Deleted member 1666680

Well-Known Member
Sep 24, 2019
1,181
2,082
haven't played the game in a long time. Is there an actual dialogue branching system with plot flag system, or are you talking about programming it from scratch using the logic props, if thens, variables? Programming all that with the logic props is a royal pain in the ass, not worth the time. I prefer a more managed approach that involves zero programming. If I'm gonna program, I 'd prefer to just edit the games blueprint source code.
They don't offer a simplifieddialogue branching system, but it's super easy and fast to set up dialogues.

So let's say I have a character called Jenny, and she says something like "Do you want to stay at my place?".

You'd add this text with a speech bubble (with or without the bubble surrounding the text, depending on your taste), then you'd put "Y" and "N" under that speech box and create two input scanners. For the Y one you then create the events that happen when you stay at her place, and for N you create the other outcome.

The player would then easily at that point just hit Y or N and experience the story based on his decision, no complex branch needed!

If it's supposed to get more complex, there is also the "else if" function that checks variables, so you could let a player only enter a building or get a character to do something for him after he has achieved whatever you make as an condition for that.

It's not a super clean and easy UI to work with, but still very practical I find. I use it a lot and it's pretty fluid and straight forward without many surprises, just a bit fiddly sometimes, but not so much that I'd find it unenjoyable or annoying.
 
  • Thinking Face
Reactions: hakarlman

DrVitanium

Member
Dec 19, 2019
419
676
Remember this build is literally labeled TEST BUILD, everyone is well aware it has issues and is crashing for different reasons, this was expected and already mentioned before it was even released. We asked for it anyway.
PLAY THE OLD BUILD TO ENJOY WILD LIFE.
PLAY THE NEW BUILD IF YOU'RE WILLING TO REPORT VARIOUS BUGS OF THE TEST VERSION.
 
  • Like
Reactions: he_found_you

NukaCola

Engaged Member
Jul 1, 2017
3,987
4,730
Anyone else have problem with the game freeze on startup loading screen? The previous version works fine.
 

DrVitanium

Member
Dec 19, 2019
419
676
So, will this UE5 update run decently with a 1080ti?
Regardless it's going to be buggy, if you're just testing it out go ahead and use it. I recommend using the old build for now.

I think you will be fine, however there is a new Global Illumination setting in Video Settings.
By default it is set to Lumen, I recommend turning this setting off, if you have performance issues, which is likely with that on.
It's hard for me to say unfortunately, since my PC is a 3080, but it does seem to work harder on this build than the last. When that setting is enabled.
 

EdGuy69

Member
Jun 28, 2022
296
782
Regardless it's going to be buggy, if you're just testing it out go ahead and use it. I recommend using the old build for now.

I think you will be fine, however there is a new Global Illumination setting in Video Settings.
By default it is set to Lumen, I recommend turning this setting off, if you have performance issues, which is likely with that on.
It's hard for me to say unfortunately, since my PC is a 3080, but it does seem to work harder on this build than the last. When that setting is enabled.
I use a 1080p monitor, the old build runs fine. Anyhow, based on the lastest posts, I think I'm gonna wait and updgrade my entire system. Looks like it's gonna overheat my shit, regardless of stability issues and whatnot.
 

ibocju02

Newbie
Nov 6, 2020
20
16
man I hope we get ur4 version of this update or something, new animations are super hot but my fps is struggling hard compared to previous one. Watching animations in sandbox is kinda clunky too.
 

FilthyWeaboo

Member
Sep 11, 2021
177
444
Is the old map just kinda empty on the new build for anyone else? Every structure is gone and it's just a bunch of low res hills, running it on high settings so not sure why that is.
 
  • Like
Reactions: Slayer128

Slayer128

Member
Jun 30, 2017
396
606
Is the old map just kinda empty on the new build for anyone else? Every structure is gone and it's just a bunch of low res hills, running it on high settings so not sure why that is.
They took it out because this build is unstable. It's like that for everyone
 

XyrexDread

Member
Apr 10, 2022
125
151
So, will this UE5 update run decently with a 1080ti?
its comparable to a 2080 rtx so decently, yes. i mean, its free to dl here so try it and if u dont like it then just dont.

either way its a test builld so i wouldnt recommend dling it for "playing"/sandbox. the new animations and the merging system for scenes etc is nice and fine but ultimately its whacky right now. u never know when it will crash again and most of what u did might've been a waste.
 

RubyZeronyka

Active Member
Jul 26, 2020
836
739
So for what I got the chance to test from it. The game somehow looks nice and overhauled with a similar performance as before (If you deactivate Lumen that is, that option seemed to cut in a half my PC's framerate). I would say it takes relatively less time to boot now compared as before, the loading times felt surprisingly quick for a potentially fucked up build (They even made a pop up saying that at the start of the game tho), and even if a lot of things look a bit odd like if they clearly tried to re-emulate the game from almost scratch, with things like menus, it still feels like the WL we all know, so far.... The only strange thing I noticed is that the Showroom now when using the white/light setting looks quite dark. Like seriously is like if suddenly they added a Skyrim visual filter on it, Im not sure how to describe. Looks quite weird in my opinion but I think it's mostly cause they're still figuring out how the whole lighting system of the new engine works, which is one of the main things the engine update overhauled big time.
 

_HappyWolf_

Newbie
Jan 14, 2019
85
9
How to perform group sex in Unreal 4 version? I speak to several characters but still dont know how to do it. I ask character to follow me but when i speak to next one no new dialog options appear.
 
Last edited:

JRGrass1414

Newbie
Nov 27, 2020
26
18
Can't enable variations for sex animations. Checkboxes A and B are unclickable. What am I doing wrong?
Ok, for some reason the problem solve itself. Had to restart the game a few times.
Also, played with video settings a bit, have the build running full Epic + Lumen (other lighting options cast too many shadows for some reason), can barely hear the game because of my poor laptop making crazy jet engine noises as soon as I load a level.
Checked only sex animations so far, looking good. Annoying that when you dismount, your char is duplicated. And of course the lag 20 mins in, so have to be aware of that.
Next, want to check my UE4 Showroom stuff and play around with sandbox editor.
And waiting for more stable UE5 build.
 
3.80 star(s) 191 Votes