So, I'll explain my principle to you;
I always use numeric keys to animate my machines;
Keys /, *, -, +, ..., Enter
If you press certain keys longer, you control the speed, the E key controls a character, * returns to animation, clever, okay.
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Hello Yuliy Kafeev, I'll see what I can do.
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The list of machines is extremely long. I'll give you animation solutions, ideas, and how to create your own... with the keys given above. Follow my hierarchy.
Another example: A character walks on a point, given "animation," then becomes controllable, then goes back to doing its thing...
So here are two machines as an example.
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