dokodesuka

Active Member
Mar 13, 2020
501
565
Well, if its insde the game (meaning if I have to load a save in order to get to it), I can't get that far, I get the error all have mentioned already. If its somewhere in the game folder, I cant find it...Can you please help?
Start a brand new game, go to your bedroom, click on your desk and select the relevant option (I think it's "cheat", but I don't remember).
 

asko06

Member
Feb 25, 2021
336
376









Greetings, dear friends. I hope you had a rest for the holidays, and did not work as I did :) Enjoy version 0.1.26, and I will work on the next one.
Changelog:
  • New character. Cousin Wendy
  • Narrative story with Wendy
  • Scenes with Wendy
  • Sarah Cheerleader Costume (For t3 subscribers)
  • Fixed some bugs in the phone version and the regular
  • Added disabling animation on some backgrounds in the menu settings, because for some users the game simply hung.
Download links:
 

stansalino

Active Member
Jul 18, 2017
502
280









Greetings, dear friends. I hope you had a rest for the holidays, and did not work as I did :) Enjoy version 0.1.26, and I will work on the next one.
Changelog:
  • New character. Cousin Wendy
  • Narrative story with Wendy
  • Scenes with Wendy
  • Sarah Cheerleader Costume (For t3 subscribers)
  • Fixed some bugs in the phone version and the regular
  • Added disabling animation on some backgrounds in the menu settings, because for some users the game simply hung.
Download links:
How far can you go with wendy in this update? Thanks!
 

Goldthorn

New Member
Jul 19, 2017
12
1
I can't seen to talk to Sarah in the basement, keep getting an error

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/script/characters/sarah.rpy", line 101, in <module>
IndexError: list index out of range

