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Ren'Py With Hermione [v0.4.3.2] [Kirill Repin Art]

4.20 star(s) 34 Votes

pussypuncher

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Jun 2, 2025
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the cheat mode activates evrything but you still have to play to bring her stats up so she will do something, please explain and or fix pls
 

PizzaPP

Newbie
Sep 25, 2017
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Question for the Dev: The animated Titfuck-Scene is deleted for now ? cant find it. Only bj & sex.
You mentioned that you removed the mini game - but also the complete scene/animation ?!
 
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The_Sovereign

Newbie
Jan 27, 2018
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Very good game so far ! Looking forward to the future and what you are planning for us.
The only thing that I personnaly (other than the future sexual interaction) would like to see is other poses of Hermione instead of the only one of the front view.
It's would be good to be able to ask her to show us her back or even to unlock some new poses at different stages of corruption/submission (for exemple always on her knees to talk to the MC)
I would like to be able toi ask us to show us when she put the butt plug for exemple.

But I know that it's would be a massive work to do with all the different dress-up possibilty.

Anyway, thank you for your game and keep the good works !
 

Kirill Repin Art

Member
Game Developer
Feb 19, 2019
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Very good game so far ! Looking forward to the future and what you are planning for us.
The only thing that I personnaly (other than the future sexual interaction) would like to see is other poses of Hermione instead of the only one of the front view.
It's would be good to be able to ask her to show us her back or even to unlock some new poses at different stages of corruption/submission (for exemple always on her knees to talk to the MC)
I would like to be able toi ask us to show us when she put the butt plug for exemple.

But I know that it's would be a massive work to do with all the different dress-up possibilty.

Anyway, thank you for your game and keep the good works !
There will be separate scenes illustrating various Favors and actions, including the butt plug. Changing the main sprite is extremely difficult, producing a new one takes a very long time (several months at least). So separate scenes are a much more realistic solution.
 

The_Sovereign

Newbie
Jan 27, 2018
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There will be separate scenes illustrating various Favors and actions, including the butt plug. Changing the main sprite is extremely difficult, producing a new one takes a very long time (several months at least). So separate scenes are a much more realistic solution.
Yes, I imagine.

Won't it also be too complicated to manage the the different scenes illustration with all the available customization elements ? (Clothes, tatoos, hairtyles, bondage, ...)
 

QuietInSound

New Member
Feb 22, 2018
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I love the game and you have done some great work here.

I know its just the begining, but one thing that annoyed me was the randomness to the potions. I got a polyjuice potion and used it not realising it would be a sort of permanent transormation, which i prefered her other look to so i spammed potions classes hopping for the antiodote and it never came.

Would it be possible to have a puzzle to give you which potion you want, like if you do potions class A then C then B in one day you get a certain potion.

Anyway great game.
 
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Kirill Repin Art

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I love the game and you have done some great work here.

I know its just the begining, but one thing that annoyed me was the randomness to the potions. I got a polyjuice potion and used it not realising it would be a sort of permanent transormation, which i prefered her other look to so i spammed potions classes hopping for the antiodote and it never came.
That's odd, Polyjuice is setup to provide an antidote automatically with the main potion.
Just checked it - it's an unexpected behavior, doesn't work correctly at the moment.
Would it be possible to have a puzzle to give you which potion you want, like if you do potions class A then C then B in one day you get a certain potion.
The plan is to have all of the classes with their own locations, teachers, and probably mini-games. I definitely want to have an actual Potions classroom with the ability to make potions yourself.
 
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Kirill Repin Art

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Feb 19, 2019
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Yes, I imagine.

Won't it also be too complicated to manage the the different scenes illustration with all the available customization elements ? (Clothes, tatoos, hairtyles, bondage, ...)
It is something that I want to do, but it's not very high on the priority list at the moment, compared to the Quest system, new dialogues, etc. It's still time-consuming, but not to the point of being unreasonable.

What makes the main sprite so difficult to work with, is the amount of arm poses it has. Combined with the fact that some items are rendered on top of each other (Robe, Jumper, Shirts, underwear), it's quite hard to make everything look good without any major artefacts.

