Personally, it's hard for me to replicate the graphics issues, since my PC runs an i9-13900k and an RTX 3080.
However;
MOST COMMON ISSUE WITH PEOPLE NEW TO UE5, BUT HAD NO PROBLEMS WITH UE4; is usually due to your graphics card not being compatible with UE5's engine requirements. UE5 also requires Windows 10 or Windows 11
(Look up on google; "Unreal Engine 5 game requirements" or "Can my PC run Unreal Engine 5?")
From what I saw, you need specs made around 2016-2017 or later. (That's just to be compatible, being powerful enough still matters).
As far as I'm aware, the
graphics/textures going all clay model looking. Is due to graphics card not being strong enough.
Remember
Unreal Engine 5 (for any game using this), is actually
not compatible with many of the graphics cards people are still using today.
Struggling performance in UE5?
If you're able to get into the game, remember to optimize settings best as possible, turn off the "
Global Illumination Method" settings.
Turn Global Illumination and
Reflection off or to lowest.
Still struggling with performance?
Try to reduce every setting
OTHER THAN textures and anti-aliasing to maintain some visual fidelity and a sharp image.
Be sure to run in Fullscreen to keep your PC focused on running the game, rather than background applications.
To further add to that, you can go into
Task Manager and set Wildlife to High Priority to dedicate a bit more of your PC to it;(This needs to be done every time you restart the game).
View attachment 2400684
If everything looks fine but the map looks bad;
Keep in mind:
The map currently available (Not the empty sandbox one), but they one they're working on, as far as I'm concerned actually has more done than what we're seeing. In its current state however many textures and what-not, might be place holders and look like clay regardless of optimization or settings.
I asked the Devs in discord, when I get a response, I'll update this reply with more accurate information. (I didn't get one).