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WitchHunter-0.23.2
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orangutaint

Newbie
Jun 29, 2018
51
45
Each time I tried to open the phone I get this error. Can someone help?

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/scripts/interface/phone/screens/phone.rpy", line 4, in <module>
  File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
  File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
  File "game/scripts/interface/phone/screens/phone.rpy", line 9, in execute
  File "game/scripts/interface/phone/screens/phone.rpy", line 20, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 2, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 7, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 33, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in <module>
AttributeError: 'Phone' object has no attribute 'lock_exit'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "scripts/interface/phone/screens/phone.rpyc", line 4, in script
  File "renpy/ast.py", line 1138, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 1122, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "game/scripts/interface/phone/screens/phone.rpy", line 4, in <module>
  File "renpy/ui.py", line 299, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3582, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "renpy/display/core.py", line 4055, in interact_core
    root_widget.visit_all(lambda d : d.per_interact())
  File "renpy/display/core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 476, in visit_all
    callback(self)
  File "renpy/display/core.py", line 4055, in <lambda>
    root_widget.visit_all(lambda d : d.per_interact())
  File "renpy/display/screen.py", line 487, in per_interact
    self.update()
  File "renpy/display/screen.py", line 680, in update
    self.screen.function(**self.scope)
  File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
  File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
  File "game/scripts/interface/phone/screens/phone.rpy", line 9, in execute
  File "game/scripts/interface/phone/screens/phone.rpy", line 20, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 2, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 7, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 33, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in <module>
AttributeError: 'Phone' object has no attribute 'lock_exit'

Windows-10-10.0.19041 AMD64
Ren'Py 7.6.3.23091805
WitchHunter 0.23.2
Sat Nov 16 16:57:59 2024
I get the same

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/scripts/interface/phone/screens/phone.rpy", line 4, in <module>
  File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
  File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
  File "game/scripts/interface/phone/screens/phone.rpy", line 9, in execute
  File "game/scripts/interface/phone/screens/phone.rpy", line 20, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 2, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 7, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 33, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in <module>
AttributeError: 'Phone' object has no attribute 'lock_exit'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "scripts/interface/phone/screens/phone.rpyc", line 4, in script
  File "renpy/ast.py", line 1138, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 1122, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "game/scripts/interface/phone/screens/phone.rpy", line 4, in <module>
  File "renpy/ui.py", line 299, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3582, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "renpy/display/core.py", line 4055, in interact_core
    root_widget.visit_all(lambda d : d.per_interact())
  File "renpy/display/core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 476, in visit_all
    callback(self)
  File "renpy/display/core.py", line 4055, in <lambda>
    root_widget.visit_all(lambda d : d.per_interact())
  File "renpy/display/screen.py", line 487, in per_interact
    self.update()
  File "renpy/display/screen.py", line 680, in update
    self.screen.function(**self.scope)
  File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
  File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
  File "game/scripts/interface/phone/screens/phone.rpy", line 9, in execute
  File "game/scripts/interface/phone/screens/phone.rpy", line 20, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 2, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 7, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 33, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in <module>
AttributeError: 'Phone' object has no attribute 'lock_exit'

Windows-10-10.0.19041 AMD64
Ren'Py 7.6.3.23091805
WitchHunter 0.23.2
Sun Nov 17 01:31:10 2024
 

Artix2202

New Member
Jun 25, 2020
1
0
Game crush with error. Not running at all
Code:
I'm sorry, but errors were detected in your script. Please correct the
errors listed below, and try again.


File "game/scripts/quests/growingUpLilian/mini_game_lilian.rpy", line 80: invalid syntax
        except TypeError, te:
                         ^

Ren'Py Version: Ren'Py 8.3.3.24111502
Sun Nov 17 15:28:16 2024
 
3.50 star(s) 84 Votes