- Jun 9, 2017
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So i have both of version including newest build Build 2022-03 on left and 25$ 21-10-2021 build on right. Call me crazy, but is it just me or there been graphical downgrade between this two builds? I mean character shadows foliage and entire athmosphere looks just so much better on right one. Both of this games run without any graphical modification or reshade. View attachment 1753665
That is very strange because we didnt make any significant changes in the graphics quality. In the screenshot by sdsadfsafsI can confirm. I haven't done any graphic settings changes intentionally but the graphics quality dropped dramatically compared to older builds. I hope this will get fixed in future builds.
Running on RTX3060 with all settings on highest available but with "motion blur" turned off and viewing distance set to medium settiung. I get around 40-60fps.
however it seems that the time of day is different so the characters on the right are actually standing in the shadow of some landscape feature. But im very interested in your findings so if you can make more detailed comparison images where you try to match lighting, scenery and video settings as much as possible and tell us the exact version names from which they come so we can try to figure out what changed and whether its something we can improve. Tho that being said, remember our move to UE5 is still a big milestone of this year in our development and we all have high hopes that the graphics quality will improve again and remain more stable throughout the rest of development.
We use Autodesk Maya as our core animation suite. The character rigs and proprietary animation pipeline tools are being developed by myself.Can anyone tell me what soft they use to make such a smooth and "natural" animation? May be they mentioned it somewhere?
Yeah saw that too, was really a great video and im very excited about game being shown on such a large audience channel, tho a little nervous tooTfw MxR made a video about your game. Things moving in the right direction.