Hi guys,
Please can somebody be so kind to explain the mechanics of the combats?
What is 'fever' for?
What is the use of each piece in the board (purple hat, crossed swords, green goblet, blue bottle)?
How are the skills enabled during the combat?
How the skills affect the player and the enemy?
What are the little pentagons in the skills?
How to perform the best combos?
Thank you very much
Simple enough game..
Mechanics: Match 3 (or more).
Fever: A phase where you do not use turns as you move. Automatically applied after the "Fever" gauge is filled.
Purple Hat: Magic Damage; Cross Swords: Physical Damage; Green Goblet: Health Restoration; Blue Bottle: Fever Bar.
Purple Gems: Only after clearing 5 (and more) in a row. Seems to be applied only for single rows; can't be L shaped rows. Matching 3 of the Purple Gems will result in a "Super", which has pretty high damage.
Skills: As you clear tiles, the Pentagons will start getting filled in. Once they have been filled enough, then you can cast the spell.
Skills: Read the tooltips..
Pentagons: Charge level of the skills..
Best Combos: Plan ahead. Try to clear 4 and above in a row. RnG is sadly quite a real issue here, since sometimes a 3 clear will result in nice tiles dropping from above, and then you get more combos.