- Feb 21, 2017
- 1,233
- 4,879
The game is buggy, very buggy. Clipping through walls, floors, doors. No warps when you fall too far OOB. Using emergency warp puts you in another character. Pressing esc whilst in the map gets rid of the map, leaves the menu up but still allows the player to run around
I can tell a lot of effort has gone into it, but I'd recommend giving it out to patrons/community to QA test it before releasing new versions.
Other than the bugs, its a great idea. I'd like to see easier access to map and quest logs (perhaps map access could be mapped to letter M, and quest log to another button like letter L). I know there's a first-person view at least being thought about, and if a mini map was possible further down the line, it'd be extremely useful, as it's extremely hard to navigate as every interior looks exactly the same. Maybe even subtle signs that lead you to the right places?
Also, some of the text is incredibly difficult to read, so putting a opaque box behind the text would allow that text to be read.
Again, great idea and will eventually be a great game.
I can tell a lot of effort has gone into it, but I'd recommend giving it out to patrons/community to QA test it before releasing new versions.
Other than the bugs, its a great idea. I'd like to see easier access to map and quest logs (perhaps map access could be mapped to letter M, and quest log to another button like letter L). I know there's a first-person view at least being thought about, and if a mini map was possible further down the line, it'd be extremely useful, as it's extremely hard to navigate as every interior looks exactly the same. Maybe even subtle signs that lead you to the right places?
Also, some of the text is incredibly difficult to read, so putting a opaque box behind the text would allow that text to be read.
Again, great idea and will eventually be a great game.