- Oct 3, 2022
- 10
- 5
My friend cannot see the sex minigame when he uses cheat menu. What version does he have? Or is there a setting that needs to be turned on
I have a 3070 and iam still getting the same results with 8gb or vramBoth of you do not have enough video RAM.
Mods - can we put a hard requirement in the original post that 8GB vRAM are minimum and bellow that textures will be blurry.
It is stupid to read page after page of complaints about basic hardware limitation, not matching the requirements for UE5 engine (8GB vRAM being minimum, so all nGridia 4GBs wont work well).
This is not the game's problem, but where the entire gaming world is headed, I don't like it, people without the hardware may not like it, but this is life - memory requirements double every 5 years. In old games when you had less video memory you got ugly error. Now you get the game, but its blurry so you go to complain to the dev... No happy middle.
Try loading some custom mapsRunning fine on 3060ti 8GB
As far as I know... it's been updated on Patreon yesterday, 01/12/2023. At this point I guess it's just a matter of time.Next build when?
real shit, even my 4090 struggles on some custom mapsTry loading some custom maps![]()
15 months has passed after this post. There is still no "game" to play here.Btw, I'm actually going to ignore this thread entirely for a few months, for real this time, just to see the progress after that. Let's see if something significant and meaningful happens in the meanwhile, or will it be the same ol' "added moar animations" type of progress? We'll see.
I get the skepticism. Right now, the sandbox mode is way ahead of the story mode, which is where the meat of the RPG experience is supposed to be. It's easy to look at this and think maybe the devs aren't delivering what they promised. In this digital age, where we know internet people by their nicknames and profile pics, it's almost second nature to jump to conclusions based on what we see on the surface. And from your post, it feels like maybe there's a bit of that. Have you dived a bit deeper? Like, checking out Steve's YouTube channel, hanging out on the official Discord to chat with both devs and the community, or catching Steve's streams on Picarto? Or even visiting the company behind the project at their offices? You might be surprised to find it's not just an empty building space and radio silence.15 months has passed after this post. There is still no "game" to play here.
I have a question for all the supporters of this "game".
What does G stand for in RPG?
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Can any of you honestly say this "game" is not a scam after more than fucking 7 years of development when game part of this "game" still doesn't exist?
Why is this "game" still nothing more than a glorified animation viewer even after more than fucking 7 years of development?
Are you guys still wanting to create "sandbox" maps which no one will "play" for more than 10 minutes?
Wanting to be scammed is exact opposite of this meme.
Skepticism? Accusations? Your post is nothing more than a bunch of excuses for lack of gameplay after fucking 7 years of development. You talk like you know everything while you accuse me of not knowing anything. Game development doesn't take 7 fucking years, no matter what. Yes, exceptions like rdr2 exists but they are exceptions. If you want to compare exceptions like rdr2 to wl go ahead and see how that doesn't work in your favor. Also here is what is wrong with an animation viewer, the said animation viewer claims to be an rpg. Do you even know what rpg means?I get the skepticism. Right now, the sandbox mode is way ahead of the story mode, which is where the meat of the RPG experience is supposed to be. It's easy to look at this and think maybe the devs aren't delivering what they promised. In this digital age, where we know internet people by their nicknames and profile pics, it's almost second nature to jump to conclusions based on what we see on the surface. And from your post, it feels like maybe there's a bit of that. Have you dived a bit deeper? Like, checking out Steve's YouTube channel, hanging out on the official Discord to chat with both devs and the community, or catching Steve's streams on Picarto? Or even visiting the company behind the project at their offices? You might be surprised to find it's not just an empty building space and radio silence.
So before we toss around serious accusations, it’s probably best to gather a fuller picture. Again, it’s easy to say "it's been X years, where’s Y?", but remember, Wild Life is funded through platforms like Patreon and recently SubscribeStar. These are for backing ongoing projects, not buying finished games. Even the word "Creating" before the game's name on these platforms is a big hint that it's a work in progress. Consider where this project started as well, Steve kicked it off with his 3D animation skillset and slowly grew it from animations to an actual game over time until later down the road it had a solid demo along with the sandbox editor, but then they basically had to reboot the whole thing after switching to a new engine. So, yeah, can we put down the pitchforks now?
About the gameplay, sure, the sandbox editor, which lets you create your own scenes and interactions, might not be everyone's cup of tea when it comes to traditional gaming. But it's still a form of interactive entertainment that a lot of supporters really enjoy. It's a different way to play, but that doesn’t make it any less valid or fun. It can be a quick and dirty 5 minute animation viewer (what's wrong with that?), or you can spend 69 minutes putting together some props and characters for a stepmother porn scene. It will entertain you either way.
Well, RDR2 had around 1600 people working on it, a budget that's been estimated at between US$170 and US$240 million, and it was developed by a studio who had been doing games since 1998. I don't think it's really an apples-to-apples comparison.If you want to compare exceptions like rdr2 to wl go ahead and see how that doesn't work in your favor.
Oh you don't say?Well, RDR2 had around 1600 people working on it, a budget that's been estimated at between US$170 and US$240 million, and it was developed by a studio who had been doing games since 1998. I don't think it's really an apples-to-apples comparison.
If you don't like this game, just ignore it.Oh you don't say?
Entire porn game industry is full of patreon scammers because of people like you. Yes lets bury our heads in sand and pretend lies and scams are ok. You know what? Let's encourage them!If you don't like this game, just ignore it.
No one forces you to play it against your will.