- Jun 7, 2020
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maybe that post is deleted, can u plz help meView attachment 2894075
Go back a page, click that picture.
OMG, what new gpu gives you 3fps - you bought rx6300?General remark: while i can now run the UT5 versions (with a new updated graphic card)... the old UT4 version runs by far smoother and still looks very good. Even with my new card (but old PC) i can not play the "story mode" with UT5 due to performance issue... 3 frames per second
At least i can live in the sandbox in UT5 as long as i have not too much characters.
This issue cause Vram mostly. What i know more characters or interiers increase vram usage. They still investigate issue what i read in discord.Anyone has issues of textures on characters going basically to the lowest quality possible? 0 detail. I've custom map where I can run anywhere from 55 to 85 FPS (so pretty ok performance for lumen settings) but with Lumen characters just loses all the detail. I wonder if this is VRAM issue. I've just 8gb rip. I've just handful of characters and I hid many of them. Wall/block textures are perfectly fine.
Geforce GTX 1650OMG, what new gpu gives you 3fps - you bought rx6300?
New it's rtx 3\4xxx and your gpu was new 4 years agoGeforce GTX 1650
I bought a new, old Card for my even older PC.New it's rtx 3\4xxx and your gpu was new 4 years ago![]()
Likewise, I'm having problems with textures loading for the last few builds. Any help or solutions people found?How did you fix the problem with disappearing textures and the strange reflection of fire light on your hair?
It's a bug with the Unreal Engine 5 itself and how it handles textures, especially on moving objects like characters. The Lumen setting is basically busted if you don't have an RTX graphics card, and even then it's not reliable, so use Screen Space instead.Anyone has issues of textures on characters going basically to the lowest quality possible? 0 detail. I've custom map where I can run anywhere from 55 to 85 FPS (so pretty ok performance for lumen settings) but with Lumen characters just loses all the detail. I wonder if this is VRAM issue. I've just 8gb rip. I've just handful of characters and I hid many of them. Wall/block textures are perfectly fine.
That would be niceIs there any way to add a penis to the non-futa characters aside from Shey and Maya?
I've had none of these issues. What specs are you running if you can't get over 60 fps? Game runs just fine normal dev made gameplay on modern gaming pc. You can however totally overwhelm it with custom maps you can create. However I never had any kind of memory leak where game would run out of vram and stop working or something.Thought this game was in dev hell before the U5 update. It's even worse now. This might not be completed until Elder Scrolls 6 releases, and Bethesda just announced that they are actually starting development now.
Understandably, moving to UE 5 creates more work as Carnal Instinct is doing the same. Though, Carnal Instinct seems to have optimization controlled better so at least what they have ported is playable.
First issue, strangely, at first the game wasn't using my dedicated video card and instead was using the integrated GPU. Easy fix user side, but wtf? Not sure how that happened since it's an UE game and those are automatically recognized as such. Might just be an oddity.
Even with mostly set medium graphics settings, foliage low, and then later trying all low, FPS never really reaches or stays at/above 60. Also memory leak. Runs out of VRAM after 20 minutes of playing. At least on the main menu I can get over 200 FPS.
Hopefully these issues get fixed soon. Hard to show off what you got going if what is essentially a EA demo is unplayable.