First of all, need to repeat myself...
Its about 3d amateur porn... Of course pros can master any software. On top they work with many programs including scripter modifying them as they need.
So this argument has no weight...
Just look at the latest open movie project "Sprite fright" and tell me it's a bad animation.
While it's true that Maya still have a bit of advance for this job, what you are saying isn't true. As Asstute said, the tool isn't the reason why an animation would look bad, It rely almost only on the creator skills. Sure photoshop have better tools than let's say Krita, but a good artist will deliver a good result in both cases.
For 3D animation, both Maya and Blender have pros and cons, and even if Maya have more "experience", Blender can do 90% of what Maya can do. Maya have animation layers out of the box (while blender need a plugin), better handling at high poly-counts in the viewport playback, while Blender have some shortcuts in the graph editor Maya don't have, and more stability overall (just a few examples that come to my mind).
You are ill-presenting the benefits of maya in a very generous way. Possibly to better represent blender...
Are you really familiar with Maya? I do have doubts...
And then your subjective opinion goes on like "what you are saying isn't true. As Asstute said..." Wellll...
"While it's true that Maya still have
a bit of advance for this job"
That line did it for me to be honest... really ill-presented.
Blender and Maya user for 3D animation here, and I guess I'll have to clarify.
Sorry, but you couldnt clarify much
Btw. if you think animations are only done with those basic tools, then you shouldnt consider yourself an animator. Ever heard of "secondary animation"? Try that the classic way and you will regret ever being involved in 3D...
Real animations incl. simulation engines, tools that can deliver realistic animations, fluid, smooth and crisp looking stuff like this:
You must be registered to see the links
Blenders simulation engines, if you can even call them that, dont even have proper collision detection, friction, bend, stretch etc...
All the physical stuff you need to create something good looking... Real animations
So, no wonder that we cant have better things, if people consuming 3D porn are stuck with blender and its ancient way of animation...