they still making animations instead of developing the actual game?
Here is the changelog, see for yourself:
Here are the changes coming to the build since the $25 testing version from last week (20.06.2025):
Additions:
• Added 8 new sandbox sex animations, see the full list here
• Added new outfits: Black Dress Elegant and Sweater for Jadeen
• Added new outfits: Nightgown, Loose Dress, and Barmaid for Kira and Rasha
• Added new outfit: Nightgown for Aoi, Jenny, Milanna, and Shey
• Added new outfit: Sexy Armor for Aoi, Jenny, and Milanna
• Added new outfit: Measuring Tapes for Maya
• Sandbox editor: Added option to interactable objects to disable line of sight check for interaction focus
• Sandbox editor: Added the ability to capture a custom thumbnail when saving character presets
Improvements:
• NPCs can now switch to ranged AI when pursuing a target
• Resolved NPCs shooting backwards when target is too close
• Resolved crash when player gets killed by non-character sources
• Improved energy projectile handling
• Ammo items now display their ammo type in inventory
• Resolved broken get up animation for Djablo
• Resolved being able to set finished quests active
• Resolved lock on being activated for one frame for underground targets
• Resolved interact prompt overlapping trade and item enhancement screens
• Resolved Max' combat AI not working after switching to Maya
• Sandbox editor: Resolved scrolling not working in the sandbox editor inspect window if it is moved to the right side of the screen
• Sandbox editor: Improved collision on SciFi props Platform XL, SupplySystem XL, WatchPlatform XL
• Sandbox editor: Resolved crash when wearing certain clothes
• Sandbox editor: Resolved pose settings getting reset when moving the inspector to the right/left side
• Sandbox editor: Resolved morph targets not initializing correctly
• Sandbox editor: Resolved speed scale multiplier value not doing anything in sine movement prop
• Sandbox editor: Resolved ApplyPreset event not working anymore
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters - most noticeable on hair and clothing
• Heavy stutters when moving through some regions of the open world
Here are the changes from the $25 build compared to the previous $10 build (April 2025):
Additions:
• Added 69 new sandbox sex animations, see the full list here
• Added Skeleton Maya and Max characters
• Added Max X Maya Romance minigame
• Added Max X Kenda X Kenda Umbar Party minigame (WIP)
• Added new outfits: Loose Dress, Sweater, Nightgown, Boob Wraps, Wedding Dress, Tanktop, Summer Dress, and Office Dress 2 for Koodie
• Added new outfits: Underwear Modern and Summer Shorts for Max
• Added new outfit: Tuxedo for Corbac and Drakon
• Added new outfits: Summer Dress, Nightgown, Sweater, and Tanktop for Maya and Shiva
• Added new outfits: Office Dress 2 and Torn Clothes for Shiva
• Added new outfit: Underwear Leather for Zumon
• Added new outfits: Nightgown, Summer Dress, Sweater, Office Dress B, and Tanktop for Jadeen
• Added new outfit: Casual Top for Jenny and Janara
• Added new outfits: Strapon and Fantasy Thief for Koodie, Mercer, and Kylee
• Added new outfits: Barmaid and Medieval Dress for Mercer and Kylee
• Added new outfit: Tribal Villager for some Max based characters
• Added new outfits: Modern Skirt 1, Modern Skirt 2, and Underwear 2 for Denna, Jenny, Tanya, Maya, and Shiva
• Added new outfit: Armpit Hair for various Maya based characters
• Added new outfit: Tanktop 2 for Shey
• Added flying drop-kick attack
• Added ranged combat AI
• Added a new Raptor model and textures
• Added new blockout trees and root structures to Pillar Region
• Sandbox editor: Added all available routine animations to poser (all characters have new stuff)
• Sandbox editor: Added mouth talking loop to Chakkar, Agon, and Gulhragg
• Sandbox editor: Added first batch of new story props to sandbox (over 500 props)
• Sandbox editor: Added medieval prop showcase featured map
• Sandbox editor: Added a test empty Max character for sandbox user skinned mesh purposes
• Sandbox editor: Added color option to Knight Axe, Sword, and Shield props
• Sandbox editor: Added packing/unpacking feature to props
• Sandbox editor: Added the ability to change the physics constraint profile on a character
• Sandbox editor: Added the ability to add favourite folders to the file explorer window and the last selected sort mode gets saved now
• Sandbox editor: Added the ability to add favourite props to a dedicated prop tab
• Sandbox editor: Added a spline mesh prop
• Sandbox editor: Added an object follower prop
• Sandbox editor: Added clothes color customization options
• Sandbox editor: Added a prop quick search option (default Ctrl+F)
• Sandbox editor: Added reimport buttons to various external asset pickers
• Sandbox editor: Added the ability to override morph targets (aka blend shapes/shape keys) on characters
• Sandbox editor: Added copy/paste buttons to various submenus for easier data transfer (clothes customization, fingers, toes, prop settings, events)
• Sandbox editor: Added buttons to mirror fingers/toes to the other hand/foot
• Lua: Added new functions: wl_get_events_in_dispatcher, wl_get_events_in_receiver, wl_clear_events_in_dispatcher, wl_clear_events_in_receiver, wl_get_object_event_dispatchers, wl_get_object_event_receivers, wl_material_create, wl_material_get, wl_material_add, wl_get_unique_object_name, wl_get_unique_event_name, wl_get_unique_material_name
Improvements:
• Resolved reflection method setting not getting applied on game start
• Hide NPC status display if they are underground
• Resolved AI being able to perceive underground NPCs
• Resolved no fall damage being applied when falling from flying
• Resolved being able to interact through solid geometry
• Resolved Bol and IlJah ragdolls sliding around
• Resolved being able to stand up from sneaking if there isn't enough head room
• It's now possible to climb into gaps the character can only sneak at
• Improved ammo item handling
• Resolved NPCs immediately cancelling their pursuit when shot from a distance
• Updated DLSS to version 4
• Overhauled inventory and HUD UI
• Resolved sliding doors sometimes closing while characters are still near them
• Updated Slugroth model and textures
• Resolved Tali Futa penis textures
• Updated Adûn blockout with props and updated lighting
• Polished Warrior Village blockout
• Resolved boob skinning for Alissa, Tanya, Serenia, Aoi, Sonia when boobs are scaled up
• Resolved artifacts on Micco's balls
• Resolved issue with camera rotation in sex minigames
• Sandbox editor: Resolved broken face poses for Djablo
• Sandbox editor: Resolved tanline 8 texture affecting regions other than hands and feet
• Sandbox editor: Lowered specular on some sandbox props (Arrow, spears, bow, etc)
• Sandbox editor: Resolved collision issue on torch prop
• Sandbox editor: Render target props now also accept camera names instead of just guids when changed via event
• Sandbox editor: The level settings window is now movable/resizable
• Sandbox editor: The inspector window can be moved to the right side of the screen now
• Sandbox editor: Improved camera distance after focussing static/skinned mesh props
• Sandbox editor: Resolved sex scenes not updating correctly when only the progression/variation changes
• Sandbox editor: Resolved temporary empty folders disappearing when entering/exiting folders in material editor
• Sandbox editor: Resolved UI Layers disappearing when loading a map while edit mode is open
• Sandbox editor: Resolved User Skinned Mesh not updating morph target names correctly
• Sandbox editor: Resolved new audio importer not working correctly with relative paths
• Sandbox editor: Resolved undo history not working correctly for advanced toe controls in posers
• Sandbox editor: Resolved some baking issues in the bone manager
• Sandbox editor: Lua duplication now has an extra parameter whether to make the names unique or not
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
• Various improvements to quests
• Various improvements to dialogue