- Oct 9, 2017
- 34
- 73
The shadows in the new build are just terrible. On ultra and minimum, it doesn't matter. Who knows how this can be fixed. In the 2023.02.17 build with shadows, everything was fine
Kek, citing Carnal Instinct as better when the animations and models can't hold a candle to the ones in Wild Life. Not to mention the animations are extremely limited in scope and only work with fixed camera angles.Kinda starting to think this "game" (which really is just place figures to do sex positions showcase/proof of concept) is not gonna go anywhere beyond that at this point. For being more then 6 years in development it has nothing that even resembles a game. Hell, there are already better-looking PLAYABLE GAMES with way more actual content that you can try, Carnal Instinct being a perfect example.
there's an "important information" in the change log for a reason....The shadows in the new build are just terrible. On ultra and minimum, it doesn't matter. Who knows how this can be fixed. In the 2023.02.17 build with shadows, everything was fine
Where is that map from? Looks really good.The new cumflation update is so fucking worth it.
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its not even really a game. the combat has no depth, animations and models are terrible with the angle lock just being an attempt to hide it, quests are only typical "get abc and bring it to abc" stuff with some occasional pathfinding because a wanna-be labyrinth is fun - not. if someone likes walking around most of the time just to fill up the inventory and watch scenes instead of having a gallery then i think it can be called a "game".Kek, citing Carnal Instinct as better when the animations and models can't hold a candle to the ones in Wild Life. Not to mention the animations are extremely limited in scope and only work with fixed camera angles.
But even then, should it be this bad? The characters look acceptable, but the foliage looks af View attachment 2566674
Both of you do not have enough video RAM.Interesting effect. When first loading a sandbox save file, the environment looks blurry. After activating the editor mode I'll move the mouse pointer to a blurry area and click - surprise, the lost detail reappears. Just have to do some more point & click work until every blurry area is gone. Takes a minute.
It's from the Wild Life Sanctum discord LjQujd can give you the linkWhere is that map from? Looks really good.
Except Wild Life ran for me with Unreal Engine 4 version and comfortably so if its in Sandbox.In your case I think it's not even worth the effort to try and solve this issue since 2GB ov VRAM is way too low for Wild Life. But if you want to try..
Everyone having issues like these should head over to my discord server and check out the Library section with the archives channel, I have put some solutions there for common problems like these that might work for you. I can't and I won't be posting it every single time here since, as you can imagine, that would be a bit too much work to do on every single occasion a technical issue post appears. Invite is at my signature banner at all times.
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I would suggest people complaining reduce settings first, and accept that they lack the power to run it at higher settings, at least before I blame the game streaming assets. However, there are some streaming issues I've noticed personally on high end stuff. Some of us are content with lowering things to the bare minimum if necessary just to run it but I know most arent. Personally, I've never been one to get high end hardware mainly due to being (broke and) comfortable tweaking settings even if it's not the best experience. Im certain if I tried I could get this old 750ti to run it as-is, and that's a 2GB card. Would it be a good experience? No absolutely not but it would run and sometimes thats all I need.The people complaining of textures issues use 4GB vRAM video cards and wonder that the latest tech is not "optimised" - no your hardware cannot handle the textures size. 8GB video cards are pretty much required for UE5 titles, and this in particular. 16GB vRAM is better to have no streaming from the disk. Too bad nGridia took everyone for a flight with their latest generations all sucking at 4GB...
Currently, ourdream is to optimize the entire hardware build to be able to run this game at 8K monitor resolution,If a 4GB HBM2 card was on the market this would actually be a fairly good solution given what kind of uplift we can get from DDR5 speeds and capacity. Just throwing this in here because of the option to offload some of the data to system ram is pretty nice even if there's some loss in performance along the way. Realistically no card needs to exist since you can pick up a Vega 64 or VII and get 8/16GB fairly cheap, but still there's some interesting ways you could approach this problem without defaulting to "add more VRAM". I might be looking too deep into this but I also work in game dev so it's always on the mind.
Anyway, for now I'm going to put this 7900 XTX to work. Have a screenshot of native 8k (yes, no upscaling is being done) because for the first time I'm able to run damn near anything I want. Was getting ~20fps in this basic shot, all settings maxxed. I do not recommend doing this.
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My specs are a bit higher than that currently but I can at least say there is a chance to hit that goal.Currently, ourdream is to optimize the entire hardware build to be able to run this game at 8K monitor resolution,
testing it now, using Intel(R) Core(TM) i9-10900F CPU @ 2.80GHz , RAM memory 32,0 GB 2.81 GHz![]()
Yeah, it would be nice if the POV camera would hide the head since it never is aligned properly and if you move it you either get weird angles or you see the floating backside of the eyes or mouth.In this latest update when you're in POV mode, scrolling the mousewheel no longer moves the camera forward or backwards in a straight line, but instead moves it diagonally which is very annoying. I just wanna hide the damn head/nose lol.
Dunno but one thing is for sure. The bigger the game becomes the more they'll have to dumb down the quasi-bestiality the game's got. More focus on the "story" and human characters. It's a sad truthFucking rip. Hopefully we'll get at least some with the next update which happens a week or two after the first one, I think?
I don't see how this "truth" makes any sense, care to elaborate?Dunno but one thing is for sure. The bigger the game becomes the more they'll have to dumb down the quasi-bestiality the game's got. More focus on the "story" and human characters. It's a sad truth