limesseur

Active Member
Oct 7, 2019
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530
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I'm having trouble downloading this, it seems it crashes every time I try to launch the game. Anybody know a fix?
First, what are your specs?

Second, does the game load into the main menu before crashing, or crash upon startup?

And third, and I ask just to be sure with how many times I've seen this be an issue in my time online: are you trying to run it from inside the zip file?
 

casherrr

New Member
Jul 22, 2024
4
1
21
First, what are your specs?

Second, does the game load into the main menu before crashing, or crash upon startup?

And third, and I ask just to be sure with how many times I've seen this be an issue in my time online: are you trying to run it from inside the zip file?
ty for responding, I have a intel i5 8600k, rtx 3060 and 16 gb of ram
the game will open and i'll be looking at the loading screen for a while then it'll crash
i am not running it from inside the zip file
 

limesseur

Active Member
Oct 7, 2019
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ty for responding, I have a intel i5 8600k, rtx 3060 and 16 gb of ram
the game will open and i'll be looking at the loading screen for a while then it'll crash
i am not running it from inside the zip file
By loading screen, do you mean before getting to the main menu, or after you select Story Mode from the main menu?

If it's before you see the main menu, it may be an issue with the rendering system that is being caught early. Try running the game in DX11, which can be done by creating a shortcut to the exe, right clicking the shortcut and selecting Properties, and at the end of the text box named Target you add "-dx11" without the quotes.

If it's when loading into the Story Mode, it might just be the same thing, but also not enough VRAM. Of course one fix for this can be the one above, but it can also be fixed by just turning down graphics settings in the game. For a 3060, I'd recommend medium settings, and change Global Illumination from Lumen (raytracing) to Screen Space which will save a ton of VRAM.

The issue with loading into Story Mode can also happen if you load a sandbox map with a lot of characters and light sources in it.
 

casherrr

New Member
Jul 22, 2024
4
1
21
By loading screen, do you mean before getting to the main menu, or after you select Story Mode from the main menu?

If it's before you see the main menu, it may be an issue with the rendering system that is being caught early. Try running the game in DX11, which can be done by creating a shortcut to the exe, right clicking the shortcut and selecting Properties, and at the end of the text box named Target you add "-dx11" without the quotes.

If it's when loading into the Story Mode, it might just be the same thing, but also not enough VRAM. Of course one fix for this can be the one above, but it can also be fixed by just turning down graphics settings in the game. For a 3060, I'd recommend medium settings, and change Global Illumination from Lumen (raytracing) to Screen Space which will save a ton of VRAM.

The issue with loading into Story Mode can also happen if you load a sandbox map with a lot of characters and light sources in it.
dx11 doesnt seem to work and its before i get to the main menu
 

limesseur

Active Member
Oct 7, 2019
594
530
258
dx11 doesnt seem to work and its before i get to the main menu
I'm wondering if maybe an antivirus is picking up a file for the game as being harmful. Easy to test that by running the game with it turned off, or trying to extract the game again and run with antivirus turned off.

However, it could also be an issue just simply by not having graphics drivers up to date, so double check those first. Unreal Engine likes being a little bitch about drivers sometimes.
 

Itachi-Uchiha

Member
Jul 21, 2018
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As in sandbox mode saves, or story mode saves?

Sandbox saves should automatically transfer. Story mode saves I don't think can be transferred, but I may be wrong as I haven't looked into it.
Yeah story mode. Shouldnt that be the most important to be transferable? Who the hell wanna play from the beginning every update?^^
 

miakoling

Newbie
Mar 13, 2019
22
13
13
just downloaded the game and i noticed that alot of textures seem to be missing and instead i only see white/grey checkered objects instead ( i can simply walk right through furniture etc as if they were just ghosts btw ). even the weapons and tools are like that. also the buildings and gunships at the landing site ( though they just look like plain white plastic )
 

NeriEU

Shillien Templar
Donor
Sep 9, 2018
64
171
95
just downloaded the game and i noticed that alot of textures seem to be missing and instead i only see white/grey checkered objects instead ( i can simply walk right through furniture etc as if they were just ghosts btw ). even the weapons and tools are like that. also the buildings and gunships at the landing site ( though they just look like plain white plastic )
Yeah, the game is less than an alpha stage. Nothing is done and I'd use it as an animation viewer only.
 
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limesseur

Active Member
Oct 7, 2019
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Yeah story mode. Shouldnt that be the most important to be transferable? Who the hell wanna play from the beginning every update?^^
True, but that is kind of the only way to do it for now, unless there is a post I missed where someone figured it out. It sucks, but it's better than the save corrupting with each new version meaning you have to play it again anyway. Saves would also just go into the saves folder in the appdata folder for the game most likely, so there wouldn't be a need to transfer the save.