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "script/interface/catalog/catalog.rpyc", line 436, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "script/characters/milena.rpyc", line 1611, in script call
  File "script/interface/catalog/catalog.rpyc", line 376, in script call
  File "script/interface/catalog/catalog.rpyc", line 376, in script call
  File "script/interface/catalog/catalog.rpyc", line 386, in script call
  File "script/interface/catalog/catalog.rpyc", line 386, in script call
  File "script/interface/catalog/catalog.rpyc", line 376, in script call
  File "script/interface/catalog/catalog.rpyc", line 386, in script call
  File "script/interface/catalog/catalog.rpyc", line 386, in script call
  File "script/interface/catalog/catalog.rpyc", line 376, in script call
  File "script/interface/catalog/catalog.rpyc", line 386, in script call
  File "script/interface/catalog/catalog.rpyc", line 376, in script call
  File "script/interface/catalog/catalog.rpyc", line 376, in script call
  File "script/interface/catalog/catalog.rpyc", line 396, in script call
  File "script/interface/catalog/catalog.rpyc", line 406, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "script/interface/catalog/catalog.rpyc", line 436, in script call
  File "script/interface/catalog/catalog.rpyc", line 370, in script call
  File "script/interface/catalog/catalog.rpyc", line 370, in script call
  File "script/interface/catalog/catalog.rpyc", line 370, in script call
  File "script/interface/catalog/catalog.rpyc", line 370, in script call
  File "script/interface/catalog/catalog.rpyc", line 370, in script call
  File "script/interface/catalog/catalog.rpyc", line 370, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "script/characters/evelyn.rpyc", line 521, in script call
  File "script/characters/gwen.rpyc", line 688, in script call
  File "script/interface/catalog/catalog.rpyc", line 390, in script call
  File "script/interface/catalog/catalog.rpyc", line 380, in script call
  File "script/interface/catalog/catalog.rpyc", line 390, in script call
  File "script/interface/catalog/catalog.rpyc", line 380, in script call
  File "script/interface/catalog/catalog.rpyc", line 380, in script call
  File "script/interface/catalog/catalog.rpyc", line 380, in script call
  File "script/interface/catalog/catalog.rpyc", line 380, in script call
  File "script/interface/catalog/catalog.rpyc", line 390, in script call
  File "script/interface/catalog/catalog.rpyc", line 390, in script call
  File "script/interface/catalog/catalog.rpyc", line 380, in script call
  File "script/interface/catalog/catalog.rpyc", line 380, in script call
  File "script/characters/gwen.rpyc", line 688, in script call
  File "script/interface/catalog/catalog.rpyc", line 380, in script call
  File "script/interface/catalog/catalog.rpyc", line 390, in script call
  File "script/interface/catalog/catalog.rpyc", line 390, in script call
  File "script/interface/catalog/catalog.rpyc", line 380, in script call
  File "script/interface/catalog/catalog.rpyc", line 380, in script call
  File "script/interface/catalog/catalog.rpyc", line 390, in script call
  File "script/interface/catalog/catalog.rpyc", line 380, in script call
  File "script/interface/catalog/catalog.rpyc", line 380, in script call
  File "script/interface/catalog/catalog.rpyc", line 380, in script call
  File "script/interface/catalog/catalog.rpyc", line 380, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "dialogues/sis_d.rpyc", line 427, in script call
  File "script/interface/catalog/catalog.rpyc", line 436, in script call
  File "script/locations/church.rpyc", line 88, in script call
  File "script/interface/catalog/catalog.rpyc", line 388, in script call
  File "script/interface/catalog/catalog.rpyc", line 388, in script call
  File "script/interface/catalog/catalog.rpyc", line 388, in script call
  File "script/interface/catalog/catalog.rpyc", line 388, in script call
  File "script/interface/catalog/catalog.rpyc", line 388, in script call
  File "script/interface/catalog/catalog.rpyc", line 378, in script call
  File "script/interface/catalog/catalog.rpyc", line 378, in script call
  File "script/interface/catalog/catalog.rpyc", line 378, in script call
  File "script/interface/catalog/catalog.rpyc", line 378, in script call
  File "script/interface/catalog/catalog.rpyc", line 378, in script call
  File "script/interface/catalog/catalog.rpyc", line 388, in script call
  File "script/interface/catalog/catalog.rpyc", line 378, in script call
  File "script/interface/catalog/catalog.rpyc", line 398, in script call
  File "script/characters/evelyn.rpyc", line 521, in script call
  File "script/interface/catalog/catalog.rpyc", line 402, in script call
  File "script/interface/catalog/catalog.rpyc", line 382, in script call
  File "script/interface/catalog/catalog.rpyc", line 392, in script call
  File "script/interface/catalog/catalog.rpyc", line 382, in script call
  File "script/interface/catalog/catalog.rpyc", line 382, in script call
  File "dialogues/sis_d.rpyc", line 645, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "script/interface/catalog/catalog.rpyc", line 436, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "dialogues/gwen.rpyc", line 626, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "dialogues/gwen.rpyc", line 1036, in script call
