I'm testing part of this "Street of Asia" map with my station. It's 500MB. I'm adding characters, lighting, blah blah blah.
-Importing an older version of Wildelife from an SSD took 2 seconds.
-With this version, it's the same, 8 seconds.
_Repeated Materials Problem, no transparency affected.
-No material renaming, no more doubts............
I stand by my verdict.
"Remove unused" in Wildelife materials should be "auto."
Here in the photo, everything is fine, I assigned the materials one by one.
The same goes for the game's story map, hence the intentional lack of texturing, which actually stifles the game.
There, my friends, that's all there is to it; let's wait for the corrections.
Right now I'm working on TK 17 for breast inertia, the result will be amazing.
I'm preparing a meeegaaa file of my multiple saves for you... but not multiple questions, though.
Come on, we love each other.
Grandpa, I like this retort.