer volume of budget they have to throw at things is mind boggling most of the time. Many of them even made their fortune in a time where the games simply weren't that advanced and required much less spending power to produce and get to market for absurd returns.

We could've easily had the full wildlife game by now, but it would've looked and performed like hot garbage, so I'll take these few extra years above the average for what will hopefully be a quality game that didn't start with a few hundred million dollar budget.
 
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