  File "script/characters/gwen.rpyc", line 688, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "dialogues/sis_d.rpyc", line 1036, in script call
  File "script/interface/catalog/catalog.rpyc", line 436, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "script/locations/church.rpyc", line 88, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "script/characters/milena.rpyc", line 1611, in script call
  File "dialogues/sis_d.rpyc", line 1229, in script call
  File "dialogues/sis_d.rpyc", line 1289, in script call
  File "script/locations/church.rpyc", line 88, in script call
  File "script/interface/catalog/catalog.rpyc", line 388, in script call
  File "script/interface/catalog/catalog.rpyc", line 378, in script call
  File "script/interface/catalog/catalog.rpyc", line 378, in script call
  File "script/interface/catalog/catalog.rpyc", line 378, in script call
  File "script/characters/milena.rpyc", line 1611, in script call
  File "script/interface/catalog/catalog.rpyc", line 376, in script call
  File "script/interface/catalog/catalog.rpyc", line 376, in script call
  File "script/interface/catalog/catalog.rpyc", line 386, in script call
  File "script/interface/catalog/catalog.rpyc", line 376, in script call
  File "script/interface/catalog/catalog.rpyc", line 386, in script call
  File "script/interface/catalog/catalog.rpyc", line 376, in script call
  File "script/interface/catalog/catalog.rpyc", line 386, in script call
  File "script/interface/catalog/catalog.rpyc", line 376, in script call
  File "script/interface/catalog/catalog.rpyc", line 386, in script call
  File "script/interface/catalog/catalog.rpyc", line 376, in script call
  File "script/interface/catalog/catalog.rpyc", line 386, in script call
  File "script/interface/catalog/catalog.rpyc", line 376, in script call
  File "script/interface/catalog/catalog.rpyc", line 386, in script call
  File "script/interface/catalog/catalog.rpyc", line 386, in script call
  File "script/interface/catalog/catalog.rpyc", line 386, in script call
  File "script/interface/catalog/catalog.rpyc", line 376, in script call
  File "script/interface/catalog/catalog.rpyc", line 376, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "dialogues/sis_d.rpyc", line 1856, in script call
  File "dialogues/gwen.rpyc", line 2693, in script call
  File "dialogues/sis_d.rpyc", line 2106, in script call
  File "dialogues/sis_d.rpyc", line 2312, in script call
  File "dialogues/sis_d.rpyc", line 2491, in script call
  File "dialogues/sis_d.rpyc", line 2592, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "script/interface/catalog/catalog.rpyc", line 436, in script call
  File "dialogues/cheryl_d.rpyc", line 1619, in script call
  File "dialogues/cheryl_d.rpyc", line 1710, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "script/interface/i_main_panel.rpyc", line 140, in script call
  File "script/characters/gwen.rpyc", line 688, in script call
  File "script/interface/catalog/catalog.rpyc", line 390, in script call
  File "script/interface/catalog/catalog.rpyc", line 390, in script call
  File "script/interface/catalog/catalog.rpyc", line 380, in script call
  File "script/interface/catalog/catalog.rpyc", line 390, in script call
  File "script/interface/catalog/catalog.rpyc", line 390, in script call
  File "script/interface/catalog/catalog.rpyc", line 390, in script call
  File "script/locations/basement.rpyc", line 77, in script call
  File "dialogues/sis_d.rpyc", line 3495, in script call
  File "script/locations/basement.rpyc", line 77, in script call
  File "script/locations/basement.rpyc", line 77, in script call
  File "dialogues/aunt.rpyc", line 506, in script call
  File "dialogues/sis_d.rpyc", line 5962, in script call
  File "dialogues/sis_d.rpyc", line 6255, in script call
  File "dialogues/sis_d.rpyc", line 8510, in script call
  File "dialogues/sis_d.rpyc", line 8838, in script call
  File "dialogues/sis_d.rpyc", line 9834, in script call
  File "script/locations/basement.rpyc", line 68, in script
  File "renpy/ast.py", line 2015, in execute
    self.call("execute")
  File "renpy/ast.py", line 2003, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "renpy/statements.py", line 278, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "renpy/exports.py", line 3134, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3315, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3735, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 441, in visit_all
    self.child.visit_all(callback, seen=None)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 558, in visit_all
    for d in self.visit():
  File "renpy/display/layout.py", line 1405, in visit
    self.update(self.last_st, self.last_at)
  File "renpy/display/layout.py", line 1416, in update
    raw_child, redraw = self.function(st, at, *self.args, **self.kwargs)
  File "renpy/display/layout.py", line 1507, in condition_switch_show
    return condition_switch_pick(switch), None
  File "renpy/display/layout.py", line 1498, in condition_switch_pick
    if renpy.python.py_eval_bytecode(code):
  File "renpy/python.py", line 2269, in py_eval_bytecode
    return eval(bytecode, globals, locals)
  File "game/script/characters/sarah.rpy", line 101, in <module>
  File "renpy/python.py", line 992, in __getitem__
    rv = list.__getitem__(self, index)
IndexError: list index out of range

