I think it's healthy to provide criticism as well as positive feedback to developers in the interest of helping them to improve their projects. Alas, the vernacular employed in this particular comment may detract from the recommendations that it provides. For my own amusement, I shall attempt a translation:Who writes this shit? Like seriously I going through the game and the writing is so bad that I can't believe someone actually went with this. Like is it so hard to go for voyeurism instead of the whole abduction, frame shit that makes absolutely no sense? I understand he is evil, but this whole thing about leveling is just an unnecessary and convoluted system.
Who is the writer for this game? I should like to convey to them some of my thoughts. Indeed, during my playthrough, I had some significant qualms regarding the plot, it lacked coherence to the extent that I was unable to maintain the suspension of disbelief necessary to enjoy the experience. The contrivances whereby the protagonist must perform abduction and frame other characters seemed arbitrary and counterintuitive whereas voyeuristic activities seemed relatively opportune. While it is understandable that the protagonist is a nefarious dastard, and I will not complain regarding his inclination towards reprehensible deeds, I fail to see that the gameplay elements for character progression, e.g. levelling up, add significant value to the player's experience, particularly given the time and effort required as a consequence of the convolutedness of the process.