Content for subverse sure is low for the amount of years put into it, but I'd hardly call it a flop as the foundation is there and each update should bring in more value for the 30 dollar price tag. Just can't have unrealistic expectation of a team that has literally never made a game before and had a half assed background in video making. I personally thought all of stuidofows video's were quite shit in terms of quality and garbage maxed out sliders that made every animation look like jello with the body deformity (aka bimbo body) that people seem to love for some reason. They've certainly improved since then, but game making on these scales are quite a daunting task without a triple A studio team to spread out the workload.Honestly, with the Subverse flop, I look at this game with a whole new level of admiration.
I've always had admiration for the wildlife team as the task they set out to achieve is a pretty big one for such a small studio. Always annoying seeing people compare games like honey select etc to wildlife when the quality of work that goes into the 2 games as an example aren't even remotely in the same galaxy. Wildlife in terms of graphical quality and model detail etc are far beyond anything we've had to this date an point. Anyone who attempts to compare it to games like honey select are simply blind and cannot tell the difference between an apple and a potato. Even captain hardcore models are poor in comparison (and those ones aren't half bad), just cannot state enough the level of quality and time it took to craft such wonderful works of art and with time it will only improve.
That's why I've never been bothered with how long it has taken them to get to this point. If you care at all about your games quality or even just have a slight understanding of how much work it actually takes to make something like this with a handful of people, then you'll love waiting for a quality product. Those that run around parroting (they must just be milking their patreons) just don't have much Intelligence and have never seen a quality game be crafted from the very start of its inception. Those types of people can quietly go back to their mediocre consoles and play the 100th installment of call of duty with the same graphic fidelity it had a decade ago.
The moment wildlands hits the option to buy EA on steam it will be apart of my collection.