Windows-10-10.0.19041
Ren'Py 7.4.10.2178
Wizard Adventures 0.1.26.0
Thu Jan 13 00:33:29 2022
 

malkass

Newbie
Jun 14, 2018
26
25
i cant see second amelia interaction - her showing panties - is the art missing and going to be added later or is this a bug? the text works fine there just arent any images.

also shower scene with gwen seems buggy. she showers with cloths. i did change her outfit beforehand so that might be the reason.

entering bathroom throws "NameError: name 'aunt_info' is not defined" when not having a bathroom task with gwen. ie if i enter before i got those tasks or after its done error throws can be ignored without breaking the game though.

there was a bug related to wine gwen quest when talking to disar for god knows what quest. there are two answers that both work so i gave the other that didnt cause an error popping up.

talking to sarah draculas castle and brothel answers are switched.

im not going to talk about all those spelling issues or messed up timeline - eg i was spying on milena in the bathroom, her talking about gewn being back soon, while gwen was already back in the house. the instance where it was even worse was after being bitten by the snake. gwen is already back shouting merlin at the end. after drinking the medicine and complaining that hes being left alone in the house he wonders how it will be with two women living there. disregarding the fact that gwen only left for a short time and he very well knows how it is to live with both of them how can gewn shout merlin and then not have come back already? retroactively adding flags would probably break the game requiring a restart, so maybe delete such references from scenes if due to freeroam/sandbox one thing can happen before the other even if it was added or lore-wise it would happen later.

edit:
deleted " - cant recall maybe it was" i noticed i left it in there thought of something that mightev been related to bug with disar but then backtracked in my mind and was certain that wasnt it. thought i deleted this part didnt happen did now.
 
Last edited:

AdmiralPanda

Active Member
Game Developer
Dec 2, 2018
643
1,171
i cant see second amelia interaction - her showing panties - is the art missing and going to be added later or is this a bug? the text works fine there just arent any images.

also shower scene with gwen seems buggy. she showers with cloths. i did change her outfit beforehand so that might be the reason.

entering bathroom throws "NameError: name 'aunt_info' is not defined" when not having a bathroom task with gwen. ie if i enter before i got those tasks or after its done error throws can be ignored without breaking the game though.

there was a bug related to wine gwen quest when talking to disar for god knows what quest - cant recall maybe it was . there are two answers that both work so i gave the other that didnt cause an error popping up.

talking to sarah draculas castle and brothel answers are switched.

im not going to talk about all those spelling issues or messed up timeline - eg i was spying on milena in the bathroom, her talking about gewn being back soon, while gwen was already back in the house. the instance where it was even worse was after being bitten by the snake. gwen is already back shouting merlin at the end. after drinking the medicine and complaining that hes being left alone in the house he wonders how it will be with two women living there. disregarding the fact that gwen only left for a short time and he very well knows how it is to live with both of them how can gewn shout merlin and then not have come back already? retroactively adding flags would probably break the game requiring a restart, so maybe delete such references from scenes if due to freeroam/sandbox one thing can happen before the other even if it was added or lore-wise it would happen later.
Thanks for the feedback, I'll make sure to fix it. ;)
 

sexblaze007

New Member
Dec 17, 2018
3
0
when loading my old save on 1.25 keep getting same error as other show like lick pussy of aunt sarah and going to the bathroom.
i start a new game as you say old save dont work. and starting from save 1.24 from the the table is unthinkable as i never play the 1.24 already id like to do the quest for evelyn and cheryl as its all done on the save 1.24
so then when i go to the bathroom on the new start i get an error
here the file
 

dokodesuka

Active Member
Mar 13, 2020
501
565
can´t find the table with the save, where is it?
In your home in the entrance room (where you have the cashier machine, the door to the outside and the door to the inside), click the door to the inside where you get a list of rooms to go to, select your bedroom, then click the desk on the left side of the screen. I think the save is within the "Cheat" option.
 

Arassei

Active Member
May 28, 2019
599
1,479
Heya,

I just finished the current game (0.1.25)

All the characters are either stupid or empty, no exception.
The dialogues don't match with the pictures, half of the time (like when the MC is saying something "sad" with a big smile on his face).
The choices are useless, except if you like to freely insult your loved ones, like the little useless shit you are.
There is a shit ton of cliché-situations (like the mom who's angry at you and refuse to let you explain and storm off, and you have to wait again to discuss with her, or the sister who doesn't believe you and leaving while laughing, and you have to wait again to discuss with her).
The dev cut the story with a ton of useless freeroam instead of gathering them for a better immersion.
The "main" story (that could have been good) is just cut everytime by the MC who just want sex and delay the important matters at tomorrow.
The route of the characters are but nonsense. It can be summarized like this:
1) The MC wants to fuck a girl.
2) The girl said: "No, you are crazy, I don't want that!"
3) The MC molest her a little and he is happy about it.
4) Repeat the three first again and again until the girl just gives up and let the MC have his way with her.
And the worst : the MC is a fucking omega retard. All, and I said ALL, the decisions it takes are just based on his will to fuck girls. If you take off that will, the MC is just an empty shell.
There is a villain mage who hurted him pretty badly and humiliates him everytime he sees him, there is the MC's father story, there is the "Order"(?), there are the secrets that everyone keep away from the MC, etc...
All of these are pretty important, but the MC needs to fuck his sister first, of course! Danger? It can wait tomorrow, or even after tomorrow if he wants to fuck his mom.

