I been playing a bit and here is some feedback, some or most of these I'm sure you have heard before but still good to bring them up
- A lot of places where you can just fall through the world, would be say its worth going through and making sure everything has a collision box so the player doesn't keep fall through the walls and floor.
- Interact option shows up even when you cant interact with a person or door. Even a message saying "The door is locked" would make it feel a lot better.
- Sometimes its really hard to interact with people and doors you know you can enter, you have to get close and look around then back up and walk up to the person/door again.
- Menu text is quite small which makes it hard to read on bigger monitors.
- Things not loading in and instead leaving brightly glowing holes until you run into or really close to it
- Skill requirements should show how much you need, there are a few that does but most doesn't. As it doesn't feel fun to run back to check if you have enough every few times you get a skill up
- A better map, the current one doesn't really tell you anything.
- A lot of places that leads nowhere at the moment, this I'm guessing will change once you gotten more time to make it.
- A lot of places where you can just fall through the world, would be say its worth going through and making sure everything has a collision box so the player doesn't keep fall through the walls and floor.
- Interact option shows up even when you cant interact with a person or door. Even a message saying "The door is locked" would make it feel a lot better.
- Sometimes its really hard to interact with people and doors you know you can enter, you have to get close and look around then back up and walk up to the person/door again.
- Menu text is quite small which makes it hard to read on bigger monitors.
- Things not loading in and instead leaving brightly glowing holes until you run into or really close to it
- Skill requirements should show how much you need, there are a few that does but most doesn't. As it doesn't feel fun to run back to check if you have enough every few times you get a skill up
- A better map, the current one doesn't really tell you anything.
- A lot of places that leads nowhere at the moment, this I'm guessing will change once you gotten more time to make it.