I do know that there will be a save system when the rest of the story mode is released, or maybe the devs could put it in sooner so people don't have to replay the whole story every time winkwinknudge
 
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casherrr

New Member
Jul 22, 2024
4
1
21
I'm wondering if maybe an antivirus is picking up a file for the game as being harmful. Easy to test that by running the game with it turned off, or trying to extract the game again and run with antivirus turned off.

However, it could also be an issue just simply by not having graphics drivers up to date, so double check those first. Unreal Engine likes being a little bitch about drivers sometimes.
I've tried both and it still doesn't seem to work :( ty for the suggestions though
 
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g659039

Member
Apr 10, 2018
377
577
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Wild Kombat - RPG Game
View attachment promo.mp4

Young martial art appreantice faces her destiny as she enters a tournament where the fate of all worlds rests on the line.
  • 20 minutes of gameplay
  • Numerous dialogues
  • Logical minigame
  • Simple Fighting Games style combat system
  • Custom ero animations
Download the scene and see full gamplay here -
or here -

Also visit my Patreon -
 

honeyhog

Newbie
Sep 13, 2022
16
26
23
can someone help me?
im trying to randomize the characters on a press of a button.
The outfits are easy to randomize. i just used the random number gen. and assignt each bodypart to it.
this worked for the full outfit or fully random individual outfits.

Now i want random body proportions.
My idea was to use the Random number gen. and apply it to the Characters Value and use the corresponding option ID (boobsize, musclesize etc).
but i cant seem to get it to work.

any ideas?
I did randomizer for my scenarios.
You can add it to your scenarios as collection or use it as help for your randomizer.
It's not entirely complete, some things are missing (random lipstick for example) but it covers ~80% of changeable properties of preset (not bones).
There is a pose in collection as demonstration how it works and for easy transfer of events to your character (simple copy -> paste events).
I'm using it mostly via keyboard. Currently those keys are working:
F3 - changing everything.
F5 - changing clothing.
F6 - changing independently head, chest and legs clothing.
F7 - changing body (boobs, buts, thighs, muscles).
F8 - changing skin (style, wetness, genital wetness, pubes, tanlines) + color via presets (not totally random).
F9 - changing hair (style, color).
F10 - changing eyes (style, color).
F12 - changing presets (works only if your presets are saved as numbers).
Insert - changing makeup (eyeliner style and color and eye shadows and color).
 
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rggtuh

Member
Nov 15, 2020
490
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I did randomizer for my scenarios.
You can add it to your scenarios as collection or use it as help for your randomizer.
It's not entirely complete, some things are missing (random lipstick for example) but it covers ~80% of changeable properties of preset (not bones).
There is a pose in collection as demonstration how it works and for easy transfer of events to your character (simple copy -> paste events).
I'm using mostly via keyboard. Currently those keys are working:
F3 - changing everything.
F5 - changing clothing.
F6 - changing independently head, chest and legs clothing.
F7 - changing body (boobs, buts, thighs, muscles).
F8 - changing skin (style, wetness, genital wetness, pubes, tanlines) + color via presets (not totally random).
F9 - changing hair (style, color).
F10 - changing eyes (style, color).
F12 - changing presets (works only if your presets are saved as numbers).
Insert - changing makeup (eyeliner style and color and eye shadows and color).
Thank
 
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CurtimusPrime92

Active Member
Jul 17, 2020
589
464
152
Why is the Mega upload a different size to the other uploads?
size stated on the website of file host seem to vary wildy per host, even when the resulting files on computer are identical

i've tested this with gofile and mega by downloading from both host and downloading them as
gofile_[game original filename].zip and mega_[game original filename].zip

even though webpage claims files are anywhere from ~1-15% bigger than reality,
the resulting files are identical size with matching crc sha-256 checksums

idk if that is the case you're experiencing but if you're talking about webpages then yeah
and it seems to change from time to time, as if different file host manually inflate the 'file size' arbitrarily at different times
 
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Itachi-Uchiha

Member
Jul 21, 2018
218
50
38
True, but that is kind of the only way to do it for now, unless there is a post I missed where someone figured it out. It sucks, but it's better than the save corrupting with each new version meaning you have to play it again anyway. Saves would also just go into the saves folder in the appdata folder for the game most likely, so there wouldn't be a need to transfer the save.

I do know that there will be a save system when the rest of the story mode is released, or maybe the devs could put it in sooner so people don't have to replay the whole story every time winkwinknudge
This would be something worth a petition or poll iny my opinion if the devs are even noticing what is written here
 
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3.70 star(s) 205 Votes