There is also the mom who blushed all the time she talked about the aunt when she came back from her house. Did something happened between them? Nobody will never know, because... I guess it's just another time when the pictures don't match with the dialogues.
And speaking of the mother, what was that thing when the MC fucked his sister? She was like: "You need god to help you! you did wrong!" I won't mention the fact that she paid twice the tarif to the preacher while she is already covered in debts, I just want to say I fucked her the same day in her bed, just after she said what I did with the sister was wrong...
So yeah, the dev didn't take account the order you play characters routes, and just made them said whatever they want, like a bunch of hypocrites.

Awful.
 

dokodesuka

Active Member
Mar 13, 2020
501
565
Arassei I'm not the dev, but you could've phrased it to be a bit more constructive and less hostile. I know it's not your obligation to be friendly, but it does make the message more likely to be taken seriously.

Did you like any parts of the game? Can you say anything good about it?
 

Arassei

Active Member
May 28, 2019
599
1,479
Arassei I'm not the dev, but you could've phrased it to be a bit more constructive and less hostile. I know it's not your obligation to be friendly, but it does make the message more likely to be taken seriously.

Did you like any parts of the game? Can you say anything good about it?
Heya Roxxy Where-is-it.

Believe me or not, but the first version of my review was a lot more hostile.
From the start to the current end of the game, I played more or less 6 hours. And during these 6 hours, if I didn't insulted the game at least 30 times, I didn't insulted it once. That's a lot, you know.
Most of these insults were about the MC or the story cut by the freeroam.

There always is a question I wonder when I play a game like this, and it is: "How is that possible?"
How is that possible the dev valided that game? Did he at least played it himself?
How is that possible to be okay with that kind of characters route in the first place?

The mom, sis and nun had the exactly same route.
The MC just want to fuck them, they said "no", the MC molest them and make them honry as the time pass, and they let him fuck them.
For the childhood friend, it was just magic hyptnotism, the dev didn't even bothered to find a story for her route, it's just magic.
The aunt's route is based on the reward system :"I show you my tits if you beat the rat". Seriously?

The first route I finished was the tavern lady.
Fuck... it's really at this moment that I started to hate the MC. The "muscled arm icon choice" was just for insulting that poor woman, while she had problem with her husband and debts, what was that?
Did the dev really want us to hate the MC?
And you know what? It doesn't even matter! Because after that, the game is just the same. The tavern lady is almost happy when you insulting her!
Why even put choices in the game? They are totally useless, why the dev lost his time on making them?

The MC is a total shit. As I said earlier, all he wants is having sex.
And when the girls tells him to fuck off because he is a weirdo, he's all shocked, like "What's wrong with her?". Seriously, you shit, you dare to ask what's wrong with her after you freely molested her like a fucking rapist?
And the monologues in his bed are clearly the worst of the game, it's always like :"Yeah, sis/mom/other girl is almost mine, I just need to push a little more blah blah blah" with that fucking big retarded smile on his face.
That's just terrible...

