>how to install modsHello there,
To clarify how modding work with Wild Life, I made a post gathering all infos on my Patreon (You must be registered to see the links). But to make it short and more handful I'll copy.paste it here:
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How to install mods for Wild Life:
- First install WildLifeModManager (aka WLMM):You must be registered to see the links(big thanks to Lucky, you can support him:You must be registered to see the links)
- Lucky made a video to explain how to use WLMM:You must be registered to see the links
- Mods are NOT officially supported, so PLEASE, DO NOT ask help on official WildLife discord !
HOWEVER, you'll find help on Wild Sanctum server :You must be registered to see the links
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Hope that will be helpful and useful for some of you, enjoy o7 View attachment 4301440
regardless of how people choose to aply mods, i just want to shout out the insanly high quality of the mods i have seen from you and other modders. i can only gues how much time it consumes to create these mods, so i think showing any amount of gratitude is the least we can offer.You are free to do whatever u want, my "job" is to create outfit, Lucky created a solution to implement them in game with a more user friendly UI than what you just said.
The reason why we gave up the idea to just drag and drope file in the correct folder is, because of how UE works, will automatically to replace an existing piece, you can't add (except if you have only 1 mod) new content to the game.
I also don't get the "another "mod manager"" like Lucky is the only one to have developped a software so... there are no other launcher except WL itself.
Yeah because manually installing mods does not have/need any extra UI at all since all you'll be doing is using basic functions of operating system you are using to move some files to somewhere else.Lucky created a solution to implement them in game with a more user friendly UI than what you just said
I don't understand what you are trying say. I've been playing dragon ball sparking zero with lots of mods and at no point I've needed using a mod manager. Modding in that game is not limited to modifying existing "piece", there are mods that add completely new things to the game such as a completely new character. By the way that game is also using Unreal Engine 5.The reason why we gave up the idea to just drag and drope file in the correct folder is, because of how UE works, will automatically to replace an existing piece, you can't add (except if you have only 1 mod) new content to the game.
I'm not talking about mod managers made for WL but mod managers in general. I prefer manual installing if I can manage them.I also don't get the "another "mod manager"" like Lucky is the only one to have developped a software so... there are no other launcher except WL itself.
Yeah, you know what, you are right. Been modding WL for almost a year, but you must know more about how WL and UE workYeah because manually installing mods does not have/need any extra UI at all since all you'll be doing is using basic functions of operating system you are using to move some files to somewhere else.
I don't understand what you are trying say. I've been playing dragon ball sparking zero with lots of mods and at no point I've needed using a mod manager. Modding in that game is not limited to modifying existing "piece", there are mods that add completely new things to the game such as a completely new character. By the way that game is also using Unreal Engine 5.
I'm not talking about mod managers made for WL but mod managers in general. I prefer manual installing if I can manage them.
Yes you must be. I've actually downloaded them and all of them works without requiring any mod managersWe must be dumb to not have notice that drag and drope file to the correct folder should have worked
May I ask the souce for the widow picture good sir?