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Purple_Heart

Engaged Member
Oct 15, 2021
3,000
5,335
637
But in the end the reason why I dont really respond to such big "booo the game will never finish" rants anymore is because nothing will change these peoples minds other than us finishing the game. And thats what we would much rather focus on.
So... Estimated release date is ?
 

riviv8

New Member
Jun 8, 2017
2
0
122
Hello, I've already used the search function, but I can't really find anything about it.
The sound in the menu works for me, but in the game itself, I only hear footsteps.

No voice output or music in the game world.

So my question is, is this normal, or do I need to change something?

I have all the sound settings in the menu set to 100.
 

AdeptusSteve

Member
Game Developer
Jun 9, 2017
254
1,665
297
Hello, I've already used the search function, but I can't really find anything about it.
The sound in the menu works for me, but in the game itself, I only hear footsteps.

No voice output or music in the game world.

So my question is, is this normal, or do I need to change something?

I have all the sound settings in the menu set to 100.
Hey mate, yes for the time being its normal. The bulk of the effect sounds and voice overs havent been produced yet as thats one of the last steps in development when all dialogues, comments and cutscenes are written, reviewed and approved for final.
 
Mar 10, 2019
208
193
53
Is there any plan or work being done on POV camera mode in sex animations?

Watching you eyeballs from behind is a bit unappealing. Mouse wheel scroll moves it, but then the view point is too forward compared to natural sight. In some scenes the the POV point is a bit off.
View aiming is unnatural too. Normally when you look down, you tilt entire head to see something, not just roll the eyeballs down to see through your cheeks and nose.
The POV mode seems to be such early template function since ever.
 

AdeptusSteve

Member
Game Developer
Jun 9, 2017
254
1,665
297
Is there any plan or work being done on POV camera mode in sex animations?

Watching you eyeballs from behind is a bit unappealing. Mouse wheel scroll moves it, but then the view point is too forward compared to natural sight. In some scenes the the POV point is a bit off.
View aiming is unnatural too. Normally when you look down, you tilt entire head to see something, not just roll the eyeballs down to see through your cheeks and nose.
The POV mode seems to be such early template function since ever.
There is definitely plans to improve POV mode, yes. However its important to note that the main design perspective for the games story mode is 3rd person. POV is a nice-to-have feature that we would love to have working nicely but its not on the important list right now so it might be something that happens later in the polishing phase if we have time, and if we dont, then it would be something we would do with a post-release patch.
 

Chris237

Newbie
Jul 28, 2017
18
15
161
So... Estimated release date is ?
Like 2037..... until then they copy/paste existing characters with different hair, copy/paste animations and they list it in the changelog as "30 NEW ANIMATIONS" and "27 NEW ANIMATIONS" but the truth is there is like 20 or 30 animations and the others just copy/paste but on different npc's. Just check the changelog.... there is like 5-800 (HUNDRED) "NEW" animations.....
Sure bruh
 
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Wlms

Well-Known Member
Apr 17, 2021
1,234
2,094
365
Tell me you never actually looked at the animations we do without telling me you never look at the animations we do... Unbelievable.
I'm not gonna argue with that, because it's definitely true. But then maybe, you should fully advertise your game as an animation studio, and drop the sandbox, adventure and combat stuff.

Because this part doesn't see advancement. I don't understand why you keep selling your game as such. Just sell it fully as a studio game ?
 
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limesseur

Active Member
Oct 7, 2019
594
529
258
I'm not gonna argue with that, because it's definitely true. But then maybe, you should fully advertise your game as an animation studio, and drop the sandbox, adventure and combat stuff.

Because this part doesn't see advancement. I don't understand why you keep selling your game as such. Just sell it fully as a studio game ?
Maybe because they're not trying to make a studio game? The animations are there for people using the sandbox to use, and for any possibilities that they might show up somewhere in story mode either as something the player starts or as one that just happens in the background or without the player's input. You could make the same argument for AAA games that have so many more animations, especially a game like an FPS where you have specific animations for every gun in the game, or adaptive animations that change or add/remove bits of animation based on context.

Besides, I would rather a porn game have a variety of animations, instead of just the same animations that play over and over, like in Illusion games like Koikatsu you only get basic positions with no variations. Also way better than in some games where you can go back to a character to have sex again but only have a single position, like I don't want to do the same reverse cowgirl position with Mrs Archetype Stereotype for the 1000000th time because it's the only sex option.
 

Wlms

Well-Known Member
Apr 17, 2021
1,234
2,094
365
Maybe because they're not trying to make a studio game? The animations are there for people using the sandbox to use, and for any possibilities that they might show up somewhere in story mode either as something the player starts or as one that just happens in the background or without the player's input. You could make the same argument for AAA games that have so many more animations, especially a game like an FPS where you have specific animations for every gun in the game, or adaptive animations that change or add/remove bits of animation based on context.

Besides, I would rather a porn game have a variety of animations, instead of just the same animations that play over and over, like in Illusion games like Koikatsu you only get basic positions with no variations. Also way better than in some games where you can go back to a character to have sex again but only have a single position, like I don't want to do the same reverse cowgirl position with Mrs Archetype Stereotype for the 1000000th time because it's the only sex option.

Don't get me wrong, it wasn't an attack.
Honestly, I'm done"trolling" in that thread (unless if it's light trolling toward SortaLewd about Star Citizen, but I digress )

I was genuinely asking that question because it's obvious that the game as an enormous potential as a studio game ( I mean, the custom content some share here is definitely top tier) and yeah, the animations are amazing !

I was asking that in the sense that maybe it would be a better idea for them to entirely focus their resources towards developing further and supporting this part of the game.
I originally was interested by the adventure part of the game, but abandoned following it because of the snail pace of the updates toward that side of the game.
Again, I'm not saying all that as an attack. They're clearly good with their animations and support for custom content creation, so why not fully develop this first, and then work on the adventure game ?
 

xKiLLian

New Member
Nov 4, 2018
12
9
87
There is definitely plans to improve POV mode, yes. However its important to note that the main design perspective for the games story mode is 3rd person. POV is a nice-to-have feature that we would love to have working nicely but its not on the important list right now so it might be something that happens later in the polishing phase if we have time, and if we dont, then it would be something we would do with a post-release patch.
Is there an option to "freeze" (and loop) favorite animations in cinematic mode? If not there should be.
 

Malchain

Newbie
Nov 23, 2019
57
94
141
For POV mode I highly recommend shrinking the head down to nothing or almost nothing in the bone controller. In VR, it also helps to do this to the upper neck, also moving it up so that the viewpoint isn't stuck in the shoulders
 

Mrblack187

Newbie
Jul 1, 2019
81
177
99
Happy furry fuck simulator is what I call it. I'm still interested and follow it from time to time, but a "game" its not. Even if game-ish elements are added it will never be a true game. The intense fear and excitement of losing vs winning has no place here. Even if enemies are expanded and real they're not porn game real, and only means-to-an-end to reach next furry fuck settlement. That is not a game, but a visual novel with choices and a pain in the ass area or two.
 
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