The MC is the one we fellow/we are. He is the one who change the story, he is the central element of the game. But here...
The MC is the worst part of the game.
That little wimp did absolutly nothing when Blaise humiliated him. How much time Blaise came into the shop?
He turn the MC into a dog, why the MC didn't bite him or something? No, he was just: "Woaw, teach me magic!". Fucking retard...
And he even didn't learn the first time, because the second time, Blaise comes again, the MC is a total shit again with him, Blaise, again, turns him into a dog, and leave the shop, again. Totally the same as the first time.
There are dangers and mysteries around the MC, but he doesn't give a shit! Not because he's strong, but because he's stupid.
Blaise and the nun (the first time MC caught a conversation between the nun and an unknown entity, I'm pretty sure I heard the sound of a zipper, but I can be wrong), the father corpse in the crypt and Meryl the bitch who says "he knew too much", oh yeah, but what now? Will we fight? No, I will just return to my daily life and try to beat that rat and see my aunt's tits! Will I, at least, tell my mother about my father corpse in the crypt? Of course not, why do I have to do that? She was just her wife, don't be stupid. Will I have a serious discussion with my sister about what we saw in the crypt? Eehh... No, she just need to call me daddy when I fuck her ass.
Etc... etc...
The MC doesn't give the slightest shit about the story.
All the decisions take by the MC or others characters are dumb as hell.
You know the nun is responsible (or a complice) of your father's death or petrification or whatever, but it's okay... you can still go in her bedroom to fuck her. And she is beautifull, so... there is no need to make her an ennemy, right? She just need to be forgiven, while it's FUCKING OBVIOUS that she is still in Blaise's hand because the MC DID NOTHING ABOUT THAT! And after that, the MC caught another conversation between them and he was like :"Oohh I'm so shocked, the nun is a double agent", noooo you think? You really think she will go against him just after tailling you she can do nothing because he is too strong?
Fuck, what a shock... I didn't see that coming...

And all the conversations about magic just gave the skill Werewolf to the MC. Nothing else.

You lose so much time in the game...
The free roam.
You have a conversation with you sister, after that you have a conversation with you mother, you go speak to the goblin, etc. Why don't make it all of them happening in the same segment?
In the game, it's like this :
- go to speak to you sister (evening)
- go to speak to you mom (evening again), so you have to sleep, skip time until evening to continue the story
- you sleep until morning because you have to see the goblin, BUT suprise, someone comes to speak to you, again, and after that, it's noon, so you have to go to your bedroom, sleep again until tomorrow, because that fucking goblin won't tell you what you want if it's not the fucking morning!
You lost 20 minutes just for... nothing, because the story is even slower than that.

You lose so much time in the story...
When you are in an urgent situation that need a quick development and conclusion... well, you can wait until next week.
Because you will talk to your sister about that, but your sister will laugh at your face and leave, so, you need to speak with her again, BUT she will have another problem you need to fix first, and that problem will lead to another and after that, you need to molest her so she will BJ you aaaaaand... the urgent situation can go fuck itself.
So, if the urgent situation is nothing in the end, why the player have to be worry about it?

As I finished the mom's route first, I was like "WTF?" when she was "Oh my god, you fucked your sister! You need to go to the confessional!" Wooooaw calm your tits, Gwen!
That why, in a story that let you follow the route you want first, you have to be carefull about the dialogue and event you make in another one.

Well... I don't know what to say more.

And for your question : Yes, I loved the drawings. The city map is plenty of details and the shop and all...
But I didn't like the dumb face of the MC.

And I wanted to like the story too, but the story is stuck inside the characters' route. That's too bad.
 
Last edited:

HentaiGamerN00b

Active Member
Sep 6, 2020
959
818
Heya Roxxy Where-is-it.

Believe me or not, but the first version of my review was a lot more hostile.
From the start to the current end of the game, I played more or less 6 hours. And during these 6 hours, if I didn't insulted the game at least 30 times, I didn't insulted it once. That's a lot, you know.
Most of these insults were about the MC or the story cut by the freeroam.

There always is a question I wonder when I play a game like this, and it is: "How is that possible?"
How is that possible the dev valided that game? Did he at least played it himself?
How is that possible to be okay with that kind of characters route in the first place?

The mom, sis and nun had the exactly same route.
The MC just want to fuck them, they said "no", the MC molest them and make them honry as the time pass, and they let him fuck them.
For the childhood friend, it was just magic hyptnotism, the dev didn't even bothered to find a story for her route, it's just magic.
The aunt's route is based on the reward system :"I show you my tits if you beat the rat". Seriously?

The first route I finished was the tavern lady.
Fuck... it's really at this moment that I started to hate the MC. The "muscled arm icon choice" was just for insulting that poor woman, while she had problem with her husband and debts, what was that?
Did the dev really want us to hate the MC?
And you know what? It doesn't even matter! Because after that, the game is just the same. The tavern lady is almost happy when you insulting her!
Why even put choices in the game? They are totally useless, why the dev lost his time on making them?