I haven't updated the code for the sprite in a meaningful way just yet, so perhaps after the code update the situation might change. However, the layer management would still be a problem, as an inevitable result of the nature of the 2D sprite.

In short - it's just too hard at this point, I would rather not deal with it and do something else instead lol.
 
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The_Sovereign

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Jan 27, 2018
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It is something that I want to do, but it's not very high on the priority list at the moment, compared to the Quest system, new dialogues, etc. It's still time-consuming, but not to the point of being unreasonable.

What makes the main sprite so difficult to work with, is the amount of arm poses it has. Combined with the fact that some items are rendered on top of each other (Robe, Jumper, Shirts, underwear), it's quite hard to make everything look good without any major artefacts.

I haven't updated the code for the sprite in a meaningful way just yet, so perhaps after the code update the situation might change. However, the layer management would still be a problem, as an inevitable result of the nature of the 2D sprite.

In short - it's just too hard at this point, I would rather not deal with it and do something else instead lol.
Well, you definitely have plenty to keep you busy ! Lol

Thank you for your feedback.
 
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SuperMaxo

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Nov 3, 2017
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Kirill Repin Art

Re: books.

Trying to be attentive to messages appearing upper left (Suggestion: might want to either have messages persist on screen a tiny bit longer, or, even better, give access to a sort of running history or log of all messages...)

In my playthrough, books are unlocked the very first time I ask Hermione on Date Night, way before I've reached Potions level 1 (i.e., before I've unlocked Library period assignment).
(speaking of Date Night: currently, it's possible to ask Hermione on Date Night multiple times a day, once per time period. Might be a good idea to limit this action to the Evening period, for immersion and plausibility...)

The first two books are then immediately accessible.

The very first time I assigned a Library period to Hermione (an evening period, in my case), I immediately reach Level 1 by clicking (upper right) the "bonus" message (Hermione is studying Library), which triggers the message that "Lady Chatterley" book has been unlocked. This is obviously a typo or a bug: instead, as is evident when I advance time, it's the Little Women book that is now available.

Maybe that's why the Lady Chatterley book is never actually unlocked: somehow, is it possible that the game thinks it was, given the message that flashes on screen?

_________

Other thoughts: It's a nice touch that, when Exhaustion is >= 1, you can't ask Hermione on a Date Night, nor assign a class to attend if it is Evening, although it makes no sense that you can't even assign a Rest period. Rest should always be assignable, seems to me.
Speaking of Rest: currently, I don't think it makes a difference, in terms of lowering Exhaustion, whether you assign Rest of simply skip a time period. I believe it might be a good idea to have the Rest action be a little more «profitable» than simply skipping a time period (of course, if and when you can actually assign Rest even at Exhaustion = 1)

Also, about Wizarding Fashion «Class Requirements»
Foundation of Elegance has «None» for the first 2 lessons, and then «Morality<=4» for the third lesson, which means it should be available from the start. This isn't the case, as there's an additional requirement: you also need to have taken the first lesson in Enchantment for Hemlines. The same situation applies for other lessons/topics

To me, listing Class Requirements is neat, but the efficiency of this is kind of moot if the requirements listed aren't true/complete...

Anyway, just some thoughts. I see the makings of a future masterpiece in your game; keep it up, this is a great start!
 
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PushMyButton

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Jan 22, 2023
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It is something that I want to do, but it's not very high on the priority list at the moment, compared to the Quest system, new dialogues, etc. It's still time-consuming, but not to the point of being unreasonable.

What makes the main sprite so difficult to work with, is the amount of arm poses it has. Combined with the fact that some items are rendered on top of each other (Robe, Jumper, Shirts, underwear), it's quite hard to make everything look good without any major artefacts.

I haven't updated the code for the sprite in a meaningful way just yet, so perhaps after the code update the situation might change. However, the layer management would still be a problem, as an inevitable result of the nature of the 2D sprite.

