HappyWill16

Newbie
Apr 28, 2022
31
21
76
Ehh, clothing mods are boring, let me know when you find out how to control the belly bulge morphs in animations to add them to all existing animations and exaggerate so they are actually noticeable always (or when you figure out how to add custom animations) - then we're talking. Wouldn't say no to custom models modding either. But honestly nothing will make me happy about this game now, as long as they keep postponing finishing the story, it will just be a boring sandbox like Illusion game (until they go bust, although knowing dumb supporters with deep pockets, they'll keep supporting it as long as they do Star Citizen).



Did you disable nanite and lumen as well or just general quality settings like shaders/shadows/textures/models/post processing settings?
Indeed what game lacks now is what made it quite fun in early demos - story and sex mini games with nice progression, not just single scenes within the sandbox.
Yes. I can play in the default sandbox mode map with lumens on medium and texture quality on high (fur deactivated of course) and run it runs at a fluctuating 60 FPS. Not the best but I can live with that. The problem is when I'm trying to play the story mode. The new update is unplayable FPS wise for my laptop.

But yeah, I don't see myself as a furry but thanks to this game now I see wanting to fuck an humanoid tiger on the same level as wanting to fuck a twi'lek from Star Wars : perfectly reasonable.
 

CrvX1995

Member
May 6, 2024
414
568
103
Yes. I can play in the default sandbox mode map with lumens on medium and texture quality on high (fur deactivated of course) and run it runs at a fluctuating 60 FPS. Not the best but I can live with that. The problem is when I'm trying to play the story mode. The new update is unplayable FPS wise for my laptop.

But yeah, I don't see myself as a furry but thanks to this game now I see wanting to fuck an humanoid tiger on the same level as wanting to fuck a twi'lek from Star Wars : perfectly reasonable.
I suspect it's either some game logic that's unoptimized AF (path finding, physics, would need to look up CPU vs GPU usage to see what's the bottleneck) or it's just have some kind of visual effects not present otherwise that strain GPU (overly high poly models with no LOD, not removing objects once they are obstructed by terrain, grass, or something else).
 

junkit

Newbie
May 26, 2020
76
220
43
*UPDATE*

pixeldrain link has the proper file. At least it worked for me. No errors on my end.
 

Bismo

Member
Apr 30, 2018
173
1,765
370
bug.png
I have these weird lines on my skin. On all skin types. Anyone have an idea what is causing this?
 

limesseur

Active Member
Oct 7, 2019
594
530
258
View attachment 4871938
I have these weird lines on my skin. On all skin types. Anyone have an idea what is causing this?
Could be a lighting bug, or running out of VRAM. If it's VRAM, just lower some graphics settings. For lighting, if you have the setting Global Illumination set to Lumen then try changing it to Screen Space, since for some reason Lumen raytraced lighting bugs out a lot (aside from taking a ton of VRAM).

Otherwise, it's something wrong with the textures that I wouldn't know how else to fix except redownloading the game.
 
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