The MC is a total shit. As I said earlier, all he wants is having sex.
And when the girls tells him to fuck off because he is a weirdo, he's all shocked, like "What's wrong with her?". Seriously, you shit, you dare to ask what's wrong with her after you freely molested her like a fucking rapist?
And the monologues in his bed are clearly the worst of the game, it's always like :"Yeah, sis/mom/other girl is almost mine, I just need to push a little more blah blah blah" with that fucking big retarded smile on his face.
That's just terrible...

The MC is the one we fellow/we are. He is the one who change the story, he is the central element of the game. But here...
The MC is the worst part of the game.
That little wimp did absolutly nothing when Blaise humiliated him. How much time Blaise came into the shop?
He turn the MC into a dog, why the MC didn't bite him or something? No, he was just: "Woaw, teach me magic!". Fucking retard...
And he even didn't learn the first time, because the second time, Blaise comes again, the MC is a total shit again with him, Blaise, again, turns him into a dog, and leave the shop, again. Totally the same as the first time.
There are dangers and mysteries around the MC, but he doesn't give a shit! Not because he's strong, but because he's stupid.
Blaise and the nun (the first time MC caught a conversation between the nun and an unknown entity, I'm pretty sure I heard the sound of a zipper, but I can be wrong), the father corpse in the crypt and Meryl the bitch who says "he knew too much", oh yeah, but what now? Will we fight? No, I will just return to my daily life and try to beat that rat and see my aunt's tits! Will I, at least, tell my mother about my father corpse in the crypt? Of course not, why do I have to do that? She was just her wife, don't be stupid. Will I have a serious discussion with my sister about what we saw in the crypt? Eehh... No, she just need to call me daddy when I fuck her ass.
Etc... etc...
The MC doesn't give the slightest shit about the story.
All the decisions take by the MC or others characters are dumb as hell.
You know the nun is responsible (or a complice) of your father's death or petrification or whatever, but it's okay... you can still go in her bedroom to fuck her. And she is beautifull, so... there is no need to make her an ennemy, right? She just need to be forgiven, while it's FUCKING OBVIOUS that she is still in Blaise's hand because the MC DID NOTHING ABOUT THAT! And after that, the MC caught another conversation between them and he was like :"Oohh I'm so shocked, the nun is a double agent", noooo you think? You really think she will go against him just after tailling you she can do nothing because he is too strong?
Fuck, what a shock... I didn't see that coming...

And all the conversations about magic just gave the skill Werewolf to the MC. Nothing else.

You lose so much time in the game...
The free roam.
You have a conversation with you sister, after that you have a conversation with you mother, you go speak to the goblin, etc. Why don't make it all of them happening in the same segment?
In the game, it's like this :
- go to speak to you sister (evening)
- go to speak to you mom (evening again), so you have to sleep, skip time until evening to continue the story
- you sleep until morning because you have to see the goblin, BUT suprise, someone comes to speak to you, again, and after that, it's noon, so you have to go to your bedroom, sleep again until tomorrow, because that fucking goblin won't tell you what you want if it's not the fucking morning!
You lost 20 minutes just for... nothing, because the story is even slower than that.

You lose so much time in the story...
When you are in an urgent situation that need a quick development and conclusion... well, you can wait until next week.
Because you will talk to your sister about that, but your sister will laugh at your face and leave, so, you need to speak with her again, BUT she will have another problem you need to fix first, and that problem will lead to another and after that, you need to molest her so she will BJ you aaaaaand... the urgent situation can go fuck itself.
So, if the urgent situation is nothing in the end, why the player have to be worry about it?

As I finished the mom's route first, I was like "WTF?" when she was "Oh my god, you fucked your sister! You need to go to the confessional!" Wooooaw calm your tits, Gwen!
That why, in a story that let you follow the route you want first, you have to be carefull about the dialogue and event you make in another one.

Well... I don't know what to say more.

And for your question : Yes, I loved the drawings. The city map is plenty of details and the shop and all...
But I didn't like the dumb face of the MC.

And I wanted to like the story too, but the story is stuck inside the characters' route. That's too bad.
So... you don't recommend this game right?.
 
2.80 star(s) 49 Votes