In short - it's just too hard at this point, I would rather not deal with it and do something else instead lol.
Hi, I found the game funny and liked it, but a question for you, author, if you have Russian language at least machine or AI translated, it would be good in the game)
 
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Kirill Repin Art

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Feb 19, 2019
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Trying to be attentive to messages appearing upper left (Suggestion: might want to either have messages persist on screen a tiny bit longer, or, even better, give access to a sort of running history or log of all messages...)
Well, during testing players mentioned that the messages were there for a bit too long. It's hard to find the right balance I suppose. Adding a full log probably isn't too hard, I just haven't though about it.
In my playthrough, books are unlocked the very first time I ask Hermione on Date Night, way before I've reached Potions level 1 (i.e., before I've unlocked Library period assignment).
The first two books are then immediately accessible.
Originally it was the only way you can unlock Books, so I left it there. I think it's good to have several ways of achieving the objective.
Also, the increase in Reading is a hidden mechanics (I know, some people would say that most of the game could be called a 'hidden mechanics' lol). When you give Hermione a Book and then go check on her when she's Reading, she will actually 'read' this book (setup for the future scenes), and you'll get extra Reading XP.
(speaking of Date Night: currently, it's possible to ask Hermione on Date Night multiple times a day, once per time period. Might be a good idea to limit this action to the Evening period, for immersion and plausibility...)
Indeed, it's an oversight by me.
Maybe that's why the Lady Chatterley book is never actually unlocked: somehow, is it possible that the game thinks it was, given the message that flashes on screen?
I'm happy to say that I've fixed all of the bugs found and reported (aside for the ones caused by the old saves). Lady Chatterley book just wasn't correctly added to the game, I've fixed that too.
Other thoughts: It's a nice touch that, when Exhaustion is >= 1, you can't ask Hermione on a Date Night, nor assign a class to attend if it is Evening, although it makes no sense that you can't even assign a Rest period. Rest should always be assignable, seems to me.
That's a good point. Exhaustion just reduces the amount of available Schedule slots, not sure how hard would it be to make an exception for Rest. I'd have to look into it.
Speaking of Rest: currently, I don't think it makes a difference, in terms of lowering Exhaustion, whether you assign Rest of simply skip a time period. I believe it might be a good idea to have the Rest action be a little more «profitable» than simply skipping a time period (of course, if and when you can actually assign Rest even at Exhaustion = 1)
In fact, Rest reduces Exhaustion and increases Happiness, while simple No Class doesn't do anything at all.
Also, about Wizarding Fashion «Class Requirements»
Foundation of Elegance has «None» for the first 2 lessons, and then «Morality<=4» for the third lesson, which means it should be available from the start. This isn't the case, as there's an additional requirement: you also need to have taken the first lesson in Enchantment for Hemlines. The same situation applies for other lessons/topics

To me, listing Class Requirements is neat, but the efficiency of this is kind of moot if the requirements listed aren't true/complete...
Well, the logic here is that if you haven't finished some of the classes - the game will tell you, but there was no way for me to also inform you which of the stats aren't met specifically, so I created the Requirements page to fill the gap. It wouldn't be too hard to add the required lessons too, I suppose, but it would affect the way the layout of that screen looks, typography wise.
Anyway, just some thoughts. I see the makings of a future masterpiece in your game; keep it up, this is a great start!
Thank you, your notes are very helpful! Although it breaks my heart a little, seeing it called a 'start', after I've been working on the game for 2 years lol!
I'm glad that you are liking it so far!
 
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Kirill Repin Art

Member
Game Developer
Feb 19, 2019
464
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Hi, I found the game funny and liked it, but a question for you, author, if you have Russian language at least machine or AI translated, it would be good in the game)
Перевода на данный момент не существует) Диалоги я пишу сразу на английском, поэтому их все надо сидеть и переводить на русский. Хороший перевод - достаточно трудоемкое занятие, а я занят разработкой. Я не против самой возможности первода, но пока что не до этого.
 

SuperMaxo

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Nov 3, 2017
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Anyone have a list of traits or locations required to activate these events. I've collected nearly all items and finished all the class room stuff but have yet to see an event of any kind or action I can have her perform.
Most cg's have yet to come. What you can see is Hermione lifting her skirt to show her panties, and later on her pussy (you have to repeat the same action many times, even if, at first, the results are negative in terms of angering her)
And later on,Hermione gives you a titjob too.

Dev has said he wants to illustrate every action, but that'll come later
 
4.20 star(s) 34 Votes