What optimization?
I actually applied the solution about the low FPS as suggested in the OP and it actually worked.1660 is enough for screenshots, but it depends on the map/game settings and the number of light sources
just talk to him. then go to the female commander. after that go find roac on the oposite of the lake. follow the footsteps after talking with roac then go to snoat and commander againwtf do i do to get the goat man-thing to talk?
When you control female character you can press "I" to open customization menu and you have "body" option there, under it are the sliders for boobies, butt, etc.Is there a way to give character bigger boobs?
U can find the maps in discord channels: Wild Sanctum and Official Wild Life channelI actually applied the solution about the low FPS as suggested in the OP and it actually worked.
One last thing, where can I find and download extra sandbox maps?
I meant is there a way to make it bigger than the scale allowWhen you control female character you can press "I" to open customization menu and you have "body" option there, under it are the sliders for boobies, butt, etc.
Any idea what's the issue with many (like me) reporting DX12 versio reverting back to low quality textures very easily after certain complexity in (especially custom) map is reached? With DX11 game works just fine but in DX12 it's really bad and idk what settings dx11 lacks but it also runs like 20-30% faster than DX12.From what we know its an incompatibility with a DX12 feature.
Try running the game with DirectX11 like so:
We will look further into it and hopefully have it fixed for the next version.
Put on launch properties after exe line -DX11. It will launch game in DX11 and fixes textures being all fucky on characters etc. Bare map itself is still WIP content.can someone help me i just downloaded the game and installed it on my new laptop, when i opened it the game looks like this even though all the settings were on ultra. is there something that i need to do to get higher details ?
Personally I don't know if it's possible at the moment but I can be mistaken of course.I meant is there a way to make it bigger than the scale allow
Only to a limited extent, via the UE5 quality settings already included. Because it's all still a dev build, any resources being used are likely to be in their full sizes and the render pipeline is largely untouched (because final resource requirements won't be known until closer to beta/release). Running the game in DX11 mode (addIs there anyway to optimize this thing without well, getting a whole ass new rig? Forcing FSR does help a bit.
-dx11
to the launch arguments) can help in some cases, but DX12 is theoretically supposed to be more efficient as a general rule, not just for this game but for all. So YMMV; try it both ways and see which gives you more frames.I've been looking a bit in the Sandbox Editor and there seems to be no character morph tool more than the one in the character menu, so probably not.I meant is there a way to make it bigger than the scale allow
So you are saying this "game" will be never optimized? I mean if it took 7+ years to have the current "game" I doubt it will ever get close to "release".Because it's all still a dev build, any resources being used are likely to be in their full sizes and the render pipeline is largely untouched (because final resource requirements won't be known until closer to beta/release).
In Sandbox you can spawn any NPC from the "T" menu, I believe. Then if you talk to them you can possess them.the description say play as many characters, but i only see you can use 1 and nothing more you are stuck with these max guy for what is seems now, is there a way to change it or